Hammer (theme): Difference between revisions

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{{Construction}}
{{Media missing}}
{{Theme infobox
{{Theme infobox
|composer=[[Yukio Kaneoka]]
|composer=[[Yukio Kaneoka]]
|file=[[DK Arcade Hammer Theme.oga]]<br>"Hammer Theme" in the arcade version of ''Donkey Kong''
|file=[[File:DK Arcade Hammer Theme.oga]]<br>"Hammer" in the arcade version of ''Donkey Kong''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
The "'''Hammer Theme'''" is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].
"'''Hammer'''"<ref>''[[Super Smash Bros. Melee]]'' Sound Test</ref> is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].


==Reuses==
==Reuses==
The following list does not include ports or remakes of ''Donkey Kong''.
The following list does not include ports or remakes of ''Donkey Kong''.
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
{|class="wikitable" style="width:100%"
!width=20%|Game
!width=20%|Game
!width=80%|Description
!width=80%|Description
Line 23: Line 21:
====''Donkey Kong''====
====''Donkey Kong''====
=====ColecoVision=====
=====ColecoVision=====
The {{wp|ColecoVision}} version of ''[[Donkey Kong (game)|Donkey Kong]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.
The {{wp|ColecoVision}} version of ''[[Donkey Kong (game)|Donkey Kong]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.


=====Atari 8-bit Family=====
=====Atari 8-bit Family=====
The {{wp|Atari 8-bit family}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.
The {{wp|Atari 8-bit family}} version of ''Donkey Kong'' features an arrangement of the Hammer theme very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.


=====Nintendo Entertainment System=====
=====Nintendo Entertainment System=====
The [[Nintendo Entertainment System]] version of ''Donkey Kong'' features an arrangement of the "25m Theme" that is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.  
The [[Nintendo Entertainment System]] version of ''Donkey Kong'' features an arrangement of the "25m Theme" that is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.  


This arrangement is reused in the [[Family Computer Disk System]] version of ''Donkey Kong'', as well as ''[[e-Reader#Super Mario classic NES games|Donkey Kong-e]]'', the [[e-Reader]] port of the game, and ''[[Classic NES Series#Donkey Kong|Classic NES Series: Donkey Kong]]'', the [[Game Boy Advance]] port of the game. It is also used for when a character is using a Hammer in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]''/''[[Super Smash Bros. for Wii U|Wii U]]''.
This arrangement is reused in the [[Family Computer Disk System]] version of ''Donkey Kong'', as well as ''[[e-Reader#Super Mario classic NES games|Donkey Kong-e]]'', the [[e-Reader]] port of the game, and ''[[Classic NES Series#Donkey Kong|Classic NES Series: Donkey Kong]]'', the [[Game Boy Advance]] port of the game. It is also used for when a character is using a Hammer in ''[[Super Smash Bros. Brawl]]'' and [[Super Smash Bros. for Nintendo 3DS / Wii U|''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']].
 
{{media table
|file=DK NES Hammer Theme.oga
|title=Hammer
|description=The arrangement heard in the NES version of ''Donkey Kong''
}}


=====VIC-20=====
=====VIC-20=====
The {{wp|VIC-20}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|VIC-20}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Commodore 64 (Atarisoft)=====
=====Commodore 64 (Atarisoft)=====
The {{wp|Atarisoft}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the "Hammer Theme" very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Atarisoft}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the Hammer theme very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Coleco Adam=====
=====Coleco Adam=====
Line 43: Line 47:


=====Commodore 64 (Ocean Software)=====
=====Commodore 64 (Ocean Software)=====
The {{wp|Ocean Software}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the "Hammer Theme" the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Ocean Software}}-developed version of ''Donkey Kong'' for the {{wp|Commodore 64}} features an arrangement of the Hammer theme the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.


=====MSX=====
=====MSX=====
The {{wp|MSX}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|MSX}} version of ''Donkey Kong'' features an arrangement of the Hammer theme very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Amstrad CPC=====
=====Amstrad CPC=====
The {{wp|Amstrad CPC}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Amstrad CPC}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.


=====Atari 7800=====
=====Atari 7800=====
The {{wp|Atari 7800}} version of ''Donkey Kong'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.
The {{wp|Atari 7800}} version of ''Donkey Kong'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
Line 59: Line 63:
===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
''[[Mario vs. Donkey Kong]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation.
''[[Mario vs. Donkey Kong]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation.


