Mini-Game Island

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This article is about the mode in Mario Party. For the mode in Mario Party: The Top 100, see Mario Party: The Top 100 § Minigame Island.
Mini-Game Island from Mario Party
Screenshot from Mario Party

Mini-Game Island is a location in Mario Party. It is an island located on the outskirts of Mushroom Village, from which it can be reached using a raft. The goal of the island is to clear all 50 minigames, although the character can reach the end by taking shortcuts. Each minigame has a quota the player must reach; the player starts out with four lives and loses a life every time they fail a minigame. (If they lose a minigame and lose their last life, they receive a Game Over.) Coins are won after each minigame is complete. Collecting 100 coins or completing a minigame for the first time grants the character an extra life unless they have 100 lives. At World 9, Fwoosh can take the character to start if they want.

Spaces[edit]

  • Mini-Game Space – When the player enters this space, they get to play a minigame. Blue spaces are un-cleared spaces, and yellow spaces are cleared spaces.
  • Koopa Troopa Space – When the player enters this space, they get to talk to the Koopa Troopa and save. Most worlds end with a Koopa Troopa Space.
  • Entrance Space – When the player enters this space, they get to go to another area.
  • Pink Space – This space cannot be entered and is merely used to move across.

Levels[edit]

Level Minigame Type How to clear
World 1
1-1 Coin Block Blitz 4-Player The player must collect 10 Coins.
1-2 Coin Block Bash 1 vs. 3 The player must collect 10 Coins.
1-3 Coin Shower Flower 1 vs. 3 The player must collect 20 Coins.
1-4 Paddle Battle 1 vs. 3 The player must collect 15 Coins.
World 2
2-1 Memory Match Single player The player must match all the pairs.
2-2 Ground Pound Single player The player must hip-drop all the pegs.
2-3 Limbo Dance Single player The player must reach the end.
2-4 Musical Mushroom 4-Player The player must collect the chest.
2-5 Piranha's Pursuit 1 vs. 3 The player must reach the end.
World 3
3-1 Crazy Cutter 4-Player The player must score 80 points.
3-2 Buried Treasure 4-Player The player must find the treasure.
3-3 Desert Dash 2 vs. 2. The player must win the race.
3-4 Tug o' War 1 vs. 3 The player must pull the team players off the cliff.
3-5 Teetering Towers Single player The player must reach the end.
World 4
4-1 Bobsled Run 2 vs. 2 The player must win the race.
4-2 Skateboard Scamper 4-Player The player must win the race.
4-3 Handcar Havoc 2 vs. 2 The player must win the race.
4-4 Ghost Guess Single player The player must hit the correct Boo.
World 5
5-1 Cast Aways 4-Player The player must collect 30 Coins.
5-2 Shy Guy Says 4-Player The player must be the last player standing.
5-3 Bumper Balls 4-Player The player must be the last player standing.
5-4 Treasure Divers 4-Player The player must collect 10 Coins.
5-5 Bombs Away 4-Player The player must survive until the timer runs out.
5-6 Deep Sea Divers 2 vs. 2 The player must collect 15 Coins.
5-7 Mushroom Mix-Up 4-Player The player must be the last player standing.
5-8 Tightrope Treachery 1 vs. 3 The player must reach the end.
World 6
6-1 Box Mountain Mayhem 4-Player The player must collect 15 Coins.
6-2 Pedal Power Single player The player must beat the Boo.
6-3 Tipsy Tourney 4-Player The player must be the first to complete the picture.
6-4 Hot Bob-omb 4-Player The player must not be the one with the bomb at the end of the game.
6-5 Bombsketball 2 vs. 2 The player's team must be the first team to score.
6-6 Hot Rope Jump 4-Player The player must jump 40 times.
World 7
7-1 Slot Machine Single player The player must get three of the same mark.
7-2 Crane Game 1 vs. 3 The player must grab one character and drop them in the pipe.
7-3 Pipe Maze 1 vs. 3 The player must get the chest.
7-4 Bowl Over 1 vs. 3 The player must knock down the three character pins.
7-5 Whack-a-Plant Single player The player must collect 25 Coins.
7-6 Mario Bandstand 4-Player The player must clear without making any mistakes.
World 8
8-1 Running of the Bulb 4-Player The player must put the bulb in the socket.
8-2 Grab Bag 4-Player The player must collect 15 Coins.
8-3 Key-pa-Way 4-Player The four players must open the door.
8-4 Balloon Burst 4-Player The player must burst their own balloon first.
8-5 Face Lift 4-Player The player must score 90 points.
8-6 Bash 'n' Cash 1 vs. 3 The player must have at least one Coin left.
World 9
9-1 Hammer Drop 4-Player The player must collect 10 Coins.
9-2 Slot Car Derby 1 4-Player The player must win the race.
9-3 Shell Game Single player The player must find the Koopa Troopa with the chest.
9-4 Knock Block Tower Single player The player must get the chest.
9-5 Platform Peril 4-Player The player must cross the finish line first.
GOAL Slot Car Derby 2 4-Player The player must win the race.

After clearing all of the minigames in World 9 and beating Toad at the Goal, the character receives Bumper Ball Maze 1 from Koopa Troopa, and if all the minigames are cleared, Toad will give Bumper Ball Maze 2 to the player as well. Finally, if the player beats the current record on both of those mazes, they will unlock Bumper Ball Maze 3.

Paths[edit]

There are many different paths the player can take to get through Mini-Game Island to the end, as follows.

1st world 2nd world 3rd world 4th world 5th world 6th world 7th world 8th world 9th world Does Bumper Ball Maze 2 get unlocked?
1 2 3 4 5 6 7 8 9 Yes
1 2 5 3 4 6 7 8 9 Yes
1 2 3 4 5 9 No
1 2 5 3 4 9 No
1 2 3 4 6 7 8 9 No
1 2 5 6 7 8 9 No
1 2 3 4 9 No
1 2 5 9 No

Media[edit]

Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese ミニゲームアイランド[?]
Minigēmu Airando
Minigame Island
French Île des mini-jeux[?] Island of Mini-games
German Minispiel-Insel[?] Minigame Island
Italian Isola dei Mini-Games[1] Minigames Island

Trivia[edit]

  • The exterior map's music adds accompaniment when Worlds 1 and 2 are each completed. The World 4 Cave and the World 6-8 Castle have their own songs, but World 8 (the third floor) has extra accompaniment that does not add to Worlds 6 and 7 (the first and second floors, respectively). After World 9 is accessed after World 8 is completed, the exterior map's music changes drastically.

References[edit]

  1. ^ 1999. Mario Party instruction booklet (JPG). Nintendo of Europe (Italian). Page 127, 134.