Gather 'Round: Difference between revisions
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(Created page with "{{more images|On-field effect}} {{see also|Whoopsgottago}} '''Gather 'Round''' is a Spark Power ability in ''Mario + Rabbids Sparks of Hope'', used in battle by the Spark Glitter. When used by a Hero, it pulls enemies within range towards them. Its cooldown lasts for three turns. Initially, the range of this ability is 11 meters but increases by every two meters, when Glitter's LVLs increase, to a maximum of 19. The M...") |
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{{see also|Whoopsgottago}} | {{see also|Whoopsgottago}} | ||
'''Gather 'Round''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Glitter]]. When used by a Hero, | [[File:Gather 'Round.png|thumb|right|Several [[Bob-omb]]s and a [[Magikoopa]] being attracted by Gather 'Round.]] | ||
'''Gather 'Round''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Glitter]]. When used by a Hero, a music box rendition of the game's cinematic trailer theme plays (despite Glitter being based on a disco ball) while enemies are pulled within their range. Its cooldown lasts for three turns. Initially, the range of this ability is 11 meters but increases by every two meters, when Glitter's LVLs increase, to a maximum of 19. | |||
The [[Magnafowl]] and [[Giant Magnafowl]] enemies use a similar move to Gather 'Round, called '''Attract'''. | The [[Magnafowl]] and [[Giant Magnafowl]] enemies use a similar move to Gather 'Round, called '''Attract'''. | ||
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==Statistics== | ==Statistics== | ||
Line 18: | Line 19: | ||
|- | |- | ||
!2 | !2 | ||
|''Enemies within range are | |''Enemies within range are pulled towards the Hero's position.'' (Range: 13m) | ||
| + | | +2m (11m ► 13m) | ||
|- | |- | ||
!3 | !3 | ||
|''Enemies within range are | |''Enemies within range are pulled towards the Hero's position.'' (Range: 15m) | ||
| + | | +2m (13m ► 15m) | ||
|- | |- | ||
!4 | !4 | ||
|''Enemies within range are | |''Enemies within range are pulled towards the Hero's position.'' (Range: 17m) | ||
| + | | +2m (15m ► 17m) | ||
|- | |- | ||
!5 | !5 | ||
|''Enemies within range are | |''Enemies within range are pulled towards the Hero's position.'' (Range: 19m) | ||
| + | | +2m (17m ► 19m) | ||
|} | |} | ||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=ディスコタイム | ||
|JapR= | |JapR=Disuko Taimu | ||
|JapM= | |JapM=Disco Time | ||
}} | |Ita=Tutti qua | ||
|ItaM=All here | |||
}} | |||
{{M+RSOH}} | {{M+RSOH}} | ||
[[Category:Spark abilities]] | [[Category:Spark abilities]] |
Latest revision as of 08:23, June 30, 2024
- See also: Whoopsgottago
Gather 'Round is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Glitter. When used by a Hero, a music box rendition of the game's cinematic trailer theme plays (despite Glitter being based on a disco ball) while enemies are pulled within their range. Its cooldown lasts for three turns. Initially, the range of this ability is 11 meters but increases by every two meters, when Glitter's LVLs increase, to a maximum of 19.
The Magnafowl and Giant Magnafowl enemies use a similar move to Gather 'Round, called Attract.
Statistics[edit]
Gather 'Round Range: 11/13/15/17/19m - Cooldown: 3 turns | ||
---|---|---|
Spark LVL | Description | +LVL upgrade bonus |
1 | Enemies within range are pulled towards the Hero's position. (Range: 11m) | — |
2 | Enemies within range are pulled towards the Hero's position. (Range: 13m) | +2m (11m ► 13m) |
3 | Enemies within range are pulled towards the Hero's position. (Range: 15m) | +2m (13m ► 15m) |
4 | Enemies within range are pulled towards the Hero's position. (Range: 17m) | +2m (15m ► 17m) |
5 | Enemies within range are pulled towards the Hero's position. (Range: 19m) | +2m (17m ► 19m) |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ディスコタイム[?] Disuko Taimu |
Disco Time | |
Italian | Tutti qua[?] | All here |