Hot Air Balloon (Donkey Kong franchise): Difference between revisions

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|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
}}
}}
'''Hot Air Balloons'''<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=16}}</ref> (also parsed as '''Hot-Air Balloons''')<ref>{{cite|date=2004|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2'' GBA instruction booklet|page=15}}</ref> appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as large balloons that player characters use to travel across hazardous areas, namely wide pits of [[lava]].
'''Hot Air Balloons'''<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=16}}</ref> (also formatted as '''Hot-Air Balloons''')<ref>{{cite|date=2004|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2'' GBA instruction booklet|page=15}}</ref> are large balloons that player characters use to travel across hazardous areas, namely wide pits of [[lava]]. They appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and its sister game, ''[[Donkey Kong Land 2]]''.


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
Hot Air Balloons in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are encountered in [[Red-Hot Ride]] only, where using them is required to make it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.
Hot Air Balloons in ''Donkey Kong Country 2: Diddy's Kong Quest'' are encountered in [[Red-Hot Ride]] only, where using them is required to make it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.


===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
Hot Air Balloons in ''[[Donkey Kong Land 2]]'' are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed [[level]]s, [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.
Hot Air Balloons in ''Donkey Kong Land 2'' are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed [[level]]s, [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.


==Profiles==
==Profiles==

Latest revision as of 19:24, October 4, 2024

This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon
Artwork of a Hot Air Balloon from Donkey Kong Country 2: Diddy's Kong Quest
Artwork for Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

Hot Air Balloons[1] (also formatted as Hot-Air Balloons)[2] are large balloons that player characters use to travel across hazardous areas, namely wide pits of lava. They appear in Donkey Kong Country 2: Diddy's Kong Quest and its sister game, Donkey Kong Land 2.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Hot Air Balloons in Donkey Kong Country 2: Diddy's Kong Quest are encountered in Red-Hot Ride only, where using them is required to make it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.

Donkey Kong Land 2[edit]

Hot Air Balloons in Donkey Kong Land 2 are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed levels, Redhot Ride and Fiery Furnace. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.

Profiles[edit]

Donkey Kong Land 2[edit]

  • Nintendo 3DS Virtual Console manual description:
    • English:
      Jump on these to cross perilous gaps. Press +Control Pad left or right to move left or right. The balloons will gradually start to descend after you jump on them.[page number needed]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 熱気球ねつききゅう[3]
Netsukikyū
Hot Air Balloon
Italian Pallone di aria calda[4][5] Hot air balloon (meant as "balloon full of hot air")
Mongolfiera[6] Hot-air balloon (like an actual balloon-aircraft)

References[edit]

  1. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 16.
  2. ^ 2004. Donkey Kong Country 2 GBA instruction booklet. Nintendo of America (American English). Page 15.
  3. ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 20.
  4. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
  5. ^ Donkey Kong Land 2 Italian manual. Page 15.
  6. ^ 2004. Donkey Kong Country 2 European manual. Nintendo of Europe (Italian). Page 113.