Pulser: Difference between revisions
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Pulser is a cream-colored, quadrupedal Spark with a floating outline of a cream-colored heart behind itself. The heart is meant to symbolize Pulser's healing and reviving abilities. | Pulser is a cream-colored, quadrupedal Spark with a floating outline of a cream-colored heart behind itself. The heart is meant to symbolize Pulser's healing and reviving abilities. | ||
==Statistics== | |||
===[[List of Mario + Rabbids Sparks of Hope Spark statistics|Spark statistics]]=== | |||
{{:List of Mario + Rabbids Sparks of Hope Spark statistics|transcludesection=Pulser}} | |||
==Gallery== | ==Gallery== |
Revision as of 17:21, February 20, 2023
- Not to be confused with Pulsar.
Pulser | |
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![]() Pulser in Mario + Rabbids Sparks of Hope | |
Species | Spark |
First appearance | Mario + Rabbids Sparks of Hope (2022) |
- “I’m stuck here for now, but if you win this battle, I’m at your service!”
- —Pulser, Mario + Rabbids Sparks of Hope
Pulser is a Spark that appears in Mario + Rabbids Sparks of Hope. Pulser is first seen in the second Darkmess Tentacle battle in Terra Flora, named Spout Forth. After the battle, Pulser joins the Heroes.
Pulser's ability is Revive, which revives defeated Heroes within range. The amount of HP restored from the revive can be upgraded by feeding Star Bits to Pulser. Its passive ability, Healing Amplifier, increases how much HP is received from healing sources. The passive ability can also be upgraded.
Pulser is a cream-colored, quadrupedal Spark with a floating outline of a cream-colored heart behind itself. The heart is meant to symbolize Pulser's healing and reviving abilities.
Statistics
Spark statistics
![]() | ||||||
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Power | ||||||
LVL | ![]() Radius: 11m - Cooldown: 4 turns |
+LVL upgrade bonus | ||||
1 | Allies within range are Revived with 30% of their max HP. | — | ||||
2 | Allies within range are Revived with 40% of their max HP. | Revive +10% HP | ||||
3 | Allies within range are Revived with 50% of their max HP. | Revive +10% HP | ||||
4 | Allies within range are Revived with 60% of their max HP. | Revive +10% HP | ||||
5 | Allies within range are Revived with 70% of their max HP. | Revive +10% HP | ||||
Bonus | ||||||
LVL | Healing Amplifier | +LVL upgrade bonus | ||||
1 | Increases any Healing received by 10%. | — | ||||
2 | Increases any Healing received by 15%. | +5% Healing Restored (110% ► 115%) | ||||
3 | Increases any Healing received by 20%. | +5% Healing Restored (115% ► 120%) | ||||
4 | Increases any Healing received by 25%. | +5% Healing Restored (120% ► 125%) | ||||
5 | Increases any Healing received by 30%. | +5% Healing Restored (125% ► 130%) | ||||
Location | ||||||
![]() |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Reanimond[?] | ? | |
Italian | Vivistello[?] | From "vivente" (living) and masculine form of "stella" (star) | |
Spanish | Estelázaro[?] | ? |