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{{Minigame-infobox
{{minigame infobox
|align=right
|image = [[File:Diddys_Dash_DKC2_GBA.png]]<br>Gameplay of Diddy's Dash in the level [[Hot-Head Hop]].
|image = [[File:Diddys_Dash_DKC2_GBA.png]]<br>Gameplay of Diddy's Dash in the level [[Hot-Head Hop]].
|appeared_in = ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]''
|appears_in = ''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]])
|time = Five minutes
|time = Five minutes
|prize = Points
|prize = Points
}}
}}
'''Diddy's Dash''' is a time attack mode in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 2: Diddy's Kong Quest|Donkey Kong Country 2]]''. Like with [[DK Attack]] in the [[Donkey Kong Country|previous game]], the objective is for [[Diddy Kong]] to complete certain levels as fast as possible.
{{quote|What happened? Did you get lost?|Cranky Kong, after Diddy loses at a level}}
'''Diddy's Dash''' is a time attack mode in the [[Game Boy Advance]] of ''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]''. It is the successor to [[DK Attack]] from ''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' on the Game Boy Advance. As the name suggests, [[Diddy Kong]] is the only playable character. The objective is for him to go through a level as quickly as possible.


At a certain point in levels, there is a line of stars going across the screen. This line is a checkpoint, and if Diddy is attacked by an enemy after going through the checkpoint, he ends up back at it. Each default level time is five minutes. Since Diddy is the only playable character in this mode, all [[DK Barrel]]s are replaced by [[crate]]s and regular [[barrel]]s, with [[DK Coin]]s and [[Bonus Area]]s being removed entirely.
== Gameplay ==
In various parts of every level, there is a vertical alignment of stars spanning from the top to the bottom of the screen. This line serves as a checkpoint, so if Diddy takes damage or falls into a [[pit]], he respawns from where the checkpoint is. There is a timer keeping track of how long Diddy has been in the level. However, if Diddy defeats multiple enemies in succession, the timer stops for a couple of seconds. The length in which is stops depends on how many enemies Diddy defeats in succession, with each enemy representing an extra second of the paused timer. [[DK Barrel]]s are replaced with [[crate]]s and regular [[barrel]]s, since [[Dixie Kong]] does not appear in the mode. [[DK Coin]]s and [[Bonus Area]]s were removed entirely, although [[Bonus Barrel]]s and Bonus Area openings are erroneously left intact. The Bonus Barrels simply only slow time, meaning that if Diddy enters into one, he is immediately redirected back into the main level. When Diddy finishes a level, the player's high score is recorded for that level. The player can subsequently race through the level and attempt to beat their best time. The player can only play in levels that they have accessed during the main adventure mode. Boss battles are not available in Diddy's Dash, but are instead done in the main adventure mode, where they are timed and hosted by [[Swanky Kong]] for a fee.


Once Diddy finishes a level, his time is recorded. Diddy can then race through the level again to try and beat his best time. The player may only choose levels to race in that they have previously unlocked. Boss battles are not available in this mode.
Every level has a completion high score of five minutes at first. If Diddy manages to beat all of these times, [[Cranky Kong]] reveals a few [[cheat code]]s for the player to enter via the Cheats menu: KREDITS, HELPME, FREEDOM, ONETIME, and RICHMAN. He then challenges Diddy to beat his own level times. If Diddy outdoes all of Cranky's best times, Cranky reveals a few cheats: WEAKLING, WELLARD, ROCKARD, and WELLRICH. Cranky's times are as follows:


== Cranky's Times ==
{{columns|count=3|
Every level's high score is at five minutes by default, and if Diddy manages to beat every time, [[Cranky Kong]] reveals a few cheats that the player can enter on the Options menu's "Cheats" menu: KREDITS, HELPME, FREEDOM, ONETIME, and RICHMAN. He then challenges Diddy to beat his own level times. If Diddy beats every one or manages to have beaten it already, Cranky shares these cheats to him: WEAKLING, WELLARD, ROCKARD, and WELLRICH.
;[[Gangplank Galleon]]
 
