Water Land
- This article is about the world from Super Mario Bros. 3. For the course in Super Mario 64 known as Water Land in Japanese, see Dire, Dire Docks. For , see .
- "Sea Side" redirects here. For the fourth mandatory world of Super Mario RPG: Legend of the Seven Stars also known as Seaside, see Star Hill Region. For the similarly named kingdom in Super Mario Odyssey, see Seaside Kingdom.
Water Land | |
---|---|
Game | Super Mario Bros. 3 |
Level(s) | 12 |
<< List of worlds >> |
Water Land[1][2][3] (alternatively Ocean Side,[4] the Island World,[5] Sea World,[6] or Sea Side[7]) is the third world in Super Mario Bros. 3.
History
Super Mario Bros. 3
Water Land becomes accessible after completing Desert Land in Super Mario Bros. 3. It is a water-themed world with nine stages, two Hammer Brothers, two fortresses, five Toad Houses, five Spade Panels, and a castle that has been taken over by an airship. Cheep-Cheeps and Bloobers are common enemies in this world, and the Boss Bass is also encountered here. Water Land is the first world in Super Mario Bros. 3 to have more than one fortress. In the original version, most of the overworld sections of this world's levels have a peach-colored sky. Additionally, the map of Super Mario Advance 4: Super Mario Bros. 3 shows that it is located to the south of Desert Land and west of Giant Land.
The ruler of the swift tides of Water Land is Wendy O. Koopa. The real king of Water Land (who bears a resemblance to Mario and Luigi) resides in a castle on an island chain. The chain of islands is in the shape of Japan, with the castle being located where the city of Kyoto would be, the city in which the Nintendo headquarters is located. During the events of the game, the Water Land king is turned into a kappa; the SNES and Game Boy Advance versions of Super Mario Bros. 3 see him transformed as a Dino Rhino.
On the world map, if the player has a Hammer in their inventory, they can break a rock to gain access to the canoe and then use it to cross the water to an island with two Toad Houses and two Spade Panels and a second island with a third Toad House. The Family Computer version has a glitch involving the canoe that can be performed by staying on the canoe and getting a Magic Whistle, which will result in walking on water, getting into a glitched map, and it can also be used to access every other world.
The levels in Water Land include the following:
Image | Name | Description
|
---|---|---|
World 3-1 | The first level is set at in an underwater area with many Bloobers. | |
World 3-2 | This level has the player jumping on scattered and moving platforms while avoiding Cheep-Cheeps. | |
World 3-3 | This level introduces Boss Bass and the stage moves up and down in the water. | |
World 3-Fortress 1 | The first fortress level of Water Land has the player figure out which door leads to Boom Boom. | |
World 3-4 | The fourth main level has the player avoiding Lakitu while jumping over hills. | |
World 3-5 | Another underwater level, with Big Berthas and Jelectros. | |
World 3-6 | An auto-scrolling stage with small platforms and Donut Lifts. | |
World 3-7 | A standard level with Semisolid Platforms and Spikes. | |
World 3-Fortress 2 | The second fortress level, which is entirely underwater and introduces Stretches. | |
World 3-8 | Another level similar to World 3-3, but with smaller and lower platforms. | |
World 3-9 | A stage that takes place both above land and underwater. | |
World 3-Airship | Wendy O. Koopa's Airship, armed with many diagonal cannons. | |
World 3- | Two Hammer Brothers patrol the map. Running into either one will result in a battle with two Hammer Brothers with two rows of seven breakable blocks each. The arena differs depending on where they are fought on the map. If encountered on land, they will be fought in an area with a hill to the left as well as a row of bushes extending to the right. If encountered in the water, the floor will be submerged. Defeating one of the Hammer Brother pairs will award the player with a chest containing a Hammer, while the other will yield a Starman. If the player met the unlock conditions for the Treasure Ship, one of the Hammer Brothers will be replaced with the ship. |
The Adventures of Super Mario Bros. 3
Water Land was only mentioned in one episode of The Adventures of Super Mario Bros. 3; in "Sneaky Lying Cheating Giant Ninja Koopas," Bully (though speaking through Kooky's mouth due to an animation error) suggested that they could take over Water Land after having conquered Giant Land. "The Ugly Mermaid" does show Water Land as the title card.
