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=Super Mario RPG: Legend of The Seven Stars and Super Mario RPG=
=Super Mario RPG: Legend of The Seven Stars and Super Mario RPG=
==Booster Tower==
{| style="text-align:center;width:100%;margin:0 auto;border:#FFA500;border-collapse:collapse;"border="1"cellpadding="4"cellspacing="1"
|-style="background:#FF8C00;font-size:14pt;color:white"
!Item
!Description
!Image (SNES)
!Image (Switch)
|-
|[[File:RPG Bag.png]]<br>[[Flower Tab]]
|In the scene where [[Booster]] first shows up on the train, in the crevice on the right side of the room.
|[[File:Booster Tower (Flower Tab).png]]
|[[File:Booster Tower (Flower Tab) (Switch).png|300px]]
|-
|[[File:RPG Key.png]]<br>[[Elder Key]]
|Drops from the ceiling after succesfully completing the portrait puzzle.
|[[File:Booster Tower (Elder Key).png]]
|[[File:Booster Tower (Elder Key) (Switch).png|300px]]
|-
|[[File:SMRPG Chomp friendly.png]]<br>[[Chain_Chomp#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Chain Chomp]] (Chomp in the original game)
|Found in the room accessed by the Elder Key.
|[[File:Booster Tower (Chomp).png]]
|[[File:Booster Tower (Chain Chomp).png|300px]]
|-
|[[File:Frog Coin.png]]<br>[[Frog Coin]]
|In the room where [[History_of_Mario#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mario]] lands after being launched from a seesaw by a [[Thwomp#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Thwomp]], found in the crevice near the stairs.
|[[File:Booster Tower (Frog Coin).png]]
|[[File:Booster Tower (Frog Coin) (Switch).png|300px]]
|-
|4x[[File:Frog Coin.png]] [[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]][[File:SMRPGCoin.png]]<br>4 Frog Coins, 9 [[Coin#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Coins]]
|In the room with invisible [[Lava Blubble]]s.
|[[File:Booster Tower (4 Frog Coins and 9 Coins).png]]
|[[File:Booster Tower (4 Frog Coins and 9 Coins) (Switch).png|300px]]
|-
|[[File:RPG Key.png]]<br>[[Room Key]]
|In the room with invisible Lava Blubbles, near the top right corner.
|[[File:Booster Tower (Room Key).png]]
|[[File:Booster Tower (Room Key) (Switch).png|300px]]
|-
|[[File:RPG Pin.png]]<br>[[Booster's Charm]] (Amulet in the original game)
|Given by Booster after succesfully completing the curtain minigame.
|[[File:Booster Tower (Amulet).png]]
|[[File:Booster Tower (Booster Charm).png|300px]]
|-
|[[File:RPG Bag.png]] [[File:RPG Bag.png]] [[File:RPG Bag.png]] [[File:Red Mushroom.png]] [[File:Green Mushroom.png]] [[File:Yellow Mushroom.png]] [[File:Green Something Drink.png]]<br>[[Moldy Mush]], [[Rotten Mush]], [[Dried Mushroom|Wilt Shroom]], [[Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mushroom]], [[Super_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Mid Mushroom]], [[Ultra_Mushroom#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Max Mushroom]], [[Croaka Cola]] (Kerokero Cola in the original)<br>[[File:RPG Bag.png]]<br>[[Bright Card]]
|In the room before the room with the [[Save_Block#Super_Mario_RPG:_Legend_of_the_Seven_Stars|Save Block]], available only after completing [[Booster Hill]]. Given by Knife Guy after winning a round of his juggling game. He gives out HP-filling items at random. After winning the game 12 times in the row, he gives Mario a Bright Card.
|[[File:Booster Tower (Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola, Bright Card).png]]
|[[File:Booster Tower (Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Mid Mushroom, Max Mushroom, Croaka Cola, Bright Card) (Switch).png|300px]]
|}
===Switch Exclusive===
{| style="text-align:center;width:100%;margin:0 auto;border:#FFA500;border-collapse:collapse;"border="1"cellpadding="4"cellspacing="1"
|-style="background:#FF8C00;font-size:14pt;color:white"
!Item
!Description
!Image
|-
|Stella 023
|Given by Booster in the last scene after his rematch.
|[[File:Booster Tower (Stella 023).png|300px]]
|}
==Booster Hill==
==Booster Hill==
{| style="text-align:center;width:100%;margin:0 auto;border:#FFA500;border-collapse:collapse;"border="1"cellpadding="4"cellspacing="1"
{| style="text-align:center;width:100%;margin:0 auto;border:#FFA500;border-collapse:collapse;"border="1"cellpadding="4"cellspacing="1"

