Ultra Machine

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Ultra Machine
Ultra Machine.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Hit 6/7/8/5/4
Play ball!
Game over!
Info "Batter up! Can you connect with the pitches? Watch for the change-up!" 1968: Batting machine for home use that electronically fired ping-pong balls (Japan only)
Controls A Button/A Button – Hit
Points to clear 5
Music track Ultra Machine
Shoot! Shoot! Shoot!

Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.

Gameplay[edit]

In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.

  • 1st level difficulty: The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
  • 2nd level difficulty: The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
  • 3rd level difficulty: The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.

As the speed increases, the player has to hit fewer balls.

See also[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! LP. ULTRA MACHINE LP. means long play, as boss microgames can last a lot longer than the rest of the microgames.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ウルトラマシン[?]
Urutora Mashin
Ultra Machine