Hot Air Balloon (Donkey Kong franchise)
- This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon | |
---|---|
Artwork for Donkey Kong Country 2: Diddy's Kong Quest | |
First appearance | Donkey Kong Country 2: Diddy's Kong Quest (1995) |
Latest appearance | Donkey Kong Country 2 (Game Boy Advance) (2004) |
Hot Air Balloons[1] (also formatted as Hot-Air Balloons)[2] are large balloons that player characters use to travel across hazardous areas, namely wide pits of lava. They appear in Donkey Kong Country 2: Diddy's Kong Quest and its sister game, Donkey Kong Land 2.
History[edit]
Donkey Kong Country 2: Diddy's Kong Quest[edit]
Hot Air Balloons in Donkey Kong Country 2: Diddy's Kong Quest are encountered in Red-Hot Ride only, where using them is required to make it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.
Donkey Kong Land 2[edit]
Hot Air Balloons in Donkey Kong Land 2 are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed levels, Redhot Ride and Fiery Furnace. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.
Profiles[edit]
Donkey Kong Land 2[edit]
- Nintendo 3DS Virtual Console manual description:
- English:
Jump on these to cross perilous gaps. Press to move left or right. The balloons will gradually start to descend after you jump on them.[page number needed]
- English:
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Netsukikyū |
Hot Air Balloon | |
Italian | Pallone di aria calda[4][5] | Hot air balloon (meant as "balloon full of hot air") | |
Mongolfiera[6] | Hot-air balloon (like an actual balloon-aircraft) |
References[edit]
- ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 16.
- ^ 2004. Donkey Kong Country 2 GBA instruction booklet. Nintendo of America (American English). Page 15.
- ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 20.
- ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
- ^ Donkey Kong Land 2 Italian manual. Page 15.
- ^ 2004. Donkey Kong Country 2 European manual. Nintendo of Europe (Italian). Page 113.