Gold Rush Pack

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 03:45, October 2, 2012 by DonnyKD (talk | contribs)
Jump to navigationJump to search

Template:Anotherlanguage

The pack icon.

Go! Go! Gold Mario[1] is the first of three Coin Rush packs released on October 2nd, 2012, in Japan. The pack is very Coin-heavy, with Gold Flowers being the only power-up usable (besides the Super Leafs and the Mega Mushroom found in Course 3). It is rated ★☆☆☆☆ stars, so it is the easiest level pack of the October 2nd group.

Course 1

Template:Levelbox This course is a sky level, similar to the ones found in World 5, such as World 5-3. The majority of the enemies are Goomba Towers, whose sizes vary.

Star Coins

  • Star Coin 1: Suspended in mid-air, right before a Gold Ring, the player must use the Goomba Tower to reach it.
  • Star Coin 2: Halfway through the level, under a plaform inbetween two Goomba Towers.
  • Star Coin 3: Near the end of the level, within a small gap near a Clock.

Enemies


Course 2

Template:Levelbox A level similar to World 5-A, except in a seaside-like area instead of the sky.

Star Coins

  • Star Coin 1: Suspended over water, the player needs to wait until it is in between the ship's gap in the middle.
  • Star Coin 2: In the middle of the level, in mid-air, between a few coins.
  • Star Coin 3: Between a few Brick Blocks, the player can either enter it from the bottom, or ground-pound the blocks on top.

Enemies


Course 3

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Levelbox A Tower level with Thwomps, Super Thwomps, and Super Dry Bones. One block before the end of the level has a Mega Mushroom. A Moneybag makes an appearance when the player touches the Red Ring near the end of the level.

Star Coins

  • Star Coin 1: N/A
  • Star Coin 2: N/A
  • Star Coin 3: N/A

Enemies


References

<references> Template:BoxTop Template:NSMB2 Levels