*[[Pirate Panic (Donkey Kong Country 2)|Pirate Panic]]: 00:20
Cranky's best times are listed below:
*[[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]]: 00:30
 
*[[Gangplank Galley (Donkey Kong Country 2)|Gangplank Galley]]: 00:30
===Gangplank Galleon===
*[[Lockjaw's Locker (Donkey Kong Country 2)|Lockjaw's Locker]]: 00:55
{|class="wikitable dktable-brown" width=25%
*[[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]]: 00:55
|-
;[[Crocodile Cauldron]]
! Level !! Best time
*[[Hot-Head Hop]]: 01:00
|-
*[[Kannon's Klaim (Donkey Kong Country 2)|Kannon's Klaim]]: 00:58
| [[Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Pirate Panic]] || 20 seconds
*[[Lava Lagoon (Donkey Kong Country 2)|Lava Lagoon]]: 01:30
|-
*[[Red-Hot Ride]]: 02:45
| [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]] || 30 seconds
*[[Squawks's Shaft (Donkey Kong Country 2)|Squawks's Shaft]]: 01:00
|-
;[[Krem Quay]]
| [[Gangplank Galley (Donkey Kong Country 2: Diddy's Kong Quest)|Gangplank Galley]] || 30 seconds
*[[Barrel Bayou (Donkey Kong Country 2)|Barrel Bayou]]: 01:15
|-
*[[Glimmer's Galleon (Donkey Kong Country 2)|Glimmer's Galleon]]: 01:50
| [[Lockjaw's Locker (Donkey Kong Country 2: Diddy's Kong Quest)|Lockjaw's Locker]] || 55 seconds
*[[Krockhead Klamber (Donkey Kong Country 2)|Krockhead Klamber]]: 01:05
|-
*[[Rattle Battle (Donkey Kong Country 2)|Rattle Battle]]: 01:05
| [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]] || 55 seconds
*[[Slime Climb (Donkey Kong Country 2)|Slime Climb]]: 01:1
|}
*[[Bramble Blast (Donkey Kong Country 2)|Bramble Blast]]: 01:41
 
;[[Krem Quay]]
===Crocodile Cauldron===
*[[Hornet Hole (Donkey Kong Country 2)|Hornet Hole]]: 01:40
{|class="wikitable dktable-brown" width=25%
*[[Target Terror (Donkey Kong Country 2)|Target Terror]]: 01:27
|-
*[[Bramble Scramble (Donkey Kong Country 2)|Bramble Scramble]]: 02:00
! Level !! Best time
*[[Rickety Race (Donkey Kong Country 2)|Rickety Race]]: 01:30
|-
*[[Mudhole Marsh (Donkey Kong Country 2)|Mudhole Marsh]]: 01:40
| [[Hot-Head Hop]] || 1 minute
*[[Rambi Rumble (Donkey Kong Country 2)|Rambi Rumble]]: 01:30
|-
;[[Gloomy Gulch]]
| [[Kannon's Klaim (Donkey Kong Country 2: Diddy's Kong Quest)|Kannon's Klaim]] || 58 seconds
*[[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]: 01:00
|-
*[[Haunted Hall]]: 01:55
| [[Lava Lagoon (Donkey Kong Country 2: Diddy's Kong Quest)|Lava Lagoon]] || 1 minute 30 seconds
*[[Gusty Glade (Donkey Kong Country 2)|Gusty Glade]]: 01:10
|-
*[[Parrot Chute Panic (Donkey Kong Country 2)|Parrot Chute Panic]]: 02:00
| [[Red-Hot Ride]] || 2 minutes 45 seconds
*[[Web Woods (Donkey Kong Country 2)|Web Woods]]: 01:00
|-
;[[K. Rool's Keep]]
| [[Squawks's Shaft (Donkey Kong Country 2: Diddy's Kong Quest)|Squawks's Shaft]] || 1 minute
*[[Arctic Abyss (Donkey Kong Country 2)|Arctic Abyss]]: 01:40
|}
*[[Windy Well (Donkey Kong Country 2)|Windy Well]]: 02:55
*[[Castle Crush]]: 04:25
*[[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]]: 01:10
*[[Chain Link Chamber (Donkey Kong Country 2)|Chain Link Chamber]]: 01:45
*[[Toxic Tower (Donkey Kong Country 2)|Toxic Tower]]: 02:00
;[[The Flying Krock]]
*[[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]: 02:00
;[[Lost World (Donkey Kong Country 2)|Lost World]]
*[[Jungle Jinx (Donkey Kong Country 2)|Jungle Jinx]]: 01:15
*[[Black Ice Battle (Donkey Kong Country 2)|Black Ice Battle]]: 01:12
*[[Klobber Karnage (Donkey Kong Country 2)|Klobber Karnage]]: 01:46
*[[Fiery Furnace (Donkey Kong Country 2)|Fiery Furnace]]: 01:40
*[[Animal Antics (Donkey Kong Country 2)|Animal Antics]]: 03:00
}}


