Kannon's Klaim (Donkey Kong Country 2)

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by June 15, 2011.

Template:Level Kannon's Klaim is the seventh level of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is the second area of Crocodile Cauldron in Donkey Kong Country 2: Diddy's Kong Quest and the second area of Krem Cauldron in Donkey Kong Land 2.

This is the first level to take place inside of a mine shaft. The featured enemies here are none other than Kannons, who are a persistent threat throughout the level. Mini-Neckies also mark their return from the original Donkey Kong Country, and they try to attack Diddy and Dixie Kong by swooping down at them. The mine is also populated by several Neeks, Krunchas, Flitters, Klomps and Zingers, who have also appeared in previous levels. A unique part of this level is that it is the only level outside of the Lost World to have its DK Coin hidden within a Bonus Level (the actual prize of the bonus area is still a Kremkoin).

Level Layout

Donkey Kong Country 2

File:BlahblahKannon65.jpg
Dixie Kong, as she grabs some bananas in the air.

In this level, the Kongs must begin by going east and jumping into the barrel, which shoots them to the platform above. There, they should defeat the Kannon and jump into another barrel. It shoots them up to another barrel, which then shoots them to a higher platform. Once up, the monkeys must pass the two Neeks to the left and move forward. They need to hop into yet another barrel, which, again, shoots them to a second barrel, and then finally back on a platform. Then, the heroes need to be shot up to a higher platform in a lone barrel, and then fight the Kannon there. There is another barrel behind the enemy that the monkeys should jump into. When they are shoot through the following barrels after this, they must go west through the air and land to a higher platform. From there, they must jump up all the other platforms, some having enemies such as Klomps or Kannons, and then hop into the barrel nearby, which fires them to a higher part of the level. There is a Star Barrel above the monkeys here, which they should break.

Halfway through the barrel-infested level, the Kongs must get into another barrel to the left and shoot along each of the barrels, watching out for Zingers. Eventually, they get back to a platform, where they are shot up through yet another barrel. The group needs to continue their way up, and, at some point, be shot through several barrels around Zingers. They should finally reach a platform with a TNT Barrel on it. From here, they have to jump on the next platform and get into another barrel. It blasts them to many more barrels. Once they are finally back on a high platform, the Kongs must travel west and shot through three barrels, one with a Zinger over it, and get to the next platform, followed by another one. When they are both up, the animals need to jump up a few more platforms and watch out for Mini Neckys. Finally, they should see the End of Level Target.

Donkey Kong Land 2

File:KannonsKlaim65DD.jpg
Kannon's Klaim, as it appears in Donkey Kong Land 2.

From the start of the level, the Kongs must jump into the barrel right in front of them. It shoots them out and if the player holds left on the control pad, they land near another barrel. When they go in that, the must be shot to the barrel to the right. When the monkeys fall in that barrel, they should again move left and get into another barrel, which fires them back on ground, where there is a Neek. If the group hops back into that last barrel, they can go to the right and fall into more barrels, which shoot them to a higher part of the level. Then, the animals need to go east and hop into the nearby barrel. This, like the other barrels, shoots them into the air, where the Kongs should go west and land into more barrels, watching out for the Zinger by the last barrel. When they are back on the ground, the monkeys need to travel east and jump into the next barrel. This shoots them to more barrels. The group must hop barrel-to-barrel until they get to the higher section of the ground. A Star Barrel is nearby here to break.

Halfway through the level, the Kongs must move on the hooks and get into another barrel. They must get through all the barrels it shoots them too, watching out for a Zinger on the way. Soon, the Kongs reach the ground and get shot through more barrels, going east and avoiding enemies. When on that part of the ground, quite far up, the heroes must climb up to the next barrel and shoot up even higher. There is a Kannon located right next to where they land. The monkeys must watch out for this hazard, and jump into the next barrel. It should shoot them right next to a spring, leading out of the level.