====''Mario vs. Donkey Kong 2: March of the Minis''====
====''Mario vs. Donkey Kong 2: March of the Minis''====
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is very similar to the version from ''Mario vs. Donkey Kong''.
''[[Mario vs. Donkey Kong 2: March of the Minis]]'' features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is very similar to the version from ''Mario vs. Donkey Kong''.


====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
''[[Mario vs. Donkey Kong: Minis March Again!]]'' features an arrangement of the "Hammer Theme" that is similar to the version from ''Mario vs. Donkey Kong 2: March of the Minis.
''[[Mario vs. Donkey Kong: Minis March Again!]]'' features an arrangement of the Hammer theme that is similar to the version from ''Mario vs. Donkey Kong 2: March of the Minis.


This version is reused in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]] and [[Mario and Donkey Kong: Minis on the Move]]
This version is reused in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', ''[[Mario and Donkey Kong: Minis on the Move]]'', and ''[[Mario vs. Donkey Kong: Tipping Stars]]''.


====''Mini Mario & Friends: amiibo Challenge''====
====''Mini Mario & Friends: amiibo Challenge''====
''[[Mini Mario & Friends: amiibo Challenge]]'' features an arrangement of the Hammer theme that is very similar to the versions from previous games in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
''[[Mini Mario & Friends: amiibo Challenge]]'' features an arrangement of the Hammer theme that is very similar to the versions from previous games in the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series.
====''Mario vs. Donkey Kong'' (Nintendo Switch)====
The [[Nintendo Switch]] remake of ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' features a new arrangement of the Hammer theme that uses a less compressed square synthesizer as its instrument.
===''Dance Dance Revolution: Mario Mix''===
''[[Dance Dance Revolution: Mario Mix]]'' features a medley arrangement that includes "Hammer" along with several other themes and sound effects from ''[[Donkey Kong (game)|Donkey Kong]]'' titled "[[Moustache, Barrel, and Gorilla]]".
{{media table
|file=DDRMM Moustache Barrel and Gorilla.oga
|title=Moustache, Barrel, and Gorilla
|description=The arrangement heard in ''Dance Dance Revolution: Mario Mix''
}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Every game in the ''[[Super Smash Bros.]]'' series uses the song.
Every game in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series uses the song.


====''Super Smash Bros.''====
====''Super Smash Bros.''====
In ''[[Super Smash Bros.]]'', a modernised arrangement of the Hammer Theme plays when a character is using a Hammer. This arrangement returns in ''[[Super Smash Bros. Melee]]'' for the same purpose; however, unlike in the original, it does not cause the stage music to reset.
In ''[[Super Smash Bros.]]'', a modernised arrangement of the Hammer theme plays when a character is using a Hammer. This arrangement returns in ''[[Super Smash Bros. Melee]]'' for the same purpose; however, unlike in the original, it does not cause the stage music to reset.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
''[[Super Smash Bros. Brawl]]'' features an arrangement of "Hammer Theme" as part of the song "Opening (Donkey Kong)" along with ''[[Opening (Donkey Kong)]]'' and ''[[25m Theme]]".  
''[[Super Smash Bros. Brawl]]'' features an arrangement of the Hammer theme as part of the song "Opening (Donkey Kong)" along with ''[[Opening (Donkey Kong)]]'' and ''[[25m Theme]]".  
This arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can also be played on 75m, and ''[[Super Smash Bros. Ultimate]]'', now formatted as "Opening - Donkey Kong", where it can be played on any ''Super Smash Bros.''- and ''Donkey Kong''-series stage.
This arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can also be played on 75m, and ''[[Super Smash Bros. Ultimate]]'', now formatted as "Opening - Donkey Kong", where it can be played on any ''Super Smash Bros.''- and ''Donkey Kong''-series stage.


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
''[[Super Smash Bros. Ultimate]]'' features an arrangement of "Hammer Theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the 2 games.
''[[Super Smash Bros. Ultimate]]'' features an arrangement of the Hammer theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the two games.
 
===''Captain Toad: Treasure Tracker''===
''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its 3DS and Switch ports]] feature an arrangement of the Hammer theme that plays whenever [[Captain Toad]] is using a [[Super Pickax]].
 
