Crocodile Isle

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This article is about the original island from Donkey Kong Country 2: Diddy's Kong Quest. For King K. Rool's artificial island in Donkey Kong 64, see Crocodile Isle (Donkey Kong 64).
Crocodile Isle
Crocodile Isle
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (GBA) (2004)
Ruler Kaptain K. Rool
Inhabitants Kremlings
“Have you been to see my husband Cranky? He complains a little, but he does know everything about this island.”
Wrinkly Kong, Donkey Kong Country 2: Diddy's Kong Quest

Crocodile Isle (also known as the Kremling island and Krem Island)[1][2][3] is a large, mountainous island and the main setting of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is also the originating location of the Kremlings, the Kremling Krew's capital base of operations, and the neighboring island to Donkey Kong Island.

Crocodile Isle directly contrasts with Donkey Kong Island, which features a thriving ecosystem and plentiful wildlife. Crocodile Isle has a dark and murky environment with lots of pollution and barrenness, as evidenced by the dead trees, mining, toxic waste, and garbage. This was caused by K. Rool's pollution and waste of natural resources.[4] However, Crocodile Isle is seemingly in close proximity to Donkey Kong Island to the southeast, as said island is visible from two locations on the isle. A hidden location also appears somewhere in Crocodile Isle, and it does not appear on the main world map, the Lost World. A large volcano-shaped altar, Krocodile Kore, appears in the center of the Lost World, and it serves as the island's core.

A large pirate ship is docked at the rocky coast of Crocodile Isle. A large sculpted crocodile head follows after it, at the very bottom of the isle. An isolated volcanic region and a few mine shafts are hosted within the sculpted head. Most of the lower region consists of swamps: one of them features a massive shipwreck and another has an abandoned, derelict amusement park built upon it. Zinger hives and bramble infestations are also common areas.

The higher altitudes of Crocodile Isle are colder and very windy. This shift occurs in a spooky woods following after the swamps and amusement park. Lastly, K. Rool's Keep appears at the peak and is the highest altitude of Crocodile Isle. Due to its high elevation, there are a few frozen, arctic caverns in the tower.

Cranky Kong is knowledgeable about Crocodile Isle, even knowing about the secret Lost World.[5][6]

History

Donkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Land 2

Crocodile Isle shortly before exploding
The Kongs witnessing Crocodile Isle sinking underwater in Donkey Kong Country 2's ending

During the events of Donkey Kong Country 2: Diddy's Kong Quest, Diddy Kong and Dixie Kong travel to Crocodile Isle in search for Donkey Kong. If they manage to defeat Kaptain K. Rool a second time, in Krocodile Kore, he falls into Krocodile Kore's volcano, which creates an explosion resulting in the entire Crocodile Isle sinking into the sea. However, K. Rool manages to escape on a raft, laughing. Donkey Kong, Diddy, and Dixie witness all of these events from a distance.

In Donkey Kong Land 2, the story behind Crocodile Isle is a retelling of that from Donkey Kong Country 2, where Diddy and Dixie go to rescue Donkey Kong. As a result of defeating Kaptain K. Rool in the Lost World, the entire Crocodile Isle explodes and simultaneously sinks into the ocean. This time, K. Rool is not seen escaping the isle. There are only a few differences with Crocodile Isle: the map layout is reversed, two of the worlds were merged into a volcanic-swamp hybrid, Krem Cauldron, and a single Klubba's Kiosk appears on the main world map, left of Gloomy Gulch.

