Super Nostalgic Entertainment System: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File: | |image=[[File:WWSM Super Nostalgic Entertainment System.png|250px]] | ||
| | |appears_in=''[[WarioWare: Smooth Moves]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] & [[18-Volt]] | ||
|info='' | |intro=''Insert!'' | ||
|info="''It's been a while since I booted up my [[SNES]]. Let's see if I remember how it goes... 1991: SNES''" | |||
|form="The Handlebar" | |form="The Handlebar" | ||
|track=Super Mario Bros. 10 Coins | |||
}} | }} | ||
'''Super Nostalgic Entertainment System''' is one of [[9-Volt]] | '''Super Nostalgic Entertainment System''' is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. The North American and PAL versions use a first-model [[Super Nintendo Entertainment System|SNES]] (even though the PAL SNES was based on the Japanese Super Famicom), while the Japanese and Korean versions use a [[Family Computer|Famicom]] (even though the Korean NES was based on the western NES) and hence called '''Family Computer''' (the full version of the console's name). The microgame's name is a play on "Super [[Nintendo]] Entertainment System" as both can be abbreviated as "SNES". | ||
==Gameplay== | ==Gameplay== | ||
[[ | [[File:Family Computer microgame OMIW.jpg|thumb|left|Family Computer]] | ||
The | The player must insert a cartridge into the console, with the challenge stemming from the fact that the cartridge is moving around. Possible game cartridges include ''[[Super Mario World]]'' (using the single-line logo), ''[[Wario's Woods (Super Nintendo Entertainment System)|Wario's Woods]]'', ''[[Mario Paint]]'', ''{{wp|Pilotwings}}'', ''{{wp|Super Punch-Out!!}}'', and [[metroidwiki:Super Metroid|''Super Metroid'']]. | ||
*'''Level 1''': The cartridge moves left and right above the console. | |||
*'''Level 2''': The cartridge is spinning in a circle above the console slot. It must be inserted when it is turned the proper way. | |||
*'''Level 3''': The cartridge is nowhere to be found, but eventually quickly flies above the console from off-screen. | |||
{{br|left}} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ファミリーコンピュータ | |||
|JapR=Famirī Konpyūta | |||
|JapM=Family Computer | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | *In the Japanese and Korean versions, the cartridge can be ''[[Super Mario Bros.]]'', ''{{wp|Tennis (1984 video game)|Tennis}}'', ''{{wp|Duck Hunt}}'', ''{{wp|Clu Clu Land}}'', ''{{wp|Devil World}}'', or ''{{wp|Urban Champion}}''. | ||
*The [[Ground Theme (Super Mario Bros.)|ground theme]] of ''Super Mario Bros.'' is used as background music in all versions. | |||
* The ground theme of ''Super Mario Bros.'' is used as background music in all versions. | {{9-Volt & 18-Volt's microgames}} | ||
{{WWSM microgames}} | |||
{{ | [[Category:WarioWare: Smooth Moves microgames]] | ||
[[Category: |
Latest revision as of 09:38, September 15, 2024
Super Nostalgic Entertainment System | |
---|---|
Appears in | WarioWare: Smooth Moves |
Type | 9-Volt & 18-Volt |
Command(s) | Insert! |
Info | "It's been a while since I booted up my SNES. Let's see if I remember how it goes... 1991: SNES" |
Form(s) | "The Handlebar" |
Music track | Super Mario Bros. 10 Coins |
Super Nostalgic Entertainment System is one of 9-Volt & 18-Volt's microgames in WarioWare: Smooth Moves. The North American and PAL versions use a first-model SNES (even though the PAL SNES was based on the Japanese Super Famicom), while the Japanese and Korean versions use a Famicom (even though the Korean NES was based on the western NES) and hence called Family Computer (the full version of the console's name). The microgame's name is a play on "Super Nintendo Entertainment System" as both can be abbreviated as "SNES".
Gameplay[edit]
The player must insert a cartridge into the console, with the challenge stemming from the fact that the cartridge is moving around. Possible game cartridges include Super Mario World (using the single-line logo), Wario's Woods, Mario Paint, Pilotwings, Super Punch-Out!!, and Super Metroid.
- Level 1: The cartridge moves left and right above the console.
- Level 2: The cartridge is spinning in a circle above the console slot. It must be inserted when it is turned the proper way.
- Level 3: The cartridge is nowhere to be found, but eventually quickly flies above the console from off-screen.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ファミリーコンピュータ[?] Famirī Konpyūta |
Family Computer |
Trivia[edit]
- In the Japanese and Korean versions, the cartridge can be Super Mario Bros., Tennis, Duck Hunt, Clu Clu Land, Devil World, or Urban Champion.
- The ground theme of Super Mario Bros. is used as background music in all versions.