===''Tetris 99''===
''[[Tetris 99]]'' for the Nintendo Switch uses a remixed version of the theme when there are 10 or less players remaining.<ref>{{cite|author=The Catholic Gaming Nerd|url=https://youtu.be/nELEbuLtOmE?si=ARtZrSsSgiuLvWxD|timestamp=8:51-10:22|title=All Tetris 99 Special Themes|website=You Tube}}</ref>
 
==List of ''Super Mario'' appearances==
===Games===
{|class="wikitable sortable" style="width:100%"
!Work
!System
!Year
!Type
!Title
!Credits
|-
|rowspan=11|''[[Donkey Kong (game)|Donkey Kong]]''
|Arcade
|1981
|Original
|
|[[Yukio Kaneoka]]
|-
|ColecoVision
|1982
|Arrangement
|
|
|-
|Atari 8-bit Family
|1983
|Arrangement
|
|Brad Fuller
|-
|[[Nintendo Entertainment System]]
|1983
|Arrangement
|
|Yukio Kaneoka
|-
|Commodore VIC-20
|1984
|Arrangement
|
|
|-
|Commodore 64 (Atarisoft)
|1984
|Arrangement
|
|
|-
|Coleco Adam
|1984
|Arrangement
|
|
|-
|Commodore 64 (Ocean Software)
|1986
|Arrangement
|
|
|-
|MSX
|1986
|Arrangement
|
|
|-
|Amstrad CPC
|1986
|Arrangement
|
|
|-
|Atari 7800
|1988
|Arrangement
|
|
|-
|''[[Donkey Kong (Game Boy)|Donkey Kong]]''
|[[Game Boy]]
|1994
|Arrangement
|
|Taisuke Araki
|-
|''[[Super Smash Bros.]]''
|[[Nintendo 64]]
|1999
|Arrangement
|
|
|-
|''[[Super Smash Bros. Melee]]''
|[[Nintendo GameCube]]
|2001
|Past arrangement (''Super Smash Bros.'')
|
|
|-
|''[[Mario vs. Donkey Kong]]''
|[[Game Boy Advance]]
|2004
|Arrangement
|
|[[Lawrence Schwedler]]
|-
|''[[Dance Dance Revolution: Mario Mix]]''
|Nintendo GameCube
|2005
|Arrangement
|"Moustache, Barrel, and Gorilla"
|
|-
|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|[[Nintendo DS]]
|2006
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Super Smash Bros. Brawl]]''
|[[Wii]]
|2008
|Arrangement
|"Opening (Donkey Kong)"
|
|-
|''[[Mario vs. Donkey Kong: Minis March Again!]]''
|[[Nintendo DSi]]
|2009
|Arrangement
|
|Lawrence Schwedler
|-
|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
|Nintendo DS
|2010
|Past arrangement (''Mario vs. Donkey Kong: Minis March Again!'')
|
|Lawrence Schwedler
|-
|''[[Mario and Donkey Kong: Minis on the Move]]''
|[[Nintendo 3DS]]
|2013
|Past arrangement (''Mario vs. Donkey Kong: Minis March Again!'')
|
|Lawrence Schwedler
|-
|''[[Captain Toad: Treasure Tracker]]''
|[[Wii U]]
|2014
|Arrangement
|
|<!--Mahito Yokota, Naoto Kubo (specific composer unknown)-->
|-
|''[[Super Smash Bros. for Wii U]]''
|Wii U
|2014
|Past arrangement (''Super Smash Bros. Brawl'')
|"Opening (Donkey Kong)"
|
|-
|''[[Mario vs. Donkey Kong: Tipping Stars]]''
|Wii U, Nintendo 3DS
|2015
|Past arrangement (''Mario vs. Donkey Kong: Minis March Again!'')
|
|Lawrence Schwedler
|-
|''[[Mini Mario & Friends: amiibo Challenge]]''
|Wii U, Nintendo 3DS
|2016
|Arrangement
|
|[[James Phillipsen]]
|-
|''[[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|Captain Toad: Treasure Tracker]]''
|[[Nintendo Switch]], Nintendo 3DS
|2018
|Past arrangement (''Captain Toad: Treasure Tracker'' [Wii U])
|
|<!--Mahito Yokota, Naoto Kubo (specific composer unknown)-->
|-
|rowspan=2|''[[Super Smash Bros. Ultimate]]''
|rowspan=2|Nintendo Switch
|rowspan=2|2018
|Arrangement
|"Donkey Kong/Donkey Kong Jr. Medley"
|
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|"Opening - Donkey Kong"
|
|-
|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]''
|Nintendo Switch
|2024
|Arrangement
|
|Lawrence Schwedler
|}