Revision as of 10:36, October 12, 2024

Item Image Location Location image
Original Remake

Super Mario RPG: Legend of The Seven Stars and Super Mario RPG

Booster Hill

Item Description Image (SNES) Image (Switch)
RPG Flower.png
Flowers
During the first visit, if Mario reaches Princess Peach during the chase, she gives him a Flower. Princess Peach giving Mario a Flower on the Booster Hill of Super Mario RPG: Legend of the Seven Stars. Princess Peach giving Mario a Flower on the Booster Hill of Super Mario RPG.
RPG Flower.png
Flowers
If Mario visits Booster Hill after the chase but before having Beetle Box in his possesion, he can find numerous Flowers before Toad tells him there are no more left. Amount of Flowers depends on how many he collected from Peach during the first visit. Mario finding a Flower on the Booster Hill of Super Mario RPG: Legend of the Seven Stars. Mario finding a Flower on the Booster Hill of Super Mario RPG.

Marrymore

Item Description Image (SNES) Image (Switch)
RPG Bag.png RPG Bag.png Frog Coin.png
Flower Tab, Flower Jar, Frog Coins
Given by a receptionist based on how many times Mario stayed at the hotel: Flower Tab for staying 1 time, Flower Jar for staying 3 times, 1 Frog Coin for staying 5, 10 and 15 times and 20 Frog Coins for staying 200 times. Marrymore hotel receptionist giving Mario a gift for staying in the hotel in Marrymore of Super Mario RPG: Legend of the Seven Stars. Marrymore hotel receptionist giving Mario a gift for staying in the hotel in Marrymore of Super Mario RPG.
Red Star Drink.png Green Something Drink.png
Pick Me Up, Croaka Cola (Kerokero Cola in the original)
Can be bought from a bellhop for 10 and 150 Coins respectively after using room service in the suite. Bellhop giving Mario a beverage as part of the room service in Marrymore of Super Mario RPG: Legend of the Seven Stars. Bellhop giving Mario a beverage as part of the room service in Marrymore of Super Mario RPG.
Green Mushroom.png Yellow Mushroom.png Red Star Drink.png
Mid Mushroom, Max Mushroom, Pick Me Up
After tipping the bellhop and then saying you had a good stay while leaving the hotel, there is a chance that he gives Mario one of three items as a gift. Bellhop giving Mario a gift for having a good stay in the hotel in Marrymore of Super Mario RPG: Legend of the Seven Stars. Bellhop giving Mario a gift for having a good stay in the hotel in Marrymore of Super Mario RPG.
Red Mushroom.png Green Mushroom.png RPG Bag.png 30xSprite of a Coin from Super Mario RPG: Legend of the Seven Stars
Mushroom, Mid Mushroom, Flower Box, 30 Coins
After Mario overstays in the suite and is then forced to work out his debt as a bellhop, he has a chance to be given a reward for his efforts by a suite guest. Suite guest giving Mario a gift for doing a good job as a bellhop in the hotel in Marrymore of Super Mario RPG: Legend of the Seven Stars. Suite guest giving Mario a gift for doing a good job as a bellhop in the hotel in Marrymore of Super Mario RPG.
100xSprite of a Coin from Super Mario RPG: Legend of the Seven Stars 5/10xFrog Coin.png
100 Coins, 5 or 10 Frog Coins
RPG Bag.png
Bright Card
In the reception of the hotel is a old Toad near the table. Mario can trade his Bright Card for either 100 Coins, 5 or 10 Frog Coins. If he decides to buy the card back, it costs 15 Frog Coins. Old Toad in the lobby of the hotel giving Mario Coins in exchange for his Bright Card in Marrymore of Super Mario RPG: Legend of the Seven Stars. Old Toad in the lobby of the hotel giving Mario Coins in exchange for his Bright Card in Marrymore of Super Mario RPG.

