Super Mario-kun Volume 12: Difference between revisions

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[[File:SMKun 12 chapter 7.png|thumb|150px|left]]
[[File:SMKun 12 chapter 7.png|thumb|150px|left]]
{{ruby|大|だい}}{{ruby|決|けっ}}{{ruby|戦|せん}}!! マリオ{{ruby|戦|せん}}{{ruby|隊|たい}}{{ruby|出|しゅつ}}{{ruby|撃|げき}}せよ!? (''A Great Battle!! The Mario Squadron's sortie!?'')
{{ruby|大|だい}}{{ruby|決|けっ}}{{ruby|戦|せん}}!! マリオ{{ruby|戦|せん}}{{ruby|隊|たい}}{{ruby|出|しゅつ}}{{ruby|撃|げき}}せよ!? (''A Great Battle!! The Mario Squadron's sortie!?'')
Only one more crystal ball to find before accessing to Syrup Castle. Wario, who is holding the other two balls, is dragged by them towards the third one, to which they are attracted to, but the ball leads them to a giant cat. While the Marios are confused by it (and blaming Wario for it), the cat is revealed to be the ghost, showing off his shapeshifting skills, and flaunting the third crystal ball inside his coin purse, in which the two other balls and Wario are vacuumed into. The Marios and Yoshi jump onto the boss, but he makes use of his other powers and disappears, causing Yoshi to be hit instead by their punches and one of the Marios to slam onto a wall. Mario then uses some coin to lure him out in the open and make him lower his guard while he collects them, finally landing some punches on him.
The ghost then shape-shifts into a coin-shooting tank and a giant fist, but the coins do not hurt Mario and even the punches he throws at him hurts the ghost more when he lands on Mario's hard skull. Seemingly giving up, the ghost surrenders his purse, but unbeknownst to the heroes, the ghost munches on some coins and zaps Yoshi and the Marios, turning them into coins with faces. About to collect them, a 10 Gold Coin drops from out of nowhere and ghost goes to collect it, getting trapped under a basket. The trapper is revealed to be [[Luigi]], who came back under the requests of the fans. Unfortunately, the trap does not do anything, as the ghost can warp out of the basket.
But Luigi came prepared and tosses a bunch of power-ups at Mario, but Yoshi ends up eating them out of hunger. Without hesitation, Mario and his clones jumps in Yoshi's mouth and collects the power-up, respectively turning into [[Cape Mario]], [[Raccoon Mario]], [[Frog Mario]] and [[Bunny Mario]], and burst out from Yoshi. The ghost's powers are no match for the four Marios, and he is defeated, but his spirit transfers to his coin collection and, when the Marios get near to hit him, the coin mass gulps them. Inside the coin mass, Mario fuses together with his clones, becoming [[Super Power-Up Mario]] and bursts out of the coin mass, destroying it and the ghost. As the effect of the transformation wears off, Mario says goodbye to his clones, that have fused with him. Using the combined strength of his clones, Mario opens the coin purse, freeing Wario and obtaining the third and last crystal ball.


====Stage 8====
====Stage 8====

Revision as of 09:03, September 8, 2024

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Super Mario-kun Volume 12
Super Mario-kun #12
Publisher Shogakukan
Label Coro Coro Comics
Artist(s) Yukio Sawada
Release date Japan March 28, 1995
France March 22, 2017
Spain March 20, 2018
<< List of volumes >>

Super Mario-kun Volume 12 is the twelfth volume of the manga series. It contains the third part of the Wario Land: Super Mario Land 3 arc and the second part of the Wario's Woods arc. There is additionally a preview for the Donkey Kong Country arc and a bonus chapter based on Super Mario Land 2: 6 Golden Coins. The volume's extras include spot the difference puzzles and a maze.

Contents

It has been requested that this section be rewritten. Reason: grammar check

Chapters

Stage 1

Start of chapter 1

たいねつせん!! ようがんりゆうにはようかんなわん!? (A fierce battle!! Can't go in the lava flow!?)

After their quest in Sherbet Land, Mario, Yoshi and Wario have returned to the mainland and got lost in the steaming hot caves of Mt. Teapot and their torture is not over when they find an exit, ending in the even hotter magma region of Stove Canyon. A rain seems to plead to their requests for something fresh, only to discover that it is the sweat of the area boss: Devil's Head. Disgusted by the "rain" they even tasted, the trio punches the boss and then flees, but Devil's Head then starts his trap: a lava flow. The trio runs back (causing Devil's Head to also be hit by the lava flow) and then Mario press on Wario's nose, turning him into a 10 Gold Coin to use as a stop for the lava using it as a wall, but he does not last long before turning into Tiny Wario. Yoshi then proposes to solidify the lava with an electric cooler, but has no place to plug it.

