Hot Air Balloon (Donkey Kong franchise): Difference between revisions
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|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | |latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | ||
}} | }} | ||
'''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' | '''Hot Air Balloons'''<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=16}}</ref> (also parsed as '''Hot-Air Balloons''')<ref>{{cite|date=2004|publisher=Nintendo of America|author=Nintendo|language=en-us|title=''Donkey Kong Country 2'' GBA instruction booklet|page=15}}</ref> appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as large balloons that player characters use to travel across hazardous areas, namely wide pits of [[lava]]. | ||
==History== | ==History== | ||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ||
Hot Air Balloons in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' are encountered in [[Red-Hot Ride]] only, where using them is required to make it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement. | |||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
Hot Air Balloons in ''[[Donkey Kong Land 2]]'' are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed [[level]]s, [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair. | |||
==Profiles== | ==Profiles== | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
{{Multilang profile | |||
|type=vc_3ds | |||
|Eng=Jump on these to cross perilous gaps. Press {{button|3ds|Padleftright}} to move left or right. The balloons will gradually start to descend after you jump on them.{{page needed}}}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Hot Air Balloon.png|''Donkey Kong Country 2: Diddy's Kong Quest'' | Hot Air Balloon.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest'' | ||
Red-Hot Ride DKC2.png| | Red-Hot Ride DKC2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest'' | ||
Hot Air Balloon DKL2 sprite.png|''Donkey Kong Land 2'' | Hot Air Balloon DKL2 sprite.png|Sprite from ''Donkey Kong Land 2'' | ||
Redhot Ride DKL2.png| | Redhot Ride DKL2.png|Screenshot from ''Donkey Kong Land 2'' | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ruby|熱気球|ねつききゅう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet | |Jap={{ruby|熱気球|ねつききゅう}}<ref>{{cite|language=ja|date=1995|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|page=20|publisher=Nintendo|author=Nintendo}}</ref> | ||
|JapR=Netsukikyū | |JapR=Netsukikyū | ||
|JapM=Hot Air Balloon | |JapM=Hot Air Balloon | ||
|Ita=Pallone di aria calda<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual</ref><ref>''[[Donkey Kong Land 2]]'' Italian manual | |Ita=Pallone di aria calda<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual</ref><ref>{{cite|title=''[[Donkey Kong Land 2]]'' Italian manual|page=15}}</ref> | ||
|ItaM=Hot air balloon (meant as "balloon full of hot air") | |Ita2=Mongolfiera<ref>{{cite|title=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' European manual|page=113|language=it|publisher=Nintendo of Europe|author=Nintendo|date=2004}}</ref> | ||
|ItaM=Hot air balloon (meant as "balloon full of hot air") | |||
|Ita2M=Hot-air balloon (like an actual {{wp|Hot air balloon|balloon-aircraft}}) | |||
}} | }} | ||
Revision as of 21:04, July 4, 2024
- This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon | |
---|---|
Artwork of a Hot Air Balloon for Donkey Kong Country 2: Diddy's Kong Quest | |
First appearance | Donkey Kong Country 2: Diddy's Kong Quest (1995) |
Latest appearance | Donkey Kong Country 2 (Game Boy Advance) (2004) |
Hot Air Balloons[1] (also parsed as Hot-Air Balloons)[2] appear in the Super Mario franchise as large balloons that player characters use to travel across hazardous areas, namely wide pits of lava.
History
Donkey Kong Country 2: Diddy's Kong Quest
Hot Air Balloons in Donkey Kong Country 2: Diddy's Kong Quest are encountered in Red-Hot Ride only, where using them is required to make it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.
Donkey Kong Land 2
Hot Air Balloons in Donkey Kong Land 2 are functionally identical as before, but they are slightly wider, and appear in two volcanic-themed levels, Redhot Ride and Fiery Furnace. Neither levels have thermal columns, so it is not possible to suspend a Hot Air Balloon back in midair.
Profiles
Donkey Kong Land 2
- Nintendo 3DS Virtual Console manual description:
- English:
Jump on these to cross perilous gaps. Press to move left or right. The balloons will gradually start to descend after you jump on them.[page number needed]
- English:
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Netsukikyū |
Hot Air Balloon | |
Italian | Pallone di aria calda[4][5] | Hot air balloon (meant as "balloon full of hot air") | |
Mongolfiera[6] | Hot-air balloon (like an actual balloon-aircraft) |
References
- ^ Nintendo (1995). Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 16.
- ^ Nintendo (2004). Donkey Kong Country 2 GBA instruction booklet. Nintendo of America (American English). Page 15.
- ^ Nintendo (1995). Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 20.
- ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
- ^ Donkey Kong Land 2 Italian manual. Page 15.
- ^ Nintendo (2004). Donkey Kong Country 2 European manual. Nintendo of Europe (Italian). Page 113.