Switch Exclusive

Item Description Image
Enduring Brooch Given by Chef Torte and Apprentice in the wedding hall after the rematch against them and the Bundt/Raspberry. Torte and his apprentice giving Mario the Enduring Brooch after their rematch in Marrymore of Super Mario RPG.

Sunken Ship

Item Description Image (SNES) Image (Switch)
RPG Flower.png
Flower
In the first room with Alley Rats going up and down the stairs, found behind the crates at the top of the stairs. Mario finding a Flower behind crates in the first stair room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Flower behind crates in the first stair room of Sunken Ship of Super Mario RPG.
Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars
Mushroom
Falls of the ceiling after solving the puzzle behind the first of the six doors. Mario finding a Mushroom in the first puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Mushroom in the first puzzle room of Sunken Ship of Super Mario RPG.
RPG Flower.png
Flower
Falls of the ceiling after solving the puzzle behind the second of the six doors. Mario finding a Flower in the second puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Flower in the second puzzle room of Sunken Ship of Super Mario RPG.
Royal Syrup.PNG
Royal Syrup
Falls of the ceiling after solving the puzzle behind the third of the six doors. Mario finding a Royal Syrup in the third puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Royal Syrup in the third puzzle room of Sunken Ship of Super Mario RPG.
16xSMRPG 10 Gold Coin.png
16 10-Coins
Added to the inventory after colleting the last coin during the puzzle behind the fourth of the six doors Mario finding 16 10-Coins in the fourth puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding 16 10-Coins in the fourth puzzle room of Sunken Ship of Super Mario RPG.
Red Mushroom.png
Mushroom
Falls of the ceiling after solving the puzzle behind the fifth of the six doors. Mario finding a Mushroom in the fifth puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Mushroom in the fifth puzzle room of Sunken Ship of Super Mario RPG.
Sprite of an automatic stat-restoration mushroom coming out of a treasure box from Super Mario RPG: Legend of the Seven Stars
Mushroom
Falls of the ceiling after solving the puzzle behind the sixth of the six doors. Mario finding a Mushroom in the sixth puzzle room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Mushroom in the sixth puzzle room of Sunken Ship of Super Mario RPG.
Frog Coin.pngFrog Coin.pngFrog Coin.pngFrog Coin.png
4 Frog Coins
Under the water in the first partially flooded room, accessible by a whirpool in the next room. Mario finding 4 Frog Coins in the first partially flooded room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding 4 Frog Coins in the first partially flooded room of Sunken Ship of Super Mario RPG.
Frog Coin.png
Frog Coin
In the last partially flooded room, above the barrels in the left corner. Mario finding a Frog Coin in the last partially flooded room of Sunken Ship of Super Mario RPG: Legend of the Seven Stars. Mario finding a Frog Coin in the last partially flooded room of Sunken Ship of Super Mario RPG.

Switch Exclusive

Item Description Image
Extra-Shiny Stone Given by Johnny in his cabin after defeating him in the rematch. Johnny giving Mario the Extra-Shiny Stone after his rematch in Sunken Ship of Super Mario RPG.