====''Captain Toad: Treasure Tracker''====
==Names in other languages==
''[[Captain Toad: Treasure Tracker]]'' and [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|its 3DS and Switch ports]] feature an arrangement of "Hammer Theme" that plays whenever [[Captain Toad]] is using a [[Super Pickax]].
{{foreign names
|Jpn=ハンマーBGM<ref>{{cite|url=vgmdb.net/album/1412|title=Game Sound Museum ~Famicom Edition~ 02 Donkey Kong|language=en|publisher=VGMdb|accessdate=May 15, 2024}}</ref>
|JpnR=Hanmā BGM
|JpnM=Hammer BGM
}}


==References==
==References==

Latest revision as of 18:58, March 15, 2025

"Hammer"

"Hammer" in the arcade version of Donkey Kong
Composed by:
Yukio Kaneoka
First appearance Donkey Kong (arcade) (1981)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)

"Hammer"[1] is a simple, short theme composed by Yukio Kaneoka for the arcade version of Donkey Kong. It can only be heard whenever Mario is using a Hammer in 25m and 50m.

Reuses

The following list does not include ports or remakes of Donkey Kong.

Game Description
Super Smash Bros. Ultimate The original version plays whenever a character is using a hammer.

Arrangements

Donkey Kong series

Donkey Kong

ColecoVision

The ColecoVision version of Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.

Atari 8-bit Family

The Atari 8-bit family version of Donkey Kong features an arrangement of the Hammer theme very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.

Nintendo Entertainment System

The Nintendo Entertainment System version of Donkey Kong features an arrangement of the "25m Theme" that is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.

This arrangement is reused in the Family Computer Disk System version of Donkey Kong, as well as Donkey Kong-e, the e-Reader port of the game, and Classic NES Series: Donkey Kong, the Game Boy Advance port of the game. It is also used for when a character is using a Hammer in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U.

Icon of an audio speaker. Hammer - The arrangement heard in the NES version of Donkey Kong
File infoMedia:DK NES Hammer Theme.oga
Help:MediaHaving trouble playing?
VIC-20

The VIC-20 version of Donkey Kong features an arrangement of the Hammer theme that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.

Commodore 64 (Atarisoft)

The Atarisoft-developed version of Donkey Kong for the Commodore 64 features an arrangement of the Hammer theme very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.

Coleco Adam

The Coleco Adam version of Donkey Kong features an arrangement of the "25m Theme" very similar to the ColecoVision arrangement, as it uses the same chiptune instrumentation but without the elongated notes. It can be heard when Mario is using a Hammer.

Commodore 64 (Ocean Software)

The Ocean Software-developed version of Donkey Kong for the Commodore 64 features an arrangement of the Hammer theme the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.

MSX

The MSX version of Donkey Kong features an arrangement of the Hammer theme very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.

Amstrad CPC

The Amstrad CPC version of Donkey Kong features an arrangement of the Hammer theme that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.

Atari 7800

The Atari 7800 version of Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.

Donkey Kong (Game Boy)

In the Game Boy title Donkey Kong, a slightly different chiptune arrangement of the "25m Theme" plays when Mario is using a Hammer.

Mario vs. Donkey Kong series

Mario vs. Donkey Kong

Mario vs. Donkey Kong features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation.

Mario vs. Donkey Kong 2: March of the Minis

Mario vs. Donkey Kong 2: March of the Minis features an arrangement of the Hammer theme that uses slightly different chiptune instrumentation and is very similar to the version from Mario vs. Donkey Kong.

Mario vs. Donkey Kong: Minis March Again!

Mario vs. Donkey Kong: Minis March Again! features an arrangement of the Hammer theme that is similar to the version from Mario vs. Donkey Kong 2: March of the Minis.

This version is reused in Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Donkey Kong: Minis on the Move, and Mario vs. Donkey Kong: Tipping Stars.

Mini Mario & Friends: amiibo Challenge

Mini Mario & Friends: amiibo Challenge features an arrangement of the Hammer theme that is very similar to the versions from previous games in the Mario vs. Donkey Kong series.

Mario vs. Donkey Kong (Nintendo Switch)

The Nintendo Switch remake of Mario vs. Donkey Kong features a new arrangement of the Hammer theme that uses a less compressed square synthesizer as its instrument.

Dance Dance Revolution: Mario Mix

Dance Dance Revolution: Mario Mix features a medley arrangement that includes "Hammer" along with several other themes and sound effects from Donkey Kong titled "Moustache, Barrel, and Gorilla".

Icon of an audio speaker. Moustache, Barrel, and Gorilla - The arrangement heard in Dance Dance Revolution: Mario Mix
File infoMedia:DDRMM Moustache Barrel and Gorilla.oga
Help:MediaHaving trouble playing?

Super Smash Bros. series

Every game in the Super Smash Bros. series uses the song.

Super Smash Bros.

