Fall: Difference between revisions

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Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of ''Super Mario World: Super Mario Advance 2'' will show Dinosaur Land in Fall at the start and end.
Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of ''Super Mario World: Super Mario Advance 2'' will show Dinosaur Land in Fall at the start and end.


Various enemies have their designs changed in Fall, including on menus and during the credit. In the original ''Super Mario World'', these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.
Various enemies have their designs changed in Fall, including on menus and during the credits. In the original ''Super Mario World'', these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.
*[[Piranha Plant]]s, [[Jumping Fire Piranha Plant]]s, and [[Jumping Piranha Plant]]s have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, [[Beanstalk]]s also undergo this change.
*[[Piranha Plant]]s, [[Jumping Fire Piranha Plant]]s, and [[Jumping Piranha Plant]]s have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, [[Beanstalk]]s also undergo this change.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
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|JapR=Ura Wārudo
|JapR=Ura Wārudo
|JapM=Flipside World
|JapM=Flipside World
|Fre=Monde caché<ref>{{cite|title=''[[Super Mario-kun|Super Mario Manga Adventures]]'' Volume 2|page=92}}</ref>
|FreM=Hidden world
|Ita=Mondo al rovescio<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=63}}</ref>
|Ita=Mondo al rovescio<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=63}}</ref>
|ItaM=Upsidedown world
|ItaM=Upsidedown world
|Fre=Monde caché<ref>{{cite|title=''[[Super Mario-kun|Super Mario Manga Adventures]]'' Volume 2|page=92}}</ref>
|FreM=Hidden world
}}
}}



Latest revision as of 15:55, November 20, 2024

Fall in Donut Plains, from Super Mario World: Super Mario Advance 2
Autumn from Super Mario World
Donut Plains (top) and the Vanilla Dome (bottom) during Fall, from Super Mario World: Super Mario Advance 2

Fall,[1] or Autumn,[1] is an unlockable alteration in Super Mario World and its Game Boy Advance remake, Super Mario World: Super Mario Advance 2. This event changes the appearance of certain enemies, and it alters the color palette of the overworld map of Dinosaur Land to reflect the season from Spring. The theme is unlocked by completing Funky in the Special Zone in Super Mario World; in Super Mario World: Super Mario Advance 2, it is unlocked by completing all 96 exits. Once these prerequisites are reached, the changes will take effect, preceded by a short cutscene in the GBA remake: Luigi is shown on a hot air balloon tossing masks down with a message stating "Mario and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!" After this, Mario is seen running, where he jumps on a Koopa Troopa and takes its shell. A mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing masks, with Caped Mario attending Luigi. Super Koopas then appear, where they then carry a large sign saying "Congratulations," and Mario and Luigi flash their V sign to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.

Luigi triggering Fall in Super Mario World: Super Mario Advance 2.
Luigi dropping Koopa Troopa masks from a balloon, seen when all 96 exits are reached in Super Mario World: Super Mario Advance 2.

Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the Valley of Bowser. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of Super Mario World: Super Mario Advance 2 will show Dinosaur Land in Fall at the start and end.

Various enemies have their designs changed in Fall, including on menus and during the credits. In the original Super Mario World, these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.

  • Piranha Plants, Jumping Fire Piranha Plants, and Jumping Piranha Plants have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, Beanstalks also undergo this change.
  • Bullet Bills become Pidgit projectiles and are also known as Pidgit Bills. In the original Super Mario World only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 to not change. They also visibly flap their wings in the GBA remake.
  • Koopa Troopas and Koopa Paratroopas wear Mario masks instead of Koopa shells, and the former are also known as Mask Koopas.
    • In some levels, this also causes any Green Koopa Troopas and their shells to become Yellow, and Red Koopa Troopas and their shells to become Blue. However, this does not apply to any standalone unshelled Koopas or any other Koopa Troopa species.
  • When Buzzy Beetles are inside their shell, they immediately come out without warning rather than shaking before they start coming out and moving again.
  • Goombas are yellow and wear sunglasses (Super Mario Advance 2 only).
  • Pokeys' segments turn into saws (Super Mario Advance 2 only).
  • The intro for Super Mario World: Super Mario Advance 2 and the title screen demo of Groovy change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.

In Super Mario-kun, in chapter 7 of volume 2, Mario gets shocked by an ON/OFF Switch and wakes up in a dimension where the Yoshi's Island is in Fall. Mario is stunned, seeing the strange enemies (especially the Koopas with his face) and a violent Yoshi. Enemies such as Boos, Monty Moles, and Pokeys also have fall variants here despite never having any in the original Super Mario World. After creating a giant shockwave with a Dragon Coin, Mario wakes up in the normal world, happy to see his brother and a gullible and always hungry Yoshi. In the next chapter, Mario, Luigi, and Yoshi face against a Jumping Pumpkin Plant, although in the normal world and not during the Fall.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 裏ワールド[2]
Ura Wārudo
Flipside World
French Monde caché[3] Hidden world
Italian Mondo al rovescio[4] Upsidedown world

Trivia[edit]

A pre-release sprite of a flower-headed, Toad-like creature in Super Mario World, supposedly meant for the Fall theme of Piranha Plant.

References[edit]

  1. ^ a b August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 159.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 63.
  3. ^ Super Mario Manga Adventures Volume 2. Page 92.
  4. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 63.