Golf (Game Boy): Difference between revisions

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==Gameplay==
==Gameplay==
Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the {{button|GB|A}} button. Additionally, by hitting the {{button|GB|L}} button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far.
Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the {{button|GB|A}} button. Unlike the original, the player can hit the ball in any angle regardless of view. Additionally, by hitting the {{button|GB|L}} button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far.


In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for the top three. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.
In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for the top three. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.

Revision as of 16:07, October 24, 2023

Golf
Golf (Game Boy) cover
Box art for the US release
For alternate box art, see the game's gallery.
Developer Nintendo R&D2
Publisher Nintendo
Platform(s) Game Boy, Virtual Console (Nintendo 3DS)
Release date Game Boy:
Template:ReleaseVirtual Console (3DS):
Template:Release[?]
Genre Sports
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
Mode(s) 1–2 players
Input
Game Boy:
Nintendo 3DS:

Golf is a Game Boy game released near the beginning of the system's lifespan in 1989. It is an expansion of the Nintendo Entertainment System game of the same name, inserting aspects from the Japan-only sequels Golf: Japan Course and Golf: US Course. As with the previous games, the player character is Mario or a lookalike, with player one having light skin and a dark cap, while player two has dark skin and a light cap. Mario is absent from the Japanese cover art, which instead features a group of generic characters; in the Western cover art, however, Mario appears reenacting Template:Media link for the original Golf. On the Game Boy Color and Game Boy Advance, backgrounds and heads-up-display graphics are colored green, while character and object sprites are colored a reddish orange.

Gameplay

Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the A Button button. Unlike the original, the player can hit the ball in any angle regardless of view. Additionally, by hitting the L button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far.

In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for the top three. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.

Description from the Nintendo eShop

Bogey, par, birdie, or Eagle.
The score is up to you.
Golf is 18 holes of realistic links action. Each hole has tricky hazards, so strategy is a must.
Read the wind direction, check the distance, select a club, adjust your swing and keep your eye on the ball. Now drive it home.
From twisting fairways and hungry sand traps to big water hazards and deceptive greens, Golf is packed with challenges.

This version of the game does not have multiplayer functionality.

Holes

Japan Course

Outward nine

Hole 1
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 391y
Par 4
Hole 2
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 468y
Par 4
Hole 3
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 162y
Par 3
Hole 4
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 479y
Par 5
Hole 5
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 380y
Par 4
Hole 6
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 226y
Par 3
Hole 7
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 274y
Par 4
Hole 8
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 335y
Par 4
Hole 9
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 495y
Par 5

Inward nine

Hole 10
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 342y
Par 4
Hole 11
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 142y
Par 3
Hole 12
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 393y
Par 4
Hole 13
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 545y
Par 5
Hole 14
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 443y
Par 4
Hole 15
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 258y
Par 4
Hole 16
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 429y
Par 4
Hole 17
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 484y
Par 5
Hole 18
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 207y
Par 3

U.S.A. Course

Outward nine

Hole 1
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 384y
Par 4
Hole 2
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 194y
Par 3
Hole 3
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 481y
Par 5
Hole 4
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 352y
Par 4
Hole 5
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 408y
Par 4
Hole 6
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 556y
Par 5
Hole 7
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 354y
Par 4
Hole 8
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 398y
Par 4
Hole 9
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 186y
Par 3

Inward nine

Hole 10
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 331y
Par 4
Hole 11
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 498y
Par 5
Hole 12
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 454y
Par 4
Hole 13
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 147y
Par 3
Hole 14
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 451y
Par 4
Hole 15
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 394y
Par 4
Hole 16
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 232y
Par 3
Hole 17
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 500y
Par 5
Hole 18
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 429y
Par 4

Gallery

For this subject's image gallery, see Gallery:Golf (Game Boy).

Names in other languages

Language Name Meaning Notes
Japanese ゴルフ[?]
Gorufu
Golf