Porcupo: Difference between revisions
LinkTheLefty (talk | contribs) |
(Merging porcupine, as all evidence suggests they are the same to a MUCH higher degree than most of my merges, to the point it seems like common sense IMO. If anyone disagrees, feel free to bring it up.) |
||
Line 1: | Line 1: | ||
{{species-infobox | {{species-infobox | ||
|image=[[File:PorcupoArt.jpg]]<br>Artwork of Porcupo | |image=[[File:PorcupoArt.jpg]]<br>Artwork of Porcupo | ||
|derived_species=[[Harry Hedgehog]] | |derived_species=[[Harry Hedgehog]] | ||
|first_appearance=''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'') | |first_appearance=''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]])<br>(''[[Yume Kōjō: Doki Doki Panic]]'') | ||
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | |latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) | ||
}} | }} | ||
'''Porcupo''' are | '''Porcupo''' are small, spiked creatures occasionally found in the [[Mario (franchise)|''Mario'' franchise]]. They are said to be a type of {{wp|porcupine}}, but actually resemble more of a {{wp|hedgehog}}. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
[[File:Porcupo.gif| | [[File:Porcupo.gif|frame|left]] | ||
In their first appearance in ''[[Super Mario Bros. 2]]'', they pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. | In their first appearance in ''[[Super Mario Bros. 2]]'', they pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a three-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette. | ||
Porcupos reappear in the ''Super Mario Bros. 2'' port included in ''[[Super Mario All-Stars]]''. They behave exactly the same as in the original, but are purple in color. | [[File:Porcupo SMB2 All-Stars.png|frame]] | ||
Porcupos reappear in the ''Super Mario Bros. 2'' port included in ''[[Super Mario All-Stars]]''. They behave exactly the same as in the original, but are purple in color. Likely due to the increase in detail, they now have a two-frame walk animation with separate sprites. | |||
====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
[[File:Porcupo.png| | [[File:Porcupo.png|frame|left]] | ||
Porcupos are also in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', but only in the [[World-e]] level, [[Ground Work]]. | Porcupos are also in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', but only in the [[World-e]] level, [[Ground Work]]. | ||
{{br}} | {{br}} | ||
===''The Super Mario Bros. Super Show!''=== | ===''The Super Mario Bros. Super Show!''=== | ||
[[File:Porcupo.jpg|thumb| | [[File:Porcupo.jpg|thumb|125px|A Porcupo from ''The Super Mario Bros. Super Show!'']] | ||
A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invaded Koopfinger's hideout though, the Porcupo simply hopped off Koopfinger's lap and ran away instead of trying to fight. | A single Porcupo appears in ''[[The Super Mario Bros. Super Show!]]'' episode "[[On Her Majesty's Sewer Service]]" as the pet of [[Bowser|Koopfinger]]. When [[Mario]] and [[Luigi]] invaded Koopfinger's hideout though, the Porcupo simply hopped off Koopfinger's lap and ran away instead of trying to fight. | ||
{{br}} | |||
===''Mario Kart 64''=== | |||
[[File:Porcupine Sprite.png|left|frame]] | |||
In ''[[Mario Kart 64]]'', Porcupos are simply known as '''porcupines'''<ref>''Mario Kart 64'' English instruction booklet, page 32.</ref> in the English manual and alternatively called '''Spinys'''<ref>(February 24, 1998) [https://web.archive.org/web/19980224193815/http://www.nintendo.com/n64/mario_kart64/yoshi.html Nintendo: Mario Kart 64: Yoshi Valley] (Internet Archive - Wayback Machine). Retrieved August 4, 2018.</ref> on the official website. They appear in [[Yoshi Valley]], sidling back and forth in the middle of the road in certain paths. If a racer hits a porcupine, their [[kart]] will spin out. In the ''[[Mario Kart 8]]'' rendition of the course, the porcupines have been replaced with [[Goomba]]s. | |||
{{br|left}} | |||
==Gallery== | ==Gallery== | ||
Line 31: | Line 34: | ||
Porcupones.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''Super Mario Bros. 2'' | Porcupones.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''Super Mario Bros. 2'' | ||
DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' (help guide) | DokiPorcupo.png|''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' (help guide) | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ハリマンネン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 33.</ref> | |Jap=ハリマンネン<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 33.</ref><ref>[https://m1.nintendo.net/docvc/NUS/JPN/NKTJ/NKTJ_J.pdf ''Mario Kart 64'' Japanese instruction booklet], page 32.</ref> | ||
|JapR=Harimannen | |JapR=Harimannen | ||
|JapM=「針」 ''Hari'' means "needle" and 「万年」 ''mannen'' means "ten thousand years". | |JapM=「針」 ''Hari'' means "needle" and 「万年」 ''mannen'' means "ten thousand years". | ||
Line 55: | Line 57: | ||
{{SMB2}} | {{SMB2}} | ||
{{TSMBSS (animation)}} | {{TSMBSS (animation)}} | ||
{{MK64}} | |||
{{SMB3}} | {{SMB3}} | ||
[[Category:Hedgehogs]] | |||
[[Category:Rodents]] | [[Category:Rodents]] | ||
[[Category:Mario Kart 64 Species]] | |||
[[Category:Super Mario Advance Enemies]] | [[Category:Super Mario Advance Enemies]] | ||
[[Category:Super Mario Advance 4: Super Mario Bros. 3 Enemies]] | [[Category:Super Mario Advance 4: Super Mario Bros. 3 Enemies]] |
Revision as of 13:47, September 24, 2020
Template:Species-infobox Porcupo are small, spiked creatures occasionally found in the Mario franchise. They are said to be a type of porcupine, but actually resemble more of a hedgehog.
History
Super Mario series
Super Mario Bros. 2
In their first appearance in Super Mario Bros. 2, they pace back and forth and are usually in groups of two or more. They cannot be jumped on or picked up, so players must throw other enemies or objects at Porcupos to defeat them. Unlike other enemies, Porcupos have a three-frame walking animation, made by moving the front two 8x8 pixel tiles around, thus also using only half as many actual graphics as most other enemies. Their artwork shows them with white faces and red noses, though in game, they have tan faces and gray noses instead, despite how the artwork's colors would be mapped accurately to the game's red palette.
Porcupos reappear in the Super Mario Bros. 2 port included in Super Mario All-Stars. They behave exactly the same as in the original, but are purple in color. Likely due to the increase in detail, they now have a two-frame walk animation with separate sprites.
Super Mario Advance 4: Super Mario Bros. 3
Porcupos are also in Super Mario Advance 4: Super Mario Bros. 3, but only in the World-e level, Ground Work.
The Super Mario Bros. Super Show!
A single Porcupo appears in The Super Mario Bros. Super Show! episode "On Her Majesty's Sewer Service" as the pet of Koopfinger. When Mario and Luigi invaded Koopfinger's hideout though, the Porcupo simply hopped off Koopfinger's lap and ran away instead of trying to fight.
Mario Kart 64
In Mario Kart 64, Porcupos are simply known as porcupines[1] in the English manual and alternatively called Spinys[2] on the official website. They appear in Yoshi Valley, sidling back and forth in the middle of the road in certain paths. If a racer hits a porcupine, their kart will spin out. In the Mario Kart 8 rendition of the course, the porcupines have been replaced with Goombas.
Gallery
Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハリマンネン[3][4] Harimannen |
「針」 Hari means "needle" and 「万年」 mannen means "ten thousand years". | |
Chinese | 刺毛[5] Cìmáo |
Spike furred | |
German | Igel[?] | Hedgehog | |
Italian | Porcupì[?] | From porsospino (porcupine) | |
Korean | 고슴이[?] Gosmy |
From "Hedgehog". |
References
- ^ Mario Kart 64 English instruction booklet, page 32.
- ^ (February 24, 1998) Nintendo: Mario Kart 64: Yoshi Valley (Internet Archive - Wayback Machine). Retrieved August 4, 2018.
- ^ Yume Kōjō: Doki Doki Panic instruction booklet, page 33.
- ^ Mario Kart 64 Japanese instruction booklet, page 32.
- ^ From the ending scenes of Super Mario Advance as localized by iQue. Reference: 无敌阿尔宙斯 (August 28, 2013). 神游 超级马力欧2敌人官译 (Official names for iQue Super Mario 2 enemies). Baidu Tieba. Retrieved February 2, 2017.