Seaside Town

Item Description Image (SNES) Image (Switch)
RPG Key.png
Shed Key
Found on the ground after defeating Speardovich. Mario finding the Shed Key after defeating Yaridovich in Seaside Town of Super Mario RPG: Legend of the Seven Stars. Mario finding the Shed Key after defeating Speardovich in Seaside Town of Super Mario RPG.
RPG Bag.png RPG Bag.png RPG Bag.png Sprite of a Coin from Super Mario RPG: Legend of the Seven Stars
Flower Box, Flower Jar, Flower Tab, Coin
Given by the Toad elder. Reward depends on how many times Mario let him be tickled: Flower Box for not being tickled at all, Flower Jar for being tickled once, Flower Tab for being tickled twice and 1 Coin for being tickled thirce or more. Seaside Town elder giving Mario a reward for saving his town in Seaside Town of Super Mario RPG: Legend of the Seven Stars. Seaside Town elder giving Mario a reward for saving his town in Seaside Town of Super Mario RPG.
Lucky Jewel.png Green Liquid.png RPG Bag.png
Rock Candy, Maple Syrup, Flower Tab
Given by a Toad in his Mushroom Boy shop. Rewards are chosen at random but dialogue indicates the reward:
If Toad says that Mario gave him a Rippin Mushroom, he gives a Rock Candy in return.
If Toad says that Mario gave him a Berry Mushroom, he gives a Maple Syrup in return.
If Toad says that Mario gave him a Flower Mushroom, he gives a Flower Tab in return.
Mushroom Boy giving Mario items in exchange for Mushrooms in Seaside Town of Super Mario RPG: Legend of the Seven Stars. Mushroom Boy giving Mario items in exchange for Mushrooms in Seaside Town of Super Mario RPG.
RPG Bag.png
Beetle Box
1x/50xSprite of a Coin from Super Mario RPG: Legend of the Seven Stars Frog Coin.png
1/50 Coins, Frog Coin
In the Beetles Are Us shop. Mario can buy a Beetle Box for 150 Coins (first time)/50 Coins (later times). After collecting Beetles in Booster Hill, he can be given a reward from a Snifster, depending on type of beetle caught: Female Beetle for 1 Coin, male Beetle for 50 Coins and Golden Beetle for 1 Frog Coin. Snifster giving Mario the Beetle Box and Coins for Beetles in Seaside Town of Super Mario RPG: Legend of the Seven Stars. Snifster giving Mario the Beetle Box and Coins for Beetles in Seaside Town of Super Mario RPG.

Land's End

Item Description Image (SNES) Image (Switch)
5x-32xSprite of a Coin from Super Mario RPG: Legend of the Seven Stars 1x-4xFrog Coin.png
5-32 Coins, 1-4 Frog Coins
Given by a Shaman after completing Sky Bridge minigame. Rewards differ based on which course is taken (normal, special, expert) and which pass in done (1st, 2nd, 3rd). Shaman giving Mario Coins for completing the Sky Bridge minigame in Land's End of Super Mario RPG: Legend of the Seven Stars. Shaman giving Mario Coins for completing the Sky Bridge minigame in Land's End of Super Mario RPG.
Red Bomb.png Yellow Mushroom.png Royal Syrup.PNG 4xRPG Flower.png 8xFrog Coin.png
Fire Bomb, Max Mushroom, Royal Syrup, 4 Flowers, 8 Frog Coins
After getting Temple Key from Monstro Town, the key is used on the statue in the secret treasure room of Belome Temple. Mario in the treasure room of Belome Temple in Land's End of Super Mario RPG: Legend of the Seven Stars. Screenshot of Frog Coins in Belome Temple, from Super Mario RPG
RPG Pin.png
Troopa Medal (Troopa Pin in the original)
After completing Sergeant Flutter's minigame on the cliff, given by him after completing it under 12 seconds (11 in the remake) for the first time. Sergeant Flutter giving Mario the Troopa Pin in Land's End of Super Mario RPG: Legend of the Seven Stars. Sergeant Flutter giving Mario the Troopa Medal in Land's End of Super Mario RPG.
1x/5xFrog Coin.png
1/5 Frog Coins
After completing Sergeant Flutter's minigame on the cliff, given by him after completing it under 12 seconds (11 in the remake) (1 Frog Coin) or 11 seconds (10 in the remake) (5 Frog Coins). Sergeant Flutter giving Mario Frog Coins in Land's End of Super Mario RPG: Legend of the Seven Stars. Sergeant Flutter giving Mario Frog Coins in Land's End of Super Mario RPG.

Switch Exclusive

Item Description Image
RPG Bag.png
Flower Tab
In the Sky Bridge area, on the ground part in the upper left corner. Mario finding a Flower Tab in the lower part of Sky Bridge area in Land's End of Super Mario RPG.
Sage Stick Left behind by Belome in his room of Belome Temple after a rematch against him. Mallow picking up the Sage Stick left behind by Belome after his post-game rematch in Land's End of Super Mario RPG.