Having no other choice, Mario and Yoshi pee on it, but this anger the enemy manipulating the lava, a , that explains that without water they will not be able to stop the flow. Desperate, Wario punches in the ground in hope of finding underground water, but only finds more lava, causing the flow to take the shape of a dragon. As Wario tries (and fails) his usual strategy of passing to the enemy side, Mario and Yoshi finds a watergate and opens it just in time for the three to be coiled by the dragon, who then solidifies. The Bō then carve the solidified dragon into a tombstone for the heroes, but from the sculpture a Mega Face Block emerges, with the three heroes inside. As the Bō is still recovering for the shock, Mario pulls out a treasure they found in the block: the black pearl of Capri's Tide, that can summon a water stream.

Bō is defeated and, while Devil's Head is watching from a camera, he goes to prepare himself for the incoming battle. Meanwhile, even after the three heroes have got their well-deserved cool, the pearl is still releasing more water, to the point of turning Stove Canyon into a lake.

Stage 2

Start of chapter 2

だいさくせん!! がんめんようさいかいれい!? (Great strategy!! Destroy the head-fortress?!)

Devil's Head is patiently waiting for Mario, Yoshi and Wario, but even his patience is put to the test when the heroes spend too much time on the minecart section to the point that, when they finally reach the boss stage, Devil's Head has grown a beard so much that his entire face is covered in hairs. Mario helps him shave, peeling off his eyes and nose too, that Yoshi then badly replace. Angry, Devil's Head attempts to stab them with his long tongue, but Mario squirts some mustard paste on it, spicing him. Rocks then start to rain, but Mario catches them with the intention of returning to the sender, only to be disgusted in discovering that those are Devil's Head's boogers.

With Mario's guard down when he washes his hands, Demons's head coils the heroes with his tongue. Yoshi manages to free them by letting a fart out, knocking the face down, but when Devil's Head gets up, a barrage of strange attacks are launched: lightning from the eyes, ear-missiles and a forehead cuckoo clock alarm. It is revealed that Devil's Head is a war robot guided by some Black Sugar Gang pirates (Bō on the tongue, Wanderin' Gooms at the forehead, Guragura at the eyes and nose and Konotako at the ears, plus Pirate Gooms and Watches).

Scared by the machine, Wario attempts to join the pirates, but Mario squashes him with a giant fly swatter, making him drop all of his items. Mario grabs a Jet Pot and turns into Jet Mario but not been able to balance the jet power, slams onto a wall. Wario tries but is stunned by the Devil's Head spinning eyes. To beat Yoshi, the Devil's Head opens up and releases the pirates to beat him up. With the heroes defeated, Devil's Head laughs, not realizing that a bomb fuse is dangling from his nostril after a Guragura passed through it. Yoshi points this to Mario and his tosses a fireball at it, exploding him and defeating him.

Mario then interrogates the Devil's Head, asking him where the Pirates are keeping the statue, to which he reveals it is hidden in Captain Syrup's castle, but they will not stand a chance against the rest of the crew and even less against their captain. Wario is not fazed by this threat and even kicks him, causing the robot to fall onto Mario and Yoshi, angering them.

Stage 3

Start of chapter 3

だいそうだつせん!! たからばこのカギします!? (Great battle!! Would you lend me the key to the treasure chest!?)

Finally out of the caves and back to the sunny beaches, Mario, Yoshi and Wario are taking a break, during which Wario reveals to have found a key. Not trusting him at all, Mario demands Wario to give him the key, but he refuses and even gulps it to spite him. As Mario is about to accept defeat and wait until it comes out from the "backside", Tiny Wario is kidnapped by a pair of Pirate Gooms, owners of the key, and then takes him on their ship, the SS Tea Cup, with a Chicken Duck. Mario dives to rescue the key (and Wario), but the water is occupied by a very voracious Ukiwani. Using Yoshi to block his jaw, Mario uses the enemy as a boat to reach the ship and boards it, followed by a very unhappy Yoshi.

In the cargo hold of the ship, Mario and Yoshi find Wario trapped in a web created by a Paidan that, under the order of the Pirate Goom, attacks Mario with its webs. Mario is entangled, but Yoshi eats the web, which (as he states) is good as cotton candy. So, the Paidan entangles Yoshi, but Mario frees him with his fireballs. Angry, the Paidan tries to entangle both at the same time, but Mario molds Yoshi into a fan and sends the webs back, entangling the spider. The Gooms surrenders, Wario is freed and, with a strong kick to his butt, he spits out the key. Mario asks the Gooms what the key is for and they say it is for their treasure chest full of food. Angry, Wario and Yoshi opens the chest, but as the Goom reveals, they lost the key a year ago: the food store is now rotten.

