World 2-Rainbow: Difference between revisions
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To access this level, the timer must end with the two digits "22" (that is, "x22", where "x" can be any number) when the player reaches the [[Goal Pole]] of any World 2 level. Once the level is completed, it can be accessed again by satisfying the above condition once more. | To access this level, the timer must end with the two digits "22" (that is, "x22", where "x" can be any number) when the player reaches the [[Goal Pole]] of any World 2 level. Once the level is completed, it can be accessed again by satisfying the above condition once more. | ||
The level begins with [[Mario]] on the desert floor with several platforms and a green [[Warp Pipe]] which takes Mario to the sky. Upon landing in the course, the screen scrolls automatically. [[Coin]]s begin to fall in straight vertical lines. After that, there will be heightened platforms which the player should use to get the [[100 Gold Coin]] which falls with more coins from above. A [[Red Ring]] then appears. Going through it will make | The level begins with [[Mario]] on the desert floor with several platforms and a green [[Warp Pipe]] which takes Mario to the sky. Upon landing in the course, the screen scrolls automatically. [[Coin]]s begin to fall in straight vertical lines. After that, there will be heightened platforms which the player should use to get the [[100 Gold Coin]] which falls with more coins from above. A [[Red Ring]] then appears. Going through it will make eight [[Red Coin]]s parachute from the sky. Collecting all eight will put a [[Gold Flower]] in the player's inventory. Finally, the last coins fall where Mario jumps off and return to the World Map. | ||
{{BoxTop}} | {{BoxTop}} | ||
{{NSMB2 Levels}} | {{NSMB2 Levels}} | ||
{{NSMB2}} | {{NSMB2}} | ||
[[Category:New Super Mario Bros. 2 Levels]] | [[Category:New Super Mario Bros. 2 Levels]] |
Revision as of 08:16, October 1, 2012
Template:MoreImagesTemplate:Levelbox To access this level, the timer must end with the two digits "22" (that is, "x22", where "x" can be any number) when the player reaches the Goal Pole of any World 2 level. Once the level is completed, it can be accessed again by satisfying the above condition once more.
The level begins with Mario on the desert floor with several platforms and a green Warp Pipe which takes Mario to the sky. Upon landing in the course, the screen scrolls automatically. Coins begin to fall in straight vertical lines. After that, there will be heightened platforms which the player should use to get the 100 Gold Coin which falls with more coins from above. A Red Ring then appears. Going through it will make eight Red Coins parachute from the sky. Collecting all eight will put a Gold Flower in the player's inventory. Finally, the last coins fall where Mario jumps off and return to the World Map. Template:BoxTop Template:NSMB2 Levels