Monstro Town

Item Description Image (SNES) Image (Switch)
RPG Bag.png RPG Bag.png
Attack Scarf, Super Suit
Given by Chow in the second house after doing 30 and 100 Super jumps in the row respectivelly. Chow giving Mario Attack Scarf and Super Suit for doing 30 and 100 Super Jump consecutively in the Monstro Town of Super Mario RPG: Legend of the Seven Stars. Chow giving Mario Attack Scarf and Super Suit for doing 30 and 100 Super Jump consecutively in the Monstro Town of Super Mario RPG.
RPG Key.png
Temple Key
After talking to Thwomp in the second house 7 times, the outside key that was unreachable before falls to the ground. Mario finding Temple Key after it has been dropped from the roof in the Monstro Town of Super Mario RPG: Legend of the Seven Stars. Mario finding Temple Key after it has been dropped from the roof in the Monstro Town of Super Mario RPG.
RPG Pin.png
Ghost Medal
Given by Three Musty Fears after sleeping in their bed after collecting Boo Flag, Dry Bones Flag and Greaper Flag. Three Musty Fears giving Mario the Ghost Medal in the Monstro Town of Super Mario RPG: Legend of the Seven Stars. Three Musty Fears giving Mario the Ghost Medal in the Monstro Town of Super Mario RPG.
RPG Bag.png
Jinx Belt
Teamwork Band
Jinx Belt: Given by Jinx after beating him for the third time.
Teamwork Band: Switch version only, given by him after beating him in the post game rematch.
Jinx giving Mario the Jinx Belt in the Monstro Town of Super Mario RPG: Legend of the Seven Stars. Jinx giving Mario Jinx Belt and Teamwork Band in the Monstro Town of Super Mario RPG.
RPG Pin.png
Quartz Charm
Given by Culex after beating him. Culex giving Mario the Quartz Charm in the Monstro Town of Super Mario RPG: Legend of the Seven Stars. Culex giving Mario the Quartz Charm in the Monstro Town of Super Mario RPG.

Switch Exclusive

Item Description Image
Crystal Shard Given by Culex after beating him in his 3D form. Culex giving Mario the Crystal Shard after his rematch in the Monstro Town of Super Mario RPG.

Bean Valley

Item Description Image (SNES) Image (Switch)
RPG Bag.png
Seed
Taken after reading the note after defeating Megasmilax. Mario finding the Seed in the Bean Valley of Super Mario RPG: Legend of the Seven Stars. Mario finding the Seed in the Bean Valley of Super Mario RPG.
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png
3 10-Coins
In the first beanstalk area, next to the yellow beanstalk. Mario finding 3 10-Coins in the first beanstalk area of the Bean Valley of Super Mario RPG: Legend of the Seven Stars. Mario finding 3 10-Coins in the first beanstalk area of the Bean Valley of Super Mario RPG.
Frog Coin.png
Frog Coin
In the first beanstalk area, next to the blue beanstalk. Mario finding a Frog Coin in the first beanstalk area of the Bean Valley of Super Mario RPG: Legend of the Seven Stars. Mario finding a Frog Coin in the first beanstalk area of the Bean Valley of Super Mario RPG.

SNES Exclusive

Item Description Image
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png Frog Coin.png
3 10-Coins, Frog Coin
In the second beanstalk area, next to top yellow and green beanstalks. Mario finding 3 10-Coins and Frog Coin in the second beanstalk area of the Bean Valley of Super Mario RPG: Legend of the Seven Stars.
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png Frog Coin.png
3 10-Coins, Frog Coin
In the third beanstalk area (leaving the second via yellow beanstalk), between yellow and red beanstalks. Mario finding 3 10-Coins and Frog Coin in the third beanstalk area of the Bean Valley of Super Mario RPG: Legend of the Seven Stars.
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png
5 10-Coins
In the fourth beanstalk area (leaving the second via green beanstalk), next to the blue beanstalk. Mario finding 5 10-Coins in the fourth beanstalk area of the Bean Valley of Super Mario RPG: Legend of the Seven Stars.

