Superball Flower

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 07:46, August 28, 2024 by PorpleBot (talk | contribs) (Text replacement - "\| *((Jap|Ara|Arm|Bos|Bul|Cat|Chi|ChiS|ChiT|Cro|Cze|Dan|Dut|Est|Fin|Fre|FreA|FreE|Geo|Ger|Gre|Heb|Hin|Hun|Ice|Ind|Ita|Kor|Lat|Lit|Mac|Mal|Nor|Pol|Por|PorA|PorE|Rom|Rus|Ser|SerCro|Svk|Svn|Spa|SpaA|SpaE|Swe|Tha|Tur|Ukr|Vie)\d*) *= *([^\n]+) *<small>\(([^\n\(\)]+)\)<\/small>\n" to "|$1=$3 |$1N=$4 ")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Superball Flower
Superball Flower
First appearance Super Mario Land (1989)
Latest appearance Super Mario Maker 2 (2019)
Effect Turns Mario into Superball Mario.

Superball Flowers, originally called flowers[1] or super flower,[2] are items in Super Mario Land and reappear in Super Mario Maker 2. These power-up flowers turn Mario into his Superball form, giving him the ability to shoot Superballs.

History[edit]

Super Mario Land[edit]

Flowers are items in Super Mario Land. Although black-and-white in game due to graphical limitations of the Game Boy, they are depicted as being black and blue in the Game Boy Player's Guide. Flowers are very similar to Fire Flowers in appearance and in abilities granted, and can only be found in blocks if Mario is Super Mario or won in the bonus game. Superballs are Super Mario Land's equivalent to fireballs; only one can be fired at a time, though, and they bounce diagonally at 90° angles. Superballs will collect any coins they make contact with. While one Superball can typically defeat any non-boss enemy, many enemies require multiple Superballs to defeat. Superball Mario looks identical to Super Mario.

Super Mario Maker 2[edit]

Superball Flowers reappear under their current name in Super Mario Maker 2. They are only available in the Super Mario Bros. game style as an alternate form of the Fire Flower, and retain their properties from Super Mario Land; Superballs can additionally light Bob-ombs, collect Keys and Pink Coins, and activate P Switches and POW Blocks. The character who picks them up takes on monochromatic shades of green, and the background music will also change to Birabuto Kingdom's ground theme for that character. Superball Flowers are unlocked for use with Course Maker in the Story Mode by finding a ? Block that is initially covered by Hard Blocks; after Mario is given the job Spiny Shell Smashers by Purple Toad and clears it, the blocks will be removed, allowing Mario access.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese フラワー[3] (Super Mario Land)
Furawā
Flower
スーパーボールフラワー (Super Mario Maker 2)[?]
Sūpā Bōru Furawā
Super Ball Flower
Chinese 弹力球之花[?]
Tánlìqiú zhī Huā
Flower of Elastic ball
Dutch Vuurbloem[4] Fireflower Super Mario Land
Superbalbloem[?] Superballflower Super Mario Maker 2
French Fleur (Super Mario Land)[5] Flower
Fleur super boule[?] Super ball flower Super Mario Maker 2
German Superball-Blume[?] Superball Flower
Italian Fiore[6][7] Flower
Fiore Superball[8][9] Superball Flower
Korean 슈퍼볼플라워[?]
Syupeobol Peullawo
Super Ball Flower
Russian Супершаровой цветок[?]
Supersharovoy tsvetok
Super ball flower
Spanish Flor Superbola[?] Superball Flower

References[edit]

  1. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (American English). Page 7 and 9.
  2. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (American English). Page 5.
  3. ^ スーパーマリオランド (Sūpā Mario Rando) instruction booklet. Nintendo (Japanese). Page 3, 5, and 7.
  4. ^ Club Nintendo (Netherlands) Classic. Page 6.
  5. ^ Super Mario Land French instruction booklet. Page 9.
  6. ^ Super Mario Land Italian manual. Page 9.
  7. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 48.
  8. ^ Super Mario Land (3DS - Virtual Console) Italian e-manual. Page 9.
  9. ^ Super Mario Maker 2, item list in Level Creation mode