===Krem Quay===
===Glitches===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]] || 1 minute 15 seconds
|-
| [[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]] || 1 minute 50 seconds
|-
| [[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]] || 1 minute 5 seconds
|-
| [[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]] || 1 minute 5 seconds
|-
| [[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]] || 1 minute 10 seconds
|-
| [[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]] || 1 minute 41 seconds
|}
 
===Krazy Kremland===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]] || 1 minute 40 seconds
|-
| [[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]] || 1 minute 27 seconds
|-
| [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]] || 2 minutes
|-
| [[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]] || 1 minute 30 seconds
|-
| [[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]] || 1 minute 40 seconds
|-
| [[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]] || 1 minute 30 seconds
|}
 
===Gloomy Gultch===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]] || 1 minute
|-
| [[Haunted Hall]] || 1 minute 55 seconds
|-
| [[Gusty Glade (Donkey Kong Country 2: Diddy's Kong Quest)|Gusty Glade]] || 1 minute 10 seconds
|-
| [[Parrot Chute Panic (Donkey Kong Country 2: Diddy's Kong Quest)|Parrot Chute Panic]] || 2 minutes
|-
| [[Web Woods (Donkey Kong Country 2: Diddy's Kong Quest)|Web Woods]] || 2 minutes 45 seconds
|}
 
===K. Rool's Keep===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Arctic Abyss (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]] || 1 minute 40 seconds
|-
| [[Windy Well (Donkey Kong Country 2: Diddy's Kong Quest)|Windy Well]] || 2 minutes 55 seconds
|-
| [[Castle Crush]] || 4 minutes 25 seconds
|-
| [[Clapper's Cavern (Donkey Kong Country 2: Diddy's Kong Quest)|Clapper's Cavern]] || 1 minute 10 seconds
|-
| [[Chain Link Chamber (Donkey Kong Country 2: Diddy's Kong Quest)|Chain Link Chamber]] || 2 minutes 45 seconds
|-
| [[Toxic Tower (Donkey Kong Country 2: Diddy's Kong Quest)|Toxic Tower]] || 2 minutes
|}
 
===The Flying Krock===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]] || 2 minutes
|}
 
===Lost World===
{|class="wikitable dktable-brown" width=25%
|-
! Level !! Best time
|-
| [[Jungle Jinx (Donkey Kong Country 2: Diddy's Kong Quest)|Jungle Jinx]] || 1 minute 15 seconds
|-
| [[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Black Ice Battle]] || 1 minute 12 seconds
|-
| [[Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)|Klobber Karnage]] || 1 minute 46 seconds
|-
| [[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|Fiery Furnace]] || 1 minute 40 seconds
|-
| [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] || 3 minutes
|}
 
==Glitches==
[[File:Diddy's Dash Glitch.png|thumb|left|Dixie in Diddy's Dash]]
[[File:Diddy's Dash Glitch.png|thumb|left|Dixie in Diddy's Dash]]
Diddy's Dash has a lot of glitches in it, likely because the mode was quickly developed and the game developers oversaw the mode's glitches. This mode's best known one is the ROCKARD/WELLARD glitch that causes [[Dixie Kong]] to be playable alongside Diddy.
Diddy's Dash has several glitches. To perform one of them, the player must input either ROCKARD or WELLARD from the "Cheats" sub-menu, then enter Diddy's Dash and select any level. When the selected level is started, Dixie appears as the other playable character. If Diddy and Dixie change positions, Diddy's icon in the top-right corner does not change into Dixie's icon; it only shifts slightly upward or downward. Though, if the level is restarted while Dixie is in the lead, her icon takes the place of Diddy's. The glitch's effects wear off if the level is exited or completed.
 