Secrets

Donkey Kong Country 2

K-O-N-G Letters

Bonus Levels

  • To find the first Bonus Level, Dixie Kong must travel east from the start of the level. Instead of jumping in the barrel above, she should hover off of the platform to the right. There are bananas in the form of an arrow pointing to a nearby Bonus Barrel, which she can access to be sent into a Bonus Level. In the bonus, Diddy and Dixie must climb up to the top platform by hopping into barrels with pictures of their faces on them. Dixie can only go in barrels with her face on it, and Diddy Kong can only go through barrels with his face on it. A DK Barrel is provided at the beginning of the bonus if one of the Kongs are missing. Once they both alternate sides and get to the top of the Bonus Level, they can discover a Kremkoin. They have 30 seconds to complete this Bonus Level.
  • Starting at the Star Barrel, the heroes should head across an area full of Barrel Cannons to soon reach a solid platform with another Barrel Cannon and a Zinger to the right of it. Once they shoot onto a higher platform with this barrel, they can head over the abyss to the left to find a Bonus Barrel that leads to a Bonus Level. Here, they must shoot to the top of the area with the use of many Barrel Cannons, until they get to the top, where a Kremkoin waits to be collected. They have 25 seconds to complete this bonus.
  • After the Kongs reach the letter N, they must travel west and shoot through three barrels under a Zinger. When they land on the platform above here, Dixie Kong must hover to the right. There is a platform with a Kannon on it to the right of here, as well as a Bonus Barrel, which leads to the third Bonus Level. Here, the group needs to bounce along several Flitters to cross a wide abyss and reach the Kremkoin at the end of the area. They have only 10 seconds to reach the special coin.

DK Coin

  • In the first Bonus Level, the heroes must travel east and use Dixie Kong to hover across a large abyss, instead of going through the barrel above. When Dixie hovers to the other side of the pit, she can find a DK Coin on a platform.

Warp Barrel

  • The primates should roll off of the edge of the platform that holds the first Kruncha and then jump to the right to land in an invisible Warp Barrel, which does not appear visible until entered. It leads them to a small Bonus Level, where they can find a mine shaft-themed area with a group of bananas in it that form an exclamation mark. If they head to the end of this area, they are taken back into the main level next to the End of Level Target.

Golden Feather (Game Boy Advance version only)

  • At the end of the level, the group should see the Golden Feather above the ending pad. They can either jump on a Mini-Necky and bounce high enough to grab it, or use their Team-up move (where both Kongs are needed) to throw one another up to grab it. They should be able to get the feather after performing one of those moves.

Photograph (Game Boy Advance version only)

  • After the monkeys find the letter N over a Diddy Barrel, they should head west and shoot through several barrels. Once they reach a small platform, the Kongs must jump to a hidden platform to the right of them, which Diddy can only reach with the use of the flying barrels from a nearby Kannon. Once the heroes reach the platform, they can find the previously-mentioned Kannon, who sports a camera icon over its head. They should defeat the Kannon to gain a photograph of a Kannon for the first page of their scrapbook.

Donkey Kong Land 2

K-O-N-G Letters

Bonus Level

  • To find this Bonus Level, the Kongs must get to the Star Barrel, where they should see a hook. They can use it to get to a platform, where there is a barrel nearby. Instead of using this barrel, Dixie Kong must use her special flutter ability to glide to the left-hand side. There should be a hidden platform there, and if the monkeys jump around, they can land in an invisible Bonus Barrel and be taken to the Bonus Level. Here, the heroes must get in a barrel, which shoots them up to another barrel, and so on. When they reach the top platform, the Kremkoin is nearby for grabs.

DK Coin

  • Not long after where the Bonus Levels is found, Diddy and Dixie get into a barrel which they can activate themselves. They must get in this barrel and shoot to other barrels (watching out for a Zinger on the way). When they get to the platform, they need to find the hook above the last barrel that they shot out of and jump on it. If they heroes hop to the right and follow the trail of bananas, they should land on a platform with the DK Coin on it.

Gallery

Names in Other Languages

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