Crocodile Isle features the following worlds:

  • Gangplank Galleon: The scuttled remains of K. Rool's ship from the previous game, now depicted as being much larger. Krow is fought here.
  • Crocodile Cauldron: A magma-filled cave fairly close to sea level, appearing in the various iterations of Donkey Kong Country 2: Diddy's Kong Quest. Kleever is fought here.
  • Krem Quay: A polluted marshland that was the island's former main port, appearing in the various iterations of Donkey Kong Country 2: Diddy's Kong Quest. Kudgel is fought here.
  • Krem Cauldron: A combination of the above two areas appearing only in Donkey Kong Land 2. Kleever is fought here.
  • Krazy Kremland: The island's amusement park, currently in disrepair and with a massive Zinger infestation. King Zing is fought here.
  • Gloomy Gulch: A haunted forest of dead trees, some of which have sinister faces. Kreepy Krow is fought here.
  • K. Rool's Keep: Kaptain K. Rool's fortress atop the icy summit. No boss is fought here, though Kerozene is in the Game Boy Advance remake.
  • The Flying Krock: A massive flying battleship connected to K. Rool's Keep via a long ladder that goes through the bramble thickets. Kaptain K. Rool is fought here.
  • Lost World: A mysterious underground jungle whose many entrances are guarded by Klubba. Kaptain K. Rool is fought a second time here.

Donkey Kong 64

The K. Rool's Mobile Island Fortress map.
The newly constructed Crocodile Isle from Donkey Kong 64.

In Donkey Kong 64, a newly constructed Crocodile Isle appears, now equipped with powerful weapons to aid in the destruction of Donkey Kong Island.

Other appearances

Donkey Kong Country television series

Though Crocodile Isle never directly appeared on the Donkey Kong Country television series, several Kremling characters such as King K. Rool and Kaptain Skurvy would sometimes mention the "swamps back home".[7][8]

Bumm-Badabumm im Urwald

In the obscure Donkey Kong comic Bumm-Badabumm im Urwald, Crocodile Isle never made a direct appearance, though several locations ventured through in the comic, such as a Krochead and a crashed ship-filled swamp, along with the "Lost Land", are obviously based off areas of Crocodile Isle.

Animal Crossing: New Horizons

Crocodile Isle is mentioned in Animal Crossing: New Horizons by Captain Gullivarrr, in dialogue added to the July 3, 2020 update. If the player finds Gullivarrr, he may say, "Folks be fearin' me buccaneerin' from Crocodile Isle to Keelhaul Key..."

Profiles

Donkey Kong Country 2: Diddy's Kong Quest

  • Instruction booklet: As the home port of Kaptain K. Rool's cutthroat pirates. Crocodile Isle is teeming with all types of Kremlings. There's even more variety of terrain on this than there was in Donkey Kong Country. And K. Rool definitely has the home turf advantage here.[9]
  • Nintendo Power vol. 76: The home island of K. Rool holds creatures that bite and sting and crush and claw - rats on the shipwrecks, bees in the hives, porcupines in the woods, pufferfish in the sea.[10]
  • Nintendo Power vol. 79: King K. Rool now fancies himself a pirate, taking on the title of "Kaptain" and ordering his Kremlings to dress up as peg-legged buccaneers. In the best (worst?) pirate tradition, they've kidnapped Donkey Kong and are holding him for ransom in their lair on Crocodile Isle. Now it's Diddy and Dixie's turn to play hero, swinging, jumping and bopping their way across six massive worlds (each with multiple stages) in search of their hapless comrade![11]
  • Nintendo Magazine System (UK): K. Rool's island is host to all manner of biting things, stinging things and crawling things![12]
  • Instruction booklet (Game Boy Advance version): As the hideout of Kaptain K. Rool's cutthroat pirates, Crocodile Isle is teeming with Kremlings of all kinds, and there's an even greater variety of terrain on this island than in Donkey Kong Country. Going sightseeing? Here's what to look for![13]

Gallery

Theme

Audio.svg Welcome to Crocodile Isle - The main map from Donkey Kong Country 2: Diddy's Kong Quest
File infoMedia:DKC2 SNES Welcome to Crocodile Isle.oga
Audio.svg Boss Bossanova - Boss battle theme in Donkey Kong Country 2: Diddy's Kong Quest which is an arrangement of "Welcome to Crocodile Isle"
File infoMedia:DKC2 SNES Boss Bossanova.oga
Audio.svg Crocodile Cacophony - K. Rool's battle theme in Donkey Kong Country 2: Diddy's Kong Quest which is an arrangement of "Welcome to Crocodile Isle"
File infoMedia:DKC2 Crocodile Isle K Rool.oga
Audio.svg Crocodile Cacophony - An excerpt of the arrangement from Super Smash Bros. Ultimate, featuring "Welcome to Crocodile Isle"
File infoMedia:Crocodile Isle (SSBU).oga
Help:MediaHaving trouble playing?

