Hoot: Difference between revisions
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==History== | ==History== | ||
===''Super Mario 64'' / ''Super Mario 64 DS''=== | ===''Super Mario 64'' / ''Super Mario 64 DS''=== | ||
In ''Super Mario 64'', Hoot roosts in the sole [[tree]] of [[Whomp's Fortress]]. When [[Mario]] climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. The player character can ride Hoot | In ''Super Mario 64'', Hoot roosts in the sole [[tree]] of [[Whomp's Fortress]]. When [[Mario]] climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. The player character can ride Hoot by grabbing his talons and holding the {{button|n64|a}} button ({{button|ds|b}} in ''[[Super Mario 64 DS]]'') on the controller. If the player wants Mario to let go, they should simply let go of the {{button|n64|a}}/{{button|ds|b}} button, and Hoot then returns near his tree (and remains awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot complains that Mario's weight is making it difficult for him to continue carrying him. He then drops Mario, telling him to "lay off the pasta," and returns near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could cause Mario to lose a life. Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in the [[Nintendo DS]] remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot does not appear. In the Nintendo DS remake, Hoot additionally appears on [[Cool, Cool Mountain]] during all missions; in [[Snowman's Land]] and on [[Tall, Tall Mountain]] during all but the first mission; and on the huge part of [[Tiny-Huge Island]] during all but the first two missions. | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
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|Fre=Hiboulul | |Fre=Hiboulul | ||
|FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot") | |FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot") | ||
|Fre2=Hibou<ref>{{cite|url= | |Fre2=Hibou<ref>{{cite|url=https://archive.org/details/NM6401/mode/2up?view=theater|title=Nintendo official French magazine N1|page=85|accessdate=May 12, 2023}}</ref> | ||
|Fre2M=Owl | |Fre2M=Owl | ||
|Ita=Guffy | |Ita=Guffy |
Revision as of 15:52, July 12, 2024
Hoot | |
---|---|
Model from Super Mario 64 | |
Species | Owl |
First appearance | Super Mario 64 (1996) |
Latest appearance | Super Mario 3D All-Stars (2020) |
- “Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me?”
- —Hoot, Super Mario 64
Hoot,[1] or the Owl,[2] is a friendly owl first appearing in Super Mario 64.
History
Super Mario 64 / Super Mario 64 DS
In Super Mario 64, Hoot roosts in the sole tree of Whomp's Fortress. When Mario climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. The player character can ride Hoot by grabbing his talons and holding the button ( in Super Mario 64 DS) on the controller. If the player wants Mario to let go, they should simply let go of the / button, and Hoot then returns near his tree (and remains awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot complains that Mario's weight is making it difficult for him to continue carrying him. He then drops Mario, telling him to "lay off the pasta," and returns near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could cause Mario to lose a life. Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in the Nintendo DS remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot does not appear. In the Nintendo DS remake, Hoot additionally appears on Cool, Cool Mountain during all missions; in Snowman's Land and on Tall, Tall Mountain during all but the first mission; and on the huge part of Tiny-Huge Island during all but the first two missions.
Mario Party series
Two owls resembling Hoot appear in Mario Party 3 on the board Woody Woods; one is mid-flight, and the other is sleeping within a tree.
Hoot appears as an unlucky gambler in Mario Party Advance. Hoot tells the player that he has a losing streak at the Jungle Game Hut, and he needs the player to help him. Once the player wins, the reward is the minigame Stop 'Em. The ending states that he cannot stop shaking his head.
Media
Although the music does not change when the player flies with Hoot in Super Mario 64, in Super Mario 64 DS, a variation of the Wing Cap/Vanish Cap theme is played.
Hoot Fly | File info 0:30 |
Gallery
Model from Super Mario 64
Model from Super Mario 64 DS
Sprite from Mario Party Advance
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フクロウ[?] Fukurō |
Owl; shared with the Wario Land II owl and Donkey Kong 64 Owl | |
French | Hiboulul[?] | From hibou ("owl") and hululer ("to hoot") | |
Hibou[3] | Owl | ||
Italian | Guffy[?] | From gufo ("owl") | |
Hoot[4] | - |
See also
- Fluzzard – a large bird in Super Mario Galaxy 2 with which the player character can glide
- Heavy Zed – a friendly species of owl in Super Mario Land 2: 6 Golden Coins that carries Mario on its head
References
- ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 29.
- ^ Course 2 - Star 4: Red Coins on the Floating Isle. Nintendo: Super Mario 64 Strategy. Archived June 10, 1998, 06:43:02 UTC from the original via Wayback Machine. Retrieved February 23, 2018.
- ^ Nintendo official French magazine N1. Page 85. Retrieved May 12, 2023.
- ^ Super Mario Bros. Enciclopedia. Page 85.