Spin Strike

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Revision as of 17:01, November 11, 2024 by Salmancer (talk | contribs) (Notebook notes)
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Image depicting Mario doing a Spin Strike in Super Mario Run, from the Notebook
Mario doing a Spin Strike off a Dry Bones.

The Spin Strike is an enhanced version of a stomp that appears in Super Mario Run. It is performed by tapping the screen while near and above an enemy. The playable character stomps on that enemy without having to land on them, then jumps while spinning. If this jump reaches the maximum height, then the user ends that jump with a split. If not, then the spin continues as the user descends but ends quickly.

In short, it extends the reach of a normal stomp. Note that this is being done without moving the player over the stomped enemy, meaning the Spin Strike can make the player miss items like coins placed directly above that enemy when performed early. The Spin Strike cannot be used on objects, on enemies that cannot be stomped, or on Boom Boom. Despite the name, the Spin Strike has no relation to the Midair Spin. Characters who cannot Midair Spin can still use the Spin Strike. Luigi's scuttle and Peach's Floaty Jump override the split animation.

Spin Strikes are stylish moves, and thus produce blue stars that contribute to starting a Coin Rush.

The Spin Strike has one use case aside from being a stylish move. Koopa Shells and Buzzy Shells are easier to stomp on multiple times in succession using this move. It can also generate blue stars even off resting shells, which otherwise cannot be interacted with in the same way active enemies can.

Profiles

  • Super Mario Run Tips and Tricks: Tap the screen while in the air and near an enemy to spin and take it out!