Sir Shovalots[1] are enemies in the Game Boy version of Donkey Kong, first appearing in Stage 3-2. When Mario is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a ladder. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario into narrow gaps while he is crouching, allowing him to access new areas. Redesigned Sir Shovalots appear in Mario vs. Donkey Kong, showing up in Spooky House and Twilight City. They act similarly, but they now charge as soon as they see Mario.
Though Sir Shovalots do not appear in Mario vs. Donkey Kong 2: March of the Minis, monkey robot enemies named Crash Kongs are introduced, which behave similarly to them in that game, charging and pushing Minis and potentially knocking them down or flattening them (using cymbals instead of a shield).
Profiles and statistics
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Mario vs. Donkey Kong
- English instruction booklet: These guys will push you into a wall if you let them. Make sure you jump once they push you through those narrow gaps.[1]
Gallery
Perfect Ban Mario Character Daijiten
Mario vs. Donkey Kong (Nintendo Switch)
Names in other languages
Language
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Name
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Meaning
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Notes
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French
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Sir Shovalot[2]
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-
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German
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Sir Shovalot[5]
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-
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Italian
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Sir Shovalot[8]
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-
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Spanish
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Sir Shovalot[6]
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-
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Enemigo del escudo[7]
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Enemy with shield
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References