Stage 4

Start of chapter 4

だいこんせん!! あいゆうじょうのキャッチボール!? (Big battle!! A game of catch between love and friendship!?)

Still on the SS Tea Pot, the trio splits up to find another treasure, the "Ball of Friendship". While Mario and Yoshi are left fending against the Piranha Plants, Wario has found the treasure, alongside other kind of balls and, not being able to understand which is which, returns to Mario with all of them. Some Pirate Gooms attacks them and, with the intention of finding the right ball, Mario tosses a volleyball at them. The Gooms abandon any idea of harm them, and instead starts kissing Mario, who realizes to have used the "Ball of Love".

The test continues: Wario tosses a basketball, but the Gooms starts crying ("Ball of Sadness"), then a soccerball, but it is a "Ball of Anger" and the Gooms reprise to attack them. Fleeing on the mast, the trio is attacked by the area boss: Bobo and his Watches. Mario tries to attack them by tossing fireballs and other junk, but Bobo's wing flaps create a wind so strong that all the projectiles comes back to hurt them. As thing could not get any worse, the Gooms are making their way to them, so Wario lends Mario a football to try on the boss, but the wing flaps deviate the shot, so Mario ends up hitting the Gooms. Luckily for him, that was the Ball of Friendship, so the Gooms pass on Mario's side and, using their bodies as a wall, Mario is able to get near the boss and hit him with another ball, only to realize to have shot the volleyball of love, earning Bobo's unwanted affection and kisses.

Stage 5

Start of chapter 5

3だいマリオ!? じょうさいだいけっせん!! (3 Marios!? The biggest battle in history!!)

Next stop is Parsley Woods and Wario got himself ahead of Mario and Yoshi and is about to enjoy the lake, preparing a picnic spot with his stuff, when someone surprises him from behind.

Later, Mario and Yoshi have finally reached the Woods, when suddenly an invisible force is robbing Mario of all his coins, claiming it as a tax toll for traversing the forest. The force is revealed to be a ghost with a coin purse. Mario demands that, with all that he paid, the least the ghost can do is telling him how to access Syrup Castle: the ghost explains that the castle gates are sealed and only three numbered crystal balls can open them and, luckily for him, the first one is on a land patch in the middle of a pond. Unfortunately for him, the pond is infested with Helmuts and the land patch is Donkey Kong's head.

The ghost then orders Donkey Kong to fight Mario, but this time the plumber has the upper hand, kicking back the barrels tossed at him and burning his fur with a fireball. The battle seems to be already over, but after the fur gets burned, Donkey Kong is revealed to be a robot: Meka Donkey Kong. Mario now is succumbing to the robot's strenght in tossing the barrels, sharp horns, fire breath from the nose and jetpacks, when Yoshi returns with Wario's picnic items. Mario shows interest in three of them: the bag, the umbrella, and the bag. Those are the same lost items he needs to collect in Donkey Kong to play at the Slot Machine minigame and earn some extra lives.

Mario plays the slot and gets a jackpot of 3UPs, and with that 3 extra Marios that helps him defeat the robot by pounding it with their hammers. The robot is destroyed, but Jet Wario is revealed to be behind the control panel, only then Mario realizes that the robot used the abilities of Wario's power-ups. Wario explains he was forced to do this by the ghost and, while Mario and his three copies quarrels on who should keep the #1 crystal ball, Jet Wario swoops in and steals it and flies away, chased by everyone. Meanwhile, the ghost punishes the robot for the money he wasted on it, by compacting it into a cube.

Stage 6

Start of chapter 6

だいぎゃくてん!! DXデラックスがったいサンマリオしんとうじょう!? (Big turnabound!! The new special fusion of the Marios!?)

The Marios are still upset at Wario, while Yoshi, to distinguish them, draws numbers on the three clones' hat emblem. The ghost reappears and seize a spiked ball on them that even manages to crush them, but luckily they all dodged the spikes and are just flattened by the smooth part. Angry, the ghost calls a Pikkarikun to evolve the spiked ball with its lightning: doing so, the spiked ball becomes a Pouncer. Mario leads his clone towards it to reduce it in pieces, but the Pouncer grows limbs and the heroes flees in terror. Following Yoshi's suggestion, they all jumps on a moving train passing nearby.

On their carriage, the heroes find Wario again and, about to punish him, the train is stopped by the Pouncer. The three Marios try to fight it by fusing together into a giant, but seeing they control one body section each, they are not coordinated and are easily defeated. Desperate, Mario takes Wario's bag, where he stored treasures he found, and starts tossing them at the Pouncer. One of them, a mask, attaches on the enemy's face, and the Pouncer starts to dance uncontrollably.