Switch Exclusive

Item Description Image
Frog Coin In the second beanstalk area, between the red and upper yellow beanstalks. Mario finding a Frog Coin in the second beanstalk area of the Bean Valley of Super Mario RPG.
3 10-Coins In the second beanstalk area, next to the green beanstalk. Mario finding 3 10-Coins in the second beanstalk area of the Bean Valley of Super Mario RPG.
Frog Coin and 2 10-Coins In the second beanstalk area, next to the upper yellow beanstalk. Mario finding Frog Coin and 2 10-Coins in the second beanstalk area of the Bean Valley of Super Mario RPG.
2 10-Coins In the third beanstalk area (leaving the second via yellow beanstalk), between red and yellow beanstalks. Mario finding 2 10-Coins in the third beanstalk area of the Bean Valley of Super Mario RPG.
Frog Coin In the third beanstalk area, above the tile right of the red beanstalk. Mario finding a Frog Coin in the third beanstalk area of the Bean Valley of Super Mario RPG.
3 10-Coins In the fourth beanstalk area (leaving the second via green beanstalk), next to the green beanstalk. Mario finding 3 10-Coins in the fourth beanstalk area of the Bean Valley of Super Mario RPG.
6 10-Coins In the fourth beanstalk area, around the blue beanstalk. Mario finding 6 10-Coins in the fourth beanstalk area of the Bean Valley of Super Mario RPG.

Grate Guy's Casino

Item Description Image (SNES) Image (Switch)
Frog Coin.png
Frog Coin (SNES)
Cleansing Juice, Party Cleanse, Royal Syrup, Maple Syrup, Finless Cola (SWITCH)
SNES: Given by winning a round of blackjack.
SWITCH: Given by winning a round of the Memory Game.
Mario winning a Frog Coin from the round of Blackjack in Grate Guy's Casino of Super Mario RPG: Legend of the Seven Stars. Mario winning rewards from Memory Game in Grate Guy's Casino of Super Mario RPG.
RPG Bag.png RPG Bag.png RPG Bag.png Red Mushroom.png Royal Syrup.PNG Green Something Drink.png Lucky Jewel.png The Red Essence item from Super Mario RPG: Legend of the Seven Stars
Moldy Mush, Rotten Mush, Wilt Shroom, Mushroom, Royal Syrup, Croaka Cola, Rock Candy, Red Essence
Lucky Jewel.png
Star Egg
Given by Grate Guy after winning a round of Look the other way game. He gives out items at random. After winning the game 100 times, he gives Mario a Star Egg. Mario winning rewards from Grate Guy's Look the other way minigame in Grate Guy's Casino of Super Mario RPG: Legend of the Seven Stars. Mario winning rewards from Grate Guy's "Look the other way" in Grate Guy's Casino of Super Mario RPG.

