Hanger Management: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:Hanger Management MPDS.png]]<br>2-vs.-2 minigame version
|image=[[File:Hanger Management MPDS.png]]<br>2-vs.-2 version  
|appears_in=''[[Mario Party DS]]''
|appears_in=''[[Mario Party DS]]''
|type=2-vs.-2 minigame<br>Duel minigame
|type=2-vs.-2 minigame<br>Duel minigame
Line 7: Line 7:
|sample=[[File:MPDS Fresh as Mint.oga]]
|sample=[[File:MPDS Fresh as Mint.oga]]
}}
}}
'''Hanger Management''' is a 2-vs.-2 and Duel [[minigame]] in ''[[Mario Party DS]]''. The name is a pun on "{{wp|anger management}}." Despite not being a 4-Player minigame, this minigame appears in Score Scuffle as the second-to-last minigame, making it appear in a 4-Player format only in this mode.
'''Hanger Management''' is a 2-vs.-2 and Duel [[minigame]] in ''[[Mario Party DS]]''. Its name is a pun on "{{wp|anger management}}" and/or "hunger management." Despite not being a 4-Player minigame, this minigame appears in Score Scuffle as the second-to-last minigame, making it appear in a 4-Player format only in this mode.
 
== Introduction ==
The characters shift on their hangers to avoid an obstacle.


==Gameplay==
==Gameplay==
[[File:Hanger Management MPDS duel.png|thumb|150px|left|Duel minigame version]]
The players hang on hangers and have to move them along a wire to the end while avoiding various objects (obstacles are marked with an exclamation mark and include posts, watering cans, and the handles of various tools). If the players hit an object, they slow down. The player can go faster by balancing the weight of the hanger. The first team or player to get to the finish line wins. If both teams or players reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.
The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a "!"). If the players hit an object, they slow down. The player can go faster by balancing the weight of the hanger. The first team or player to get to the finish line wins. If both teams or players reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.


If both teams or players break the current record by tying, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.
If both teams or players break the current record by tying, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.


This minigame is not in the Simple Set.
This minigame is not in the Simple Set.
== Ending ==
Winners are shown on a table and celebrate their victory. Losers, if any, are not shown.


==Controls==
==Controls==
*{{button|Padleftright}} &ndash; Move
*{{button|Padleftright}} &ndash; Move
{{br|left}}


==In-game text==
==In-game text==
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**'''Score Scuffle:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."''
**'''Score Scuffle:''' ''"Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."''
*'''Tips''' &ndash; ''"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."''
*'''Tips''' &ndash; ''"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."''
==Gallery==
<gallery heights=140 widths=93>
Hanger Management MPDS duel.png|Duel version
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ゆらゆらハンガー
|Jpn=ゆらゆらハンガー
|JapR=Yurayura Hangā
|JpnR=Yurayura Hangā
|JapM=Swinging Hanger
|JpnM=Swinging Hanger
|Spa=Percha deslizante
|Spa=Percha deslizante
|SpaM=Sliding Hanger
|SpaM=Sliding Hanger
|Fra=Penderie en Folie
|Fre=Penderie en Folie
|FraM=Wardrobe Madness
|FreM=Wardrobe Madness
|Ger=Kleiderbügel-Gleitfahrt
|Ger=Kleiderbügel-Gleitfahrt
|GerM=Coat Hanger Sailing
|GerM=Coat Hanger Sailing
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[[Category:Mario Party DS minigames]]
[[Category:Mario Party DS minigames]]
[[de:Kleiderbügel-Gleitfahrt]]
[[de:Kleiderbügel-Gleitfahrt]]
[[it:Appesi a un Filo (Mario Party DS)]]

Latest revision as of 23:17, January 9, 2025

Hanger Management
2 vs. 2 mode for Hanger Management in Mario Party DS
2-vs.-2 version
Appears in Mario Party DS
Type 2-vs.-2 minigame
Duel minigame
Initial record 1'00"00
Music track Fresh as Mint
Music sample

Hanger Management is a 2-vs.-2 and Duel minigame in Mario Party DS. Its name is a pun on "anger management" and/or "hunger management." Despite not being a 4-Player minigame, this minigame appears in Score Scuffle as the second-to-last minigame, making it appear in a 4-Player format only in this mode.

Introduction[edit]

The characters shift on their hangers to avoid an obstacle.

Gameplay[edit]

The players hang on hangers and have to move them along a wire to the end while avoiding various objects (obstacles are marked with an exclamation mark and include posts, watering cans, and the handles of various tools). If the players hit an object, they slow down. The player can go faster by balancing the weight of the hanger. The first team or player to get to the finish line wins. If both teams or players reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.

If both teams or players break the current record by tying, it counts as a new record even though no one won, as the screen says "Tie" after the "New Record" fanfare.

This minigame is not in the Simple Set.

Ending[edit]

Winners are shown on a table and celebrate their victory. Losers, if any, are not shown.

Controls[edit]

  • +Control Pad left or right – Move

In-game text[edit]

  • Rules
    • 2-vs.-2: "Balance your weight on the wire hanger to assist your partner as you both zing through a clothesline course. Shift left and right to avoid obstacles."
    • Duel: "Balance your weight on the wire hanger as you zing through a clothesline course. Shift left and right to avoid obstacles."
    • Score Scuffle: "Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."
  • Tips"You should stay in the middle to move the fastest. But shift position quickly when you see an "!" to avoid a collision."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゆらゆらハンガー[?]
Yurayura Hangā
Swinging Hanger
French Penderie en Folie[?] Wardrobe Madness
German Kleiderbügel-Gleitfahrt[?] Coat Hanger Sailing
Italian Appesi a un Filo[?] Hanging by a Thread
Korean 흔들흔들 옷걸이[?]
Heundeulheundeul Otgeori
Swinging Hanger
Spanish Percha deslizante[?] Sliding Hanger