Drum (Wrecking Crew)
A drum,[1][2] also referred to as Dead-End Drum (originally lowercase),[3] is a type of solid object in Wrecking Crew that cannot be demolished. They are mostly used as a way to block a path.
Drums can be dropped on enemies or players by breaking the pillar beneath to permanently trap them inside (including Foreman Spike). If the player gets trapped inside the drum, the phase needs to be restarted. Players and enemies are capable of walking on drums; however, it can lead to them getting stuck.
Drums reappear in the Wrecking Crew stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, the latter of which refers to them as oil drums.[4] Fighters can get trapped inside them in a similar manner to the original game, which leaves them vulnerable to opponents. The oil drum can be broken if the fighter wriggles around, an opponent launches them out, or if a floor above it falls on top of it.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Bidone[?] | Bin/drum | |
Portuguese | Bidão de óleo (Super Smash Bros. for Wii U tip)[?] | Oil drum |
References
- ^ Wrecking Crew English instruction booklet, pages 10, 11, 12.
- ^ NES Remix Stage 8 Challenge 1
- ^ Wrecking Crew English instruction booklet, page 6.
- ^ "If you get caught below an oil drum on a floor that's falling, you'll get trapped inside, leaving you vulnerable to attack." — Tips, Super Smash Bros. Ultimate
- ^ a b Wrecking Crew Japanese instruction booklet
- ^ Wrecking Crew Japanese Virtual Console manual, page 11.
VS. Wrecking Crew / Wrecking Crew | |
---|---|
Characters | Mario • Luigi |
Items and objects | Coin • Door • Druma • Dynamite • Floor • Golden Hammera • Ladder (Ladder wall) • Lettera • Pillara • Wall |
Enemies | Eggplant Mana • Fireball • Foreman Spikea • Gotchawrench |
Phases | VS. Wrecking Crew • Wrecking Crewa |