Control Coin: Difference between revisions

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(Control Coins don't have a limit in SMW. +Glitch information +Media)
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'''Control Coins'''<ref>''Mario Mania'' Nintendo Player's Guide. Page 68.</ref> (also called '''Coin Snakes''' or '''Directional Coins'''{{ref needed}}) are types of moving [[Coin]]s in ''[[Super Mario World]]'' and ''[[Super Mario World: Super Mario Advance 2]]''. They are usually released from certain [[? Block]]s, and they move in the direction the player presses on the D-Pad (directional buttons) on the controller or [[Game Boy Advance]]. They are found in stages such as [[Donut Ghost House]], [[Donut Secret 2]], [[Valley Ghost House]] and [[Star World 5]]. Control Coins also appear in the [[World-e]] levels [[Doors o' Plenty]] and [[Vexing Doors]] from ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', where they serve the same purpose.
'''Control Coins'''<ref>''Mario Mania'' Nintendo Player's Guide. Page 68.</ref> (also called '''Coin Snakes''' or '''Directional Coins'''{{ref needed}}) are types of moving [[Coin]]s in ''[[Super Mario World]]'' and ''[[Super Mario World: Super Mario Advance 2]]''. They are usually released from certain [[? Block]]s, and they move in the direction the player presses on the D-Pad (directional buttons) on the controller or [[Game Boy Advance]]. They are found in stages such as [[Donut Ghost House]], [[Donut Secret 2]], [[Valley Ghost House]] and [[Star World 5]]. Control Coins also appear in the [[World-e]] levels [[Doors o' Plenty]] and [[Vexing Doors]] from ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', where they serve the same purpose.


If [[Mario]] or [[Luigi]] hits a [[P-Switch]], the coins will become solid blocks, similar to [[Snake Block]]s, which Mario or Luigi can ride while still controlling the blocks. However, if the Control Coin touches a wall or obstacle, it will stop moving and can no longer be controlled. The chain will also stop if [[Yoshi]] eats the leading coin. Control Coins also have a finite number of coins, after which it will stop.
If [[Mario]] or [[Luigi]] hits a [[P-Switch]], the coins will become solid blocks, similar to [[Snake Block]]s, which Mario or Luigi can ride while still controlling the blocks. However, if the Control Coin touches a wall or obstacle, it will stop moving and can no longer be controlled. The chain will also stop if [[Yoshi]] eats the leading coin. A musical glitch can occur with Yoshi with which the overlapping music only stops until the player runs out of [[time]], loses a life, warps to a different location in the level via [[door]]s, [[pipe]]s, or other methods, or completes the level. Control Coins also have a finite number of coins, after which it will stop, but not in ''Super Mario World''.
 
==Media==
{{media table
|type1=audio
|name1=SMW Switch BGM
|pipe1=Control Coin BGM
}}


==References==
==References==

Revision as of 19:28, June 6, 2017

Control Coin

Control Coins[1] (also called Coin Snakes or Directional Coins[citation needed]) are types of moving Coins in Super Mario World and Super Mario World: Super Mario Advance 2. They are usually released from certain ? Blocks, and they move in the direction the player presses on the D-Pad (directional buttons) on the controller or Game Boy Advance. They are found in stages such as Donut Ghost House, Donut Secret 2, Valley Ghost House and Star World 5. Control Coins also appear in the World-e levels Doors o' Plenty and Vexing Doors from Super Mario Advance 4: Super Mario Bros. 3, where they serve the same purpose.

If Mario or Luigi hits a P-Switch, the coins will become solid blocks, similar to Snake Blocks, which Mario or Luigi can ride while still controlling the blocks. However, if the Control Coin touches a wall or obstacle, it will stop moving and can no longer be controlled. The chain will also stop if Yoshi eats the leading coin. A musical glitch can occur with Yoshi with which the overlapping music only stops until the player runs out of time, loses a life, warps to a different location in the level via doors, pipes, or other methods, or completes the level. Control Coins also have a finite number of coins, after which it will stop, but not in Super Mario World.

Media

Help:MediaHaving trouble playing?

References

  1. ^ Mario Mania Nintendo Player's Guide. Page 68.

Names in other languages

Language Name Meaning Notes
Japanese コントロールコイン[?]
Kontorōru Koin
Control Coin