Donkey Kong Island (world)
- “Nothin' like seeing a frozen beach to really kill the mood, bro!”
- —Funky Kong, Donkey Kong Country: Tropical Freeze
Donkey Kong Island is the sixth and last main island the Kongs have to venture through in Donkey Kong Country: Tropical Freeze. In the prologue of the game, the Kong family were blown away on a faraway island by Snowmads coming from the North Sea. Displaying a barbaric, viking-like behavior, these warriors raided the island and conquered it, transforming the tropical paradise into an improvised arctic inferno.
The levels of this world, with the exception of the optional stages, are each orderly based on a world from Donkey Kong Country Returns (the predecessor of Tropical Freeze), since Donkey Kong Island was the main area in that game. As such, Homecoming Hijinxs, the first level of this world, corresponds to the Jungle world from the past game; Seashore War to the Beach world, and so on until Meltdown Mayhem, a volcanic area that takes place inside the Volcano world.
Frozen still, guarded by Snowmad ships and forts, and reminding little of what it used to be, Donkey Kong Island indicates an hostile atmosphere, heavily suggested not only by the surrounding snow heaps or the unlively vegetation, with palm trees burdened by snow, but by the dramatic music that plays in its levels during the game. The fauna of the whole island seems to have been replaced in its entirety by Snowmads, as there are almost no allusions to enemies from the past game. In Blurry Flurry, which is linked to the Cave world, the Big Squeekly that guarded the place is now seen frozen in a solid block of ice. Mugly can also be seen frozen in the Donkey Kong Island diorama. The only enemies returning from Donkey Kong Country Returns which the Kongs can physically interact with are Electroids in Frozen Frenzy (a stage in the Factory area).
Eventually, the protagonists reach the Snowmad king, Lord Fredrik, in the Volcano Dome. They confront him in an arena inside the dome, and ultimately beat him and determine the withdrawal of the Snowmads.
During the events of the game, the map of Donkey Kong Island is navigated by using Barrel Cannons. Since the paths are not physically marked on the map of the island, there are arrows that indicate where the player can go, much like on the world maps of Donkey Kong Country 2: Diddy's Kong Quest.
Levels
Level number | Level name | Preview | Description |
---|---|---|---|
World 6-1 | Homecoming Hijinxs | A level set in the island's Jungle, featuring a bulk of collapsible walls and platforms. | |
World 6-2 | Seashore War | A level themed around the Beach. The sea below is freezing and cannot be swum in. Shipwreck parts can be pulled out of the water using fixed handles, revealing secrets or elevating the Kongs to higher platforms. | |
World 6-3 | Aqueduct Assault | A level taking place in the island's Ruins, along massive, frozen aqueducts. Most times, stepping on one causes it to either collapse altogether or slant and fall off its supports. | |
World 6-4 | Blurry Flurry | The fourth Rocket Barrel stage in the game, going through the island's Cave world. The principal hazards are snowballs shot by small, orange cannons fixed on various surfaces. Passages are coated in snow, which sometimes drops down from the ceiling as the Kongs navigate them. | |
World 6-5 | Forest Folly | A Forest level, devoted to the use of spring platforms and vines to traverse wide pits. Big, sharp snowflakes are prevalent obstacles in the level. | |
World 6-6 | Cliffside Slide | A level set in the Cliff area, during a snow avalanche. The Kongs must rely on a multitude of objects driven downward by the avalanche in order to reach the end of the level. | |
World 6-7 | Frozen Frenzy | A frozen Factory level. Electroids, returning from the previous adventure, briefly electrify objects that can be interacted with, generating a nuisance. | |
World 6-8 | Meltdown Mayhem | A stage contained within the Volcano and featuring Rambi the Rhino for the last time in the game. The Kongs must ride him through series of sinking ice blocks and rows of enemies. | |
World 6-A | Dynamite Dash | A stage dedicated to dynamite-related mechanisms. The Kongs are often forced to step on pressured platforms that will cause explosions somewhere near, prompting them to run to a safer place. | |
World 6-B | Icicle Arsenal | An icicle-infested level, focused on the falling object mechanic. | |
World 6-K | Slippy Spikes | The sixth and last Hidden Kong Temple stage from the game. It features many structures moving along tracks, bobbing towards spikes on the ceiling and floor. | |
World 6-Boss | Volcano Dome | The final boss stage, where Lord Fredrik is battled. |
Extras
The following is extra content that can be unlocked on Donkey Kong Island. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option. For a full list of extras in the game, see here.
Images
Images are unlocked by collecting all Puzzle Pieces in certain levels. Below every image that follows is the name of the level it can be unlocked in.
Music
A soundtrack selection for this world can be unlocked after beating Lord Fredrik.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トロピカルフリーズ[?] Toropikarufurīzu |
Tropical Freeze | |
Spanish | Isla Donkey Kong[?] | Donkey Kong Island |
Trivia
- This is the first occasion since the original Donkey Kong Country when the Kongs can explore snowy places on Donkey Kong Island, as the aforementioned game featured Gorilla Glacier, the summit of the island. It was subsequently replaced in Donkey Kong Country Returns with the Volcano.
- The fact that the waters of Donkey Kong Island are very cold and dangerous in Tropical Freeze, and that Donkey Kong Country Returns lacked the ability to swim, make the original Donkey Kong Country the only game from its series where the player can explore the waters of Donkey Kong Island.