Kamek's Rocket Rampage

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 21:10, March 21, 2015 by SliverEmperor (talk | contribs) (Created page with "'''Kamek's Rocket Rampage''' is a boss minigame that appears in ''Mario Party 10''. The boss minigame of Airship Central, it pits the players against Kamek. ==Int...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Kamek's Rocket Rampage is a boss minigame that appears in Mario Party 10. The boss minigame of Airship Central, it pits the players against Kamek.

Intro

The minigame takes place high in the sky at sunset; as it progresses, the scene will change to night. The players (each manning a small plane) fly through Bowser's airship fleet before Kamek swoops in ahead of them. He laughs as he uses his magic to supersize himself, beginning the minigame.

Gameplay

Players must damage Kamek by firing rockets at him. Rockets are collected by touching bubbles floating around the screen; once a rocket is collected, it protrudes from the front of the plane and can be fired manually. Normal rockets are worth 2 points, while golden rockets are worth 5. Players can shove each other's planes around (but not their rockets) by hitting them with their own plane. Kamek will retaliate by summoning Bullet Bills in various formations, which can block player shots and damage them on contact. Anyone hit by a Bullet Bill loses a point and drops their equipped rocket, allowing someone else to pick it up.

As Kamek's health decreases, he summons more Bullet Bills at a time; once his health is down to half, he switches to summoning Banzai Bills and Amps, which take up much more space and do increased damage (Amps take 2 points per hit and stun players briefly, while Banzai Bills take 3 points per hit). All of Kamek's attacks are telegraphed by him charging magic in his wand, but he attacks more frequently as the battle goes on.

The minigame ends once Kamek's HP drops to 0 - the player who lands the final blow gains an additional 5 points. After Kamek is blown into the distance, the result screen is shown with a sum of points, penalties and bonuses. The player with the most points overall wins the minigame.