Nintendo Comics System
Water Land is the setting of the Nintendo Comics System story Fins and Roses, which has a heavily armed Wendy O. Koopa set up an ambush for Mario, only to be annoyed by Stanley the Talking Fish while waiting for the plumber's arrival.
Nintendo Adventure Books
In Leaping Lizards, Morton and Iggy Koopa have both set up bases in Water Land, a filthy houseboat and an underground laboratory, respectively. After the Mushroom King is transformed into a rabbit by Morton and no one can figure out how to change him back, Luigi and Toad head to Water Land to find Morton and get answers, with some of the creatures they encounter being Cheep Cheeps, Bloobers and Jelectros.
Gallery
Water Land as seen in the Family Computer and Nintendo Entertainment System version
Water Land as seen in Super Mario All-Stars
Frog Mario swimming through Water Land
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワールド3 Wārudo3 Umi no Kuni |
World 3: Ocean Land / Sea Land (alternatively "Ocean Side"[10] / "Sea Side"[11] in-game) | |
French | Bord de mer[?] | Seaside | |
Pays-d'eau (Super Mario Bros. 3 instruction booklet)[?] | Water-land | ||
German | Wasserwelt[?] | Water World | |
Italian | Mondo delle Acque[12][13] | Water(s) World | |
Spiaggia (Super Mario Advance 4: Super Mario Bros. 3)[?] | Beach | ||
Il regno acquatico[14] | The water kingdom | ||
Portuguese (NOA) | Terra da Água[15] | Land of the Water | |
Romanian | Țara apelor (The Adventures of Super Mario Bros. 3)[?] | Land of the waters | |
Spanish | Costa Marina[?] | Marine Shore |
Media
Trivia
- The music that plays in this land is very similar to the Fairy Fountain theme from The Legend of Zelda series, which was also composed by Koji Kondo.
- The Nintendo Power strategy guide for Super Mario Advance 4: Super Mario Bros. 3 erroneously labels this world as "Big Island" when describing the boss.[16]
References
- ^ Nintendo (1990). Super Mario Bros. 3 instruction booklet. Nintendo of America (American English). Page 31.
- ^ Super Mario Bros. 3 North American re-release and European ending.
- ^ "The Dino Rhino sprite was re-used in the Super Mario All-Stars version of Super Mario Bros. 3, where the Water Land king has been transformed into a purple Dino Rhino." – Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 16 Bits Tab.
- ^ Super Mario Bros. 3 North American original ending.
- ^ June 1990. Nintendo Power Volume 13. Nintendo of America (American English). Page 3 and 25-34.
- ^ March-April 1990. Nintendo Power Volume 11. Nintendo of America (American English). Page 15.
- ^ Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3 International ending.
- ^ Nintendo (1988). スーパーマリオブラザーズ3 (Sūpā Mario Burazāzu Surī) instruction booklet. Nintendo (Japanese). Page 31.
- ^ Super Mario Advance 4: Super Mario 3 + Mario Bros. Japanese ending (in kana).
- ^ Super Mario Bros. 3 Japanese ending.
- ^ Super Mario Collection Japanese ending.
- ^ Super Mario Bros. 3 Italian manual. Page 31.
- ^ Club Nintendo (Italy) Volume 3 - 1991 Issue 6. Page 18.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 38.
- ^ November 1991. VideoGame magazine, issue 8A. Editora Sigla (Brazilian Portuguese). Page 12.
- ^ "Wendy O. Koopa is the only girl of the Koopa family, and she’s one ferocious female. As the ruler of Big Island, Wendy is known as an unbearably bossy Koopa with a sweet tooth. Get ready to dodge some candy!" – Peterson, Erik (2003). Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. Nintendo of America (American English). ISBN 1930206-37-2. Page 52.