Super Mario Bros. (Stomp!): Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File:Defeat the Enemies gameplay bottom screen.png|256px]] | |||
|image=[[File:Defeat the Enemies.png| | |appears_in=''[[WarioWare: Touched!]]'' | ||
| | |||
|type=[[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] | |type=[[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] | ||
|intro=''Stomp!'' | |intro=''Stomp!'' | ||
|info='' | |info="''Poke your foes! 1985: Super Mario Bros. / NES''" | ||
|controls={{button|ds|Stylus}} – Attack enemies | |controls={{button|ds|Stylus}} – Attack enemies | ||
|time=16 beats | |||
|clear=25 | |clear=25 | ||
}} | }} | ||
'''Super Mario Bros.''' is a [[microgame]] | '''Super Mario Bros.''' is a [[microgame]] in the [[List of WarioWare: Touched! microgames#Retro Action|Retro Action]] stage of ''[[WarioWare: Touched!]]''. It is set in the [[Family Computer]] and [[Nintendo Entertainment System|NES]] [[Super Mario Bros.|game of the same name]]. The levels take place in "World 0-1" or "World 0-3". | ||
There is another microgame in the game that is based on ''Super Mario Bros.'' under the same name: [[Super Mario Bros. (Grab coins!)|Super Mario Bros.]] | |||
==Gameplay== | ==Gameplay== | ||
The objective is to tap the on-screen enemies to defeat them. Enemies such as [[Koopa Troopa]]s and [[Buzzy Beetle]]s need to be tapped once to make them hide in their shells, and once more to make them slide across the ground, just like in the [[Mario (franchise)|games]]. This move can be used to defeat other enemies like [[Spiny|Spinies]], which are the only enemies in the microgame that cannot be defeated by tapping them | The objective is to tap the on-screen enemies to defeat them. Enemies such as [[Koopa Troopa]]s and [[Buzzy Beetle]]s need to be tapped once to make them hide in their shells, and once more to make them slide across the ground, just like in the [[Super Mario (franchise)|games]]. This move can be used to defeat other enemies like [[Spiny|Spinies]], which are the only enemies in the microgame that cannot be defeated by tapping them. This microgame is won if all the enemies are removed from the screen. | ||
[[Mario]] also slides in from the left when the microgame is cleared. On level 1, he is small and riding on a cloud. Level 2 has [[Super Mario]] on a cloud. Level 3 has a giant Mario riding on a [[Bullet Bill]]. | [[Mario]] also slides in from the left when the microgame is cleared. On level 1, he is small and riding on a cloud. Level 2 has [[Super Mario (form)|Super Mario]] on a cloud. Level 3 has a giant Mario riding on a [[Bullet Bill]]. | ||
*'''Level 1:''' The player must poke (or have shells hit) three foes. | |||
*'''Level 1:''' The player must poke three foes. | *'''Level 2:''' The player must poke (or have shells hit) four or five foes. In the [[Mushroom Platform]] scenario the upper right Koopa Troopa will jump down on his own, which counts towards a win. | ||
*'''Level 2:''' The player must poke four foes. | *'''Level 3:''' The player must poke (or have shells hit) five or more foes. | ||
*'''Level 3:''' The player must poke five or more foes. | |||
==See also== | ==See also== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=スーパーマリオブラザーズ | |Jap=スーパーマリオブラザーズ (その2) | ||
|JapR=Sūpā Mario Burazāzu | |JapR=Sūpā Mario Burazāzu (Sono 2) | ||
|JapM=Super Mario Bros. | |JapM=Super Mario Bros. (Part 2) | ||
|Fre=Super Mario Bros. | |||
|Ger=Super Mario Bros. | |||
|Ita= | |||
|ItaM= | |||
|Kor= | |||
|KorR= | |||
|KorM= | |||
|Spa= | |||
|SpaM= | |||
|Chi= | |||
|ChiR= | |||
|ChiM= | |||
}} | }} | ||
{{9-Volt | {{9-Volt & 18-Volt's microgames}} | ||
{{WarioWare: Touched! | {{WarioWare: Touched! microgames}} | ||
[[Category:WarioWare: Touched! microgames]] | [[Category:WarioWare: Touched! microgames]] | ||
[[Category:Super Mario Bros.]] | [[Category:Super Mario Bros.]] |
Latest revision as of 00:45, August 27, 2024
Super Mario Bros. | |
---|---|
Appears in | WarioWare: Touched! |
Type | Retro Action |
Command(s) | Stomp! |
Info | "Poke your foes! 1985: Super Mario Bros. / NES" |
Controls | – Attack enemies |
Time limit | 16 beats |
Points to clear | 25 |
Super Mario Bros. is a microgame in the Retro Action stage of WarioWare: Touched!. It is set in the Family Computer and NES game of the same name. The levels take place in "World 0-1" or "World 0-3".
There is another microgame in the game that is based on Super Mario Bros. under the same name: Super Mario Bros.
Gameplay[edit]
The objective is to tap the on-screen enemies to defeat them. Enemies such as Koopa Troopas and Buzzy Beetles need to be tapped once to make them hide in their shells, and once more to make them slide across the ground, just like in the games. This move can be used to defeat other enemies like Spinies, which are the only enemies in the microgame that cannot be defeated by tapping them. This microgame is won if all the enemies are removed from the screen.
Mario also slides in from the left when the microgame is cleared. On level 1, he is small and riding on a cloud. Level 2 has Super Mario on a cloud. Level 3 has a giant Mario riding on a Bullet Bill.
- Level 1: The player must poke (or have shells hit) three foes.
- Level 2: The player must poke (or have shells hit) four or five foes. In the Mushroom Platform scenario the upper right Koopa Troopa will jump down on his own, which counts towards a win.
- Level 3: The player must poke (or have shells hit) five or more foes.
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオブラザーズ (その2)[?] Sūpā Mario Burazāzu (Sono 2) |
Super Mario Bros. (Part 2) | |
French | Super Mario Bros.[?] | - | |
German | Super Mario Bros.[?] | - |