To perform this glitch, the player must head to the Cheats menu of the File Selection screen and enter either ROCKARD or WELLARD. The player must then head to Diddy's Dash and select any level. When the selected level is started, Dixie appears as the other playable character. This causes more glitches to occur.


Oddly, if Diddy and Dixie change positions, Diddy's icon in the top-right corner does not change into Dixie's icon; it only shifts slightly upward or downward. Though, if the level is restarted while Dixie is in the lead, her icon takes the place of Diddy's. The glitch's effects wear off if the level is exited or completed.
{{DKC2}}
{{DKC2}}
[[Category:Minigames]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest minigames]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]

Latest revision as of 11:45, August 18, 2024

Diddy's Dash
Diddys Dash DKC2 GBA.png
Gameplay of Diddy's Dash in the level Hot-Head Hop.
Appears in Donkey Kong Country 2 (Game Boy Advance)
Time limit Five minutes
Prize Points
“What happened? Did you get lost?”
Cranky Kong, after Diddy loses at a level

Diddy's Dash is a time attack mode in the Game Boy Advance of Donkey Kong Country 2. It is the successor to DK Attack from Donkey Kong Country on the Game Boy Advance. As the name suggests, Diddy Kong is the only playable character. The objective is for him to go through a level as quickly as possible.

Gameplay[edit]

In various parts of every level, there is a vertical alignment of stars spanning from the top to the bottom of the screen. This line serves as a checkpoint, so if Diddy takes damage or falls into a pit, he respawns from where the checkpoint is. There is a timer keeping track of how long Diddy has been in the level. However, if Diddy defeats multiple enemies in succession, the timer stops for a couple of seconds. The length in which is stops depends on how many enemies Diddy defeats in succession, with each enemy representing an extra second of the paused timer. DK Barrels are replaced with crates and regular barrels, since Dixie Kong does not appear in the mode. DK Coins and Bonus Areas were removed entirely, although Bonus Barrels and Bonus Area openings are erroneously left intact. The Bonus Barrels simply only slow time, meaning that if Diddy enters into one, he is immediately redirected back into the main level. When Diddy finishes a level, the player's high score is recorded for that level. The player can subsequently race through the level and attempt to beat their best time. The player can only play in levels that they have accessed during the main adventure mode. Boss battles are not available in Diddy's Dash, but are instead done in the main adventure mode, where they are timed and hosted by Swanky Kong for a fee.

Every level has a completion high score of five minutes at first. If Diddy manages to beat all of these times, Cranky Kong reveals a few cheat codes for the player to enter via the Cheats menu: KREDITS, HELPME, FREEDOM, ONETIME, and RICHMAN. He then challenges Diddy to beat his own level times. If Diddy outdoes all of Cranky's best times, Cranky reveals a few cheats: WEAKLING, WELLARD, ROCKARD, and WELLRICH. Cranky's times are as follows:

Glitches[edit]

Dixie Kong in Diddy's Dash
Dixie in Diddy's Dash

Diddy's Dash has several glitches. To perform one of them, the player must input either ROCKARD or WELLARD from the "Cheats" sub-menu, then enter Diddy's Dash and select any level. When the selected level is started, Dixie appears as the other playable character. If Diddy and Dixie change positions, Diddy's icon in the top-right corner does not change into Dixie's icon; it only shifts slightly upward or downward. Though, if the level is restarted while Dixie is in the lead, her icon takes the place of Diddy's. The glitch's effects wear off if the level is exited or completed.