Kremling Krushin: Difference between revisions

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{{italic title}}
{{italic title}}
{{infobox
{{distinguish|Kremling Krunch}}
{{game infobox
|title=Kremling Krushin
|title=Kremling Krushin
|image=[[File:KremlingKrushin.png|250px]]
|image=[[File:Dkckktitle.png|250px]]
|developer=Unknown
|developer=
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released=2000{{ref needed}}
|release=2000
|genre=Action
|genre=Action
|modes=Single player
|modes=Single player
|ratings=N/A
|ratings=N/A
|platforms={{wp|Adobe Flash}}
|platforms={{wp|Adobe Flash}}
|media=HTML
|format=HTML
|input=Keyboard
|input=Keyboard
}}
}}
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==Gameplay==
==Gameplay==
The game consisted of [[Donkey Kong]] squaring against three [[Kremling]] opponents in separate rounds. The player had to press the space bar to toss [[barrel]]s at the Kremlings, while using the "N" and "M" keys to sidestep from [[banana]]s thrown by the enemies in the back plane. Enemies would move from side to side to avoid DK's hits, and got progressively quickier with each round. The player had a limited ammunition of barrels per round (12 barrel in the first, 10 in the second, 7 in the third), as well as three chances to get hit. During every round, an on-screen board would tally the remaining barrels, DK's lives, successful hits, missed throws, and the score, which would increase by 10 with every successful hit.
The game consists of [[Donkey Kong]] confronting three [[Kremling]] opponents in separate rounds. He occupies the front plane while the Kremlings occupy the back plane. The player has to press the space bar to toss [[barrel]]s at the Kremlings and use the "N" and "M" keys to move from side to side and avoid [[banana]]s thrown by the enemies. Enemies also attempt to sidestep DK's hits, and get progressively quickier with each round. The player has a limited ammunition of barrels per round (12 barrel in the first, 10 in the second, 7 in the third), as well as three chances to get hit. During every round, an on-screen board tallies the remaining barrels, DK's lives, successful hits, missed throws, and the score, which increases by 10 with every successful hit.


The first opponent was [[Klump]], who could be defeated in 3 hits. The second, [[Kritter]], required 5 hits. [[King K. Rool]] was the final opponent, who had to receive 7 hits. If DK got hit three times or ran out of barrels in a round, the game was over.
The first opponent is [[Klump]], who can be defeated in 3 hits. The second, [[Kritter]], requires 5 hits. [[King K. Rool]], the final opponent, has to receive 7 hits. If DK gets hit three times or runs out of barrels in a round, the game is over.
 
==Gallery==
<gallery>
Dkckklv2.png|Level won
Dkckkgameover.png|Game over
Dkckkgamedone.png|Game won
KremlingKrushin.png|Gameplay
</gallery>


==External link==
==External link==
*[https://youtu.be/QdR0wrV4jiY?t=14m28s Gameplay video on YouTube]
*[https://youtu.be/QdR0wrV4jiY?t=14m28s Gameplay video on YouTube]
{{DKC}}
{{DKC}}
{{CompGames}}
{{Computer}}
[[Category:Browser Games]]
[[Category:Browser games]]
[[Category:Donkey Kong Country (Game Boy Color)]]

Latest revision as of 15:27, October 6, 2024

Not to be confused with Kremling Krunch.
Kremling Krushin
Screenshot of Kremling Krushin
Publisher Nintendo
Platform(s) Adobe Flash
Release date 2000[?]
Genre Action
Rating(s) N/A
Mode(s) Single player
Format HTML
Input Keyboard

Kremling Krushin was an online Flash game released to promote the Game Boy Color release of Donkey Kong Country. It could be played on the game's official website, which is currently no longer in use by Nintendo.

Gameplay[edit]

The game consists of Donkey Kong confronting three Kremling opponents in separate rounds. He occupies the front plane while the Kremlings occupy the back plane. The player has to press the space bar to toss barrels at the Kremlings and use the "N" and "M" keys to move from side to side and avoid bananas thrown by the enemies. Enemies also attempt to sidestep DK's hits, and get progressively quickier with each round. The player has a limited ammunition of barrels per round (12 barrel in the first, 10 in the second, 7 in the third), as well as three chances to get hit. During every round, an on-screen board tallies the remaining barrels, DK's lives, successful hits, missed throws, and the score, which increases by 10 with every successful hit.

The first opponent is Klump, who can be defeated in 3 hits. The second, Kritter, requires 5 hits. King K. Rool, the final opponent, has to receive 7 hits. If DK gets hit three times or runs out of barrels in a round, the game is over.

Gallery[edit]

External link[edit]