Hot Air Balloon (Donkey Kong franchise): Difference between revisions

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{{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}}
{{title|Hot Air Balloon (''Donkey Kong'' franchise)}}
{{item-infobox
{{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[Hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}}
|image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
{{item infobox
|image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork for ''Donkey Kong Country 2: Diddy's Kong Quest''
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
}}
}}
'''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 16.</ref> (also parsed '''Hot-Air Balloons'''<ref>''Donkey Kong Country 2'' GBA instruction booklet, page 15.</ref>) are objects that are used for crossing large portions of [[lava]] in both ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. They are large, blue hot air balloons that are about the size of [[Diddy Kong]] and [[Dixie Kong]].
'''Hot Air Balloons'''<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=16}}</ref> (also formatted as '''Hot-Air Balloons''')<ref>{{cite|date=2004|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country 2'' GBA instruction booklet|page=15}}</ref> are large balloons that player characters use to travel across hazardous areas, namely wide pits of [[lava]]. They appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and its sister game, ''[[Donkey Kong Land 2]]''.


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Red-Hot Ride DKC2.png|thumb|left|The Kongs riding on a Hot Air Balloon in Red-Hot Ride in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
Hot Air Balloons in ''Donkey Kong Country 2: Diddy's Kong Quest'' are encountered in [[Red-Hot Ride]] only, where using them is required to make it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Hot Air Balloons only appear in the level, [[Red-Hot Ride]], where they are featured throughout. Diddy and Dixie can stand on a Hot Air Balloon and control the direction that it moves in by leaning either left or right. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off a Hot Air Balloon. They can only leave a Hot Air Balloon by [[jump]]ing off of it.
 
By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column. The thermal columns are at varying heights, and the Hot Air Balloon stops rising when it reaches the top of a thermal column. Most Hot Air Balloons start off at the top of a thermal column.
 
Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until they reach the next Hot Air Balloon or land. This usually occurs a few times before the Kongs reach the land. Some of the Hot Air Balloons have a [[DK Barrel]] or an enemy such as a [[Kruncha]] or [[Neek]] on them. Although the enemies walk back and forth on a Hot Air Balloon, this does not affect the direction of the Hot Air Balloon. Krunchas can only be defeated from either a [[team up]] throw or by having an object thrown at it, as Diddy and Dixie cannot get onto the Hot Air Balloon otherwise.


===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
In their second appearance, ''Donkey Kong Land 2'', Hot Air Balloons have the same purpose as in ''Donkey Kong Country 2: Diddy's Kong Quest'', although they have a slightly wider appearance. They only appear in two levels, both of which take place in a volcanic area, [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. There are no thermal columns, so Diddy or Dixie cannot suspend it back into midair.
Hot Air Balloons in ''Donkey Kong Land 2'' are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed [[level]]s, [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.
{{br|left}}


==Profiles==
==Profiles==
===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
*'''[[Virtual Console]] manual bio:''' "''Jump on these to cross perilous gaps. Press {{button|3ds|Padleftright}} to move left or right. The balloons will gradually start to descend after you jump on them.''"
{{Multilang profile
|type=vc_3ds
|Eng=Jump on these to cross perilous gaps. Press {{button|3ds|Padleftright}} to move left or right. The balloons will gradually start to descend after you jump on them.{{page needed}}}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Hot Air Balloon.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
Hot Air Balloon.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Hot Air Balloon DKL2 sprite.png|''Donkey Kong Land 2'' sprite
Red-Hot Ride DKC2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest''
Redhot Ride DKL2.png|Diddy Kong riding a Hot Air Balloon in ''Donkey Kong Land 2''
Hot Air Balloon DKL2 sprite.png|Sprite from ''Donkey Kong Land 2''
Redhot Ride DKL2.png|Screenshot from ''Donkey Kong Land 2''
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap={{ruby|熱気球|ねつききゅう}}<ref>{{cite|language=ja|date=1995|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=20|publisher=Nintendo}}</ref>
|JapR=Netsukikyū
|JapM=Hot Air Balloon
|Ita=Pallone di aria calda<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual</ref><ref>{{cite|title=''[[Donkey Kong Land 2]]'' Italian manual|page=15}}</ref>
|Ita2=Mongolfiera<ref>{{cite|title=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' European manual|page=113|language=it|publisher=Nintendo of Europe|date=2004}}</ref>
|ItaM=Hot air balloon (meant as "balloon full of hot air")
|Ita2M=Hot-air balloon (like an actual {{wp|Hot air balloon|balloon-aircraft}})
}}


==References==
==References==
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{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
[[Category:Balloons]]
[[Category:Platforms]]
[[Category:Platforms]]
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Land 2 objects]]
[[Category:Donkey Kong Land 2 objects]]

Latest revision as of 19:24, October 4, 2024

This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon
Artwork of a Hot Air Balloon from Donkey Kong Country 2: Diddy's Kong Quest
Artwork for Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

Hot Air Balloons[1] (also formatted as Hot-Air Balloons)[2] are large balloons that player characters use to travel across hazardous areas, namely wide pits of lava. They appear in Donkey Kong Country 2: Diddy's Kong Quest and its sister game, Donkey Kong Land 2.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Hot Air Balloons in Donkey Kong Country 2: Diddy's Kong Quest are encountered in Red-Hot Ride only, where using them is required to make it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.

Donkey Kong Land 2[edit]

Hot Air Balloons in Donkey Kong Land 2 are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed levels, Redhot Ride and Fiery Furnace. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.

Profiles[edit]

Donkey Kong Land 2[edit]

  • Nintendo 3DS Virtual Console manual description:
    • English:
      Jump on these to cross perilous gaps. Press +Control Pad left or right to move left or right. The balloons will gradually start to descend after you jump on them.[page number needed]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 熱気球ねつききゅう[3]
Netsukikyū
Hot Air Balloon
Italian Pallone di aria calda[4][5] Hot air balloon (meant as "balloon full of hot air")
Mongolfiera[6] Hot-air balloon (like an actual balloon-aircraft)

References[edit]

  1. ^ 1995. Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 16.
  2. ^ 2004. Donkey Kong Country 2 GBA instruction booklet. Nintendo of America (American English). Page 15.
  3. ^ 1995. Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 20.
  4. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
  5. ^ Donkey Kong Land 2 Italian manual. Page 15.
  6. ^ 2004. Donkey Kong Country 2 European manual. Nintendo of Europe (Italian). Page 113.