Hot Air Balloon (Donkey Kong franchise)

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This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon
Artwork of a Hot Air Balloon from Donkey Kong Country 2: Diddy's Kong Quest
Artwork for Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

Hot Air Balloons[1] (also formatted as Hot-Air Balloons)[2] are large balloons that player characters use to travel across hazardous areas, namely wide pits of lava. They appear in Donkey Kong Country 2: Diddy's Kong Quest and its sister game, Donkey Kong Land 2.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Hot Air Balloons in Donkey Kong Country 2: Diddy's Kong Quest are encountered in Red-Hot Ride only, where using them is required to make it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.

Donkey Kong Land 2[edit]

Hot Air Balloons in Donkey Kong Land 2 are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed levels, Redhot Ride and Fiery Furnace. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.

Profiles[edit]

Donkey Kong Land 2[edit]

  • Nintendo 3DS Virtual Console manual description:
    • English:
      Jump on these to cross perilous gaps. Press +Control Pad left or right to move left or right. The balloons will gradually start to descend after you jump on them.[page number needed]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 熱気球ねつききゅう[3]
Netsukikyū
Hot Air Balloon
Italian Pallone di aria calda[4][5] Hot air balloon (meant as "balloon full of hot air")
Mongolfiera[6] Hot-air balloon (like an actual balloon-aircraft)

References[edit]

  1. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 16.
  2. ^ 2004. Donkey Kong Country 2 GBA instruction booklet. Nintendo of America (American English). Page 15.
  3. ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 20.
  4. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
  5. ^ Donkey Kong Land 2 Italian manual. Page 15.
  6. ^ 2004. Donkey Kong Country 2 European manual. Nintendo of Europe (Italian). Page 113.