Wario then passes a giant glove to Mario, the "Powerful Glove". Wearing it, Mario throws a punch so powerful that destroys the Pouncer, revealing the second crystal ball inside of it. Wario, understanding his mistakes (and knowing that he is much safer with Mario) joins the group back. While picking the tossed treasures, Mario wears the mask and starts dancing uncontrollably, while Yoshi reads the treasure list: it is the "Dancing Mask" and the wearer can only remove it once it is exhausted from dancing.

Stage 7

Start of chapter 7

だいけっせん!! マリオせんたいしゅつげきせよ!? (A Great Battle!! The Mario Squadron's sortie!?)

Only one more crystal ball to find before accessing to Syrup Castle. Wario, who is holding the other two balls, is dragged by them towards the third one, to which they are attracted to, but the ball leads them to a giant cat. While the Marios are confused by it (and blaming Wario for it), the cat is revealed to be the ghost, showing off his shapeshifting skills, and flaunting the third crystal ball inside his coin purse, in which the two other balls and Wario are vacuumed into. The Marios and Yoshi jump onto the boss, but he makes use of his other powers and disappears, causing Yoshi to be hit instead by their punches and one of the Marios to slam onto a wall. Mario then uses some coin to lure him out in the open and make him lower his guard while he collects them, finally landing some punches on him.

The ghost then shape-shifts into a coin-shooting tank and a giant fist, but the coins do not hurt Mario and even the punches he throws at him hurts the ghost more when he lands on Mario's hard skull. Seemingly giving up, the ghost surrenders his purse, but unbeknownst to the heroes, the ghost munches on some coins and zaps Yoshi and the Marios, turning them into coins with faces. About to collect them, a 10 Gold Coin drops from out of nowhere and ghost goes to collect it, getting trapped under a basket. The trapper is revealed to be Luigi, who came back under the requests of the fans. Unfortunately, the trap does not do anything, as the ghost can warp out of the basket.

But Luigi came prepared and tosses a bunch of power-ups at Mario, but Yoshi ends up eating them out of hunger. Without hesitation, Mario and his clones jumps in Yoshi's mouth and collects the power-up, respectively turning into Cape Mario, Raccoon Mario, Frog Mario and Bunny Mario, and burst out from Yoshi. The ghost's powers are no match for the four Marios, and he is defeated, but his spirit transfers to his coin collection and, when the Marios get near to hit him, the coin mass gulps them. Inside the coin mass, Mario fuses together with his clones, becoming Super Power-Up Mario and bursts out of the coin mass, destroying it and the ghost. As the effect of the transformation wears off, Mario says goodbye to his clones, that have fused with him. Using the combined strength of his clones, Mario opens the coin purse, freeing Wario and obtaining the third and last crystal ball.

Stage 8

Start of chapter 8

だいしんげき!! ヤブリキかぶれのじょうないせん!? (The great advance!! A war inside the castle with the fierce Knight!?)

Stage 9

Start of chapter 9

だいピンチ!! シロップとほうのデンプー!? (Big chrisis!! Syrup and her magic Genie!?)

Stage 10

Start of chapter 10

だいしょう!? ゴリラめんはだれでしょう!? (A Big Victory!? Who is the Masked Gorilla!?)

Stage 11

Start of chapter 11

だいせん!! おいしいみずはなぜおいしい!? (Massive Pollution!! Why is the water so delicious!?)

Stage 12

Start of chapter 12

だいへんしん!? ゆうしゃキノピオのぼうけん!! (A Big Transformation!? The Adventures of the Brave Toad!!)

Bonus Stage 1

Start of bonus chapter 1

だいついせき!! マリオとコングのたんていものがたり!? (The Great Chase!! Mario and Kong's Detective Story!?)

Bonus Stage 2

Start of bonus chapter 2

かいりきワリオくん (Wario-kun the superhuman)

Puzzles

マリオスーパーめい・パズル (Super Mario's puzzles and mazes)

  1. まちがいさがし① (Spot the differences 1): There are five differences between the two pictures on the left. Can you spot them?
  2. まちがいさがし② (Spot the differences 2): There are five differences between the two pictures on the left. Can you spot them?
  3. まちがいさがし③ (Spot the differences 3): There are five differences between the two pictures on the left. Can you spot them?
  4. まちがいさがし④ (Spot the differences 4): There are five differences between the two pictures on the left. Can you spot them?
  5. シュートめい (Kick maze): Mario is about to shoot. Which of the following three paths will be the goal?
  6. パネルクイズ (Panel quiz): Where do each of the boards that Mario and his friends are holding fit into the numbered spaces above? Look carefully at the position of the holes and think about it.

Gallery