In Super Smash Bros., a modernised arrangement of the Hammer theme plays when a character is using a Hammer. This arrangement returns in Super Smash Bros. Melee for the same purpose; however, unlike in the original, it does not cause the stage music to reset.

Super Smash Bros. Brawl

Super Smash Bros. Brawl features an arrangement of the Hammer theme as part of the song "Opening (Donkey Kong)" along with Opening (Donkey Kong) and 25m Theme". This arrangement returns in Super Smash Bros. for Wii U, where it can also be played on 75m, and Super Smash Bros. Ultimate, now formatted as "Opening - Donkey Kong", where it can be played on any Super Smash Bros.- and Donkey Kong-series stage.

Super Smash Bros. Ultimate

Super Smash Bros. Ultimate features an arrangement of the Hammer theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the two games.

Captain Toad: Treasure Tracker

Captain Toad: Treasure Tracker and its 3DS and Switch ports feature an arrangement of the Hammer theme that plays whenever Captain Toad is using a Super Pickax.

Tetris 99

Tetris 99 for the Nintendo Switch uses a remixed version of the theme when there are 10 or less players remaining.[2]

List of Super Mario appearances

Games

Work System Year Type Title Credits
Donkey Kong Arcade 1981 Original Yukio Kaneoka
ColecoVision 1982 Arrangement
Atari 8-bit Family 1983 Arrangement Brad Fuller
Nintendo Entertainment System 1983 Arrangement Yukio Kaneoka
Commodore VIC-20 1984 Arrangement
Commodore 64 (Atarisoft) 1984 Arrangement
Coleco Adam 1984 Arrangement
Commodore 64 (Ocean Software) 1986 Arrangement
MSX 1986 Arrangement
Amstrad CPC 1986 Arrangement
Atari 7800 1988 Arrangement
Donkey Kong Game Boy 1994 Arrangement Taisuke Araki
Super Smash Bros. Nintendo 64 1999 Arrangement
Super Smash Bros. Melee Nintendo GameCube 2001 Past arrangement (Super Smash Bros.)
Mario vs. Donkey Kong Game Boy Advance 2004 Arrangement Lawrence Schwedler
Dance Dance Revolution: Mario Mix Nintendo GameCube 2005 Arrangement "Moustache, Barrel, and Gorilla"
Mario vs. Donkey Kong 2: March of the Minis Nintendo DS 2006 Arrangement Lawrence Schwedler
Super Smash Bros. Brawl Wii 2008 Arrangement "Opening (Donkey Kong)"
Mario vs. Donkey Kong: Minis March Again! Nintendo DSi 2009 Arrangement Lawrence Schwedler
Mario vs. Donkey Kong: Mini-Land Mayhem! Nintendo DS 2010 Past arrangement (Mario vs. Donkey Kong: Minis March Again!) Lawrence Schwedler
Mario and Donkey Kong: Minis on the Move Nintendo 3DS 2013 Past arrangement (Mario vs. Donkey Kong: Minis March Again!) Lawrence Schwedler
Captain Toad: Treasure Tracker Wii U 2014 Arrangement
Super Smash Bros. for Wii U Wii U 2014 Past arrangement (Super Smash Bros. Brawl) "Opening (Donkey Kong)"
Mario vs. Donkey Kong: Tipping Stars Wii U, Nintendo 3DS 2015 Past arrangement (Mario vs. Donkey Kong: Minis March Again!) Lawrence Schwedler
Mini Mario & Friends: amiibo Challenge Wii U, Nintendo 3DS 2016 Arrangement James Phillipsen
Captain Toad: Treasure Tracker Nintendo Switch, Nintendo 3DS 2018 Past arrangement (Captain Toad: Treasure Tracker [Wii U])
Super Smash Bros. Ultimate Nintendo Switch 2018 Arrangement "Donkey Kong/Donkey Kong Jr. Medley"
Past arrangement (Super Smash Bros. Brawl) "Opening - Donkey Kong"
Mario vs. Donkey Kong Nintendo Switch 2024 Arrangement Lawrence Schwedler

Names in other languages

Language Name Meaning Notes
Japanese ハンマーBGM[3]
Hanmā BGM
Hammer BGM

References

  1. ^ Super Smash Bros. Melee Sound Test
  2. ^ The Catholic Gaming Nerd. All Tetris 99 Special Themes (8:51-10:22). Retrieved from You Tube.
  3. ^ Game Sound Museum ~Famicom Edition~ 02 Donkey Kong. VGMdb (English). Retrieved May 15, 2024.