Nimbus Land

Item Description Image (SNES) Image (Switch)
The Red Essence item from Super Mario RPG: Legend of the Seven StarsThe Red Essence item from Super Mario RPG: Legend of the Seven Stars
2 Red Essences
After using the Dream Cushion option in the inn, Mario has a chance to have a dream where Toad reveals he's actually a monster. After waking up, Toad shows up and Mario runs away in fear. After explaining himself, Toad gives him 2 Red Essences. Toad giving Mario 2 Red Essences in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Toad giving Mario 2 Red Essences in Nimbus Land of Super Mario RPG.
Dodo Feather.png
Feather
Picked up after succesfully completing the statue minigame with Dodo. Mario finding the Feather in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Mario finding the Feather in Nimbus Land of Super Mario RPG.
RPG Bag.png
Flower Jar
In the room with 3 doors, Mario should take the left one. After reaching the very end, he can get a Flower Jar by talking to the man in the blue clothing. Nimbus man dressed in blue giving Mario a Flower Jar in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Nimbus man dressed in blue giving Mario a Flower Jar in Nimbus Land of Super Mario RPG.
RPG Key.png
Castle Key 1
In the room with 3 doors, Mario should take the left one. After reaching the very end, he can get a key to the middle one from the guy in the left corner. Nimbus man dressed in red and green giving Mario a Castle Key in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Nimbus man dressed in red and green giving Mario a Castle Key in Nimbus Land of Super Mario RPG.
RPG Key.png
Castle Key 2
Given by Birdo after defeating her. Birdo giving Mario a Castle Key after being defeated in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Birdo giving Mario a Castle Key in Nimbus Land of Super Mario RPG.
RPG Bag.png
Flower Jar
After defeating Valentina, given by a man in the "king's bedroom". Nimbus man dressed in red and green giving Mario a Flower Jar in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Nimbus man dressed in red and green giving Mario a Flower Jar in Nimbus Land of Super Mario RPG.
RPG Bag.png
Fertilizer
After defeating Valentina, given by a Beezo found hiding on the invisible platform in the main outside area. Shy Away giving Mario the Fertilizer in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Beezo giving Mario the Fertilizer in Nimbus Land of Super Mario RPG.
RPG Ring.png
Signal Ring (Echo Signal Ring in the remake)
After defeating Valentina, dropped by Croco in the rightmost house in the main outside area. Mario picking up the Signal Ring after Croco dropped it in Nimbus Land of Super Mario RPG: Legend of the Seven Stars. Mario picking up thre Echo Signal Ring after Croco dropped it in Nimbus Land of Super Mario RPG.

Barrel Volcano

Item Description Image (SNES) Image (Switch)
Frog Coin.png
Frog Coin
In the eighth scene for the entrance. Mario finding first Frog Coin in Barrel Volcano of Super Mario RPG: Legend of the Seven Stars. Mario finding first Frog Coin in Barrel Volcano of Super Mario RPG.
Frog Coin.png
Frog Coin
In the ninth scene from the entrance. Mario finding second Frog Coin in Barrel Volcano of Super Mario RPG: Legend of the Seven Stars. Mario finding second Frog Coin in Barrel Volcano of Super Mario RPG.
Frog Coin.png Frog Coin.png
2 Frog Coins
In the tenth scene from the entrance. Mario finding last two Frog Coins in Barrel Volcano of Super Mario RPG: Legend of the Seven Stars. Mario finding last two Frog Coins in Barrel Volcano of Super Mario RPG.

Bowser's Keep

Item Description Image (SNES) Image (Switch)
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png
4 10-Coins
Found in the action course with invisible path. Mario finding first two 10-Coins in the invisible path action course of Bowser's Keep of Super Mario RPG: Legend of the Seven Stars.
Mario finding third 10-Coin in the invisible path action course of Bowser's Keep of Super Mario RPG: Legend of the Seven Stars.
Mario finding last 10-Coin in the invisible path action course of Bowser's Keep of Super Mario RPG: Legend of the Seven Stars.
Mario finding first two 10-Coins in the invisible path action course of Bowser's Keep of Super Mario RPG.
Mario finding third 10-Coin in the invisible path action course of Bowser's Keep of Super Mario RPG.
Mario finding last 10-Coin in the invisible path action course of Bowser's Keep of Super Mario RPG.
SMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.pngSMRPG 10 Gold Coin.png
8 10-Coins
Found in the action course with iron ball. Mario finding first 4 10-Coins in the iron ball action course of Bowser's Keep of Super Mario RPG: Legend of the Seven Stars.
Mario finding last 4 10-Coins in the iron ball action course of Bowser's Keep of Super Mario RPG: Legend of the Seven Stars.
Mario finding first 4 10-Coins in the iron ball action course of Bowser's Keep of Super Mario RPG.
Mario finding last 4 10-Coins in the iron ball action course of Bowser's Keep of Super Mario RPG.

Weapon World

Item Description Image (SNES) Image (Switch)
Lucky Jewel.png
Rock Candy
Given by Toad after trying to leave the room where Clerk was located. Toad giving Mario a Rock Candy in the Weapon World of Super Mario RPG: Legend of the Seven Stars. Toad giving Mario a Rock Candy in Weapon World of Super Mario RPG.