Names in other languages

Crocodile Isle
Language Name Meaning Notes
Japanese クレムリン[14]
Kuremurin-tō
Kremling Isle
French Île Croco[?] Croco Isle
German Krokodil Insel[?] Crocodile Isle
Italian Isola dei Coccodrilli[15][16] (Donkey Kong Country 2: Diddy's Kong Quest) Crocodile Isle
Crocodile Island[17][18] (Donkey Kong Land 2) -
Isola Krodilla (Donkey Kong Country 2)[?] Krodile Isle; probably meant to be a portmanteau of coccodrillo ("crocodile") and "gorilla"
Spanish Isla Cocodrilo[?] Crocodile Isle
Kremling island
Language Name Meaning Notes
French Île Kremling[?] Kremling island
German Kremlinginsel[?] Kremling island
Italian Isola dei Kremling[?] Kremlings' island
Spanish Isla Kremling[?] Kremling island

References

  1. ^ "On the Kremling island map, how many small wasps hover around the wasp hives?" – Swanky Kong. Donkey Kong Country 2: Diddy's Kong Quest.
  2. ^ "What is the name of the Kremling island that you are on?" – Swanky Kong. Donkey Kong Country 2: Diddy's Kong Quest.
  3. ^ "CAPTURED Dixie and Diddy won't go it alone when they reach Krem Island on their search for Donkey Kong." – September 1995. Nintendo Power vol. 76. Nintendo of America (American English). Page 23.
  4. ^ "JUNGLE JINX It looks like K. Rool hasn’t heard about preserving the rain forests. Here he’s dumping bunches of giant tires in Diddy and Dixie’s path!" – Miller, Kent and Paul Shinoda (1995). Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Nintendo of America (American English). Page 46.
  5. ^ "Even old Cranky Kong is getting on the entrepreneurial spirit! He's opened a small outlet where you learn more about the "history" and "culture" of Crocodile Isle." – Nintendo (2004). Donkey Kong Country 2 instruction booklet. Nintendo of America (American English). Page 26.
  6. ^ "I reckon I'd found all the Kremkoins and completed the so called 'Lost World'. Oh well, can't expect everything from our first game, can we?" – Cranky Kong. Donkey Kong Country 2: Diddy's Kong Quest.
  7. ^ "Oh, my favourite part is going back to the swamplands to play gator-games with all my slithering siblings." – K. Rool. The Kongo Bongo Festival of Lights, Donkey Kong Country.
  8. ^ "That's 'cause as a young 'un, ye played with 'em, and set the swamps on fire, burnin' us outta house and home." – Kaptain Skurvy. The Kongo Bongo Festival of Lights, Donkey Kong Country.
  9. ^ Nintendo (1995). Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 20.
  10. ^ September 1995. Nintendo Power Volume 76. Nintendo of America (American English). Page 26.
  11. ^ December 1995. Nintendo Power Volume 79. Nintendo of America (American English). Page 15.
  12. ^ July 1995. Nintendo Magazine System Volume 34. Page 20.
  13. ^ Nintendo (2004). Donkey Kong Country 2 (Game Boy Advance) manual. Nintendo of America (American English). Page 26.
  14. ^ Nintendo (1995). Super Donkey Kong 2: Dixie & Diddy instruction booklet. Nintendo (Japanese). Page 6.
  15. ^ Donkey Kong Country 2: Diddy's Kong Quest Italian booklet. Page 20.
  16. ^ Donkey Kong Country 2: Diddy's Kong Quest back of the Italian boxart
  17. ^ Donkey Kong Country 2: Diddy's Kong Quest. Nintendo of Italy (Italian). Retrieved June 5, 2024.
  18. ^ Donkey Kong Land 2 Italian manual. Page 24.