Clam City: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary |
Marcelagus (talk | contribs) mNo edit summary |
||
Line 17: | Line 17: | ||
*In the [[Game Boy Advance]] remake of ''Donkey Kong Country'', Clam City was bumped up into being the fifth level of Vine Balley, due to the fact that [[Temple Tempest]] was pushed back into being the sixth level of the area. | *In the [[Game Boy Advance]] remake of ''Donkey Kong Country'', Clam City was bumped up into being the fifth level of Vine Balley, due to the fact that [[Temple Tempest]] was pushed back into being the sixth level of the area. | ||
== | ==Names in other Languages== | ||
{{Foreignname| | {{Foreignname| | ||
|Fra=Cité des Clams | |Fra=Cité des Clams |
Revision as of 21:38, February 9, 2010
Template:DKClevelbox Clam City is the sixteenth level of Donkey Kong Country (fifteenth in GBA version), and is the sixth and final level of the Vine Valley area in the SNES version, and the fifth level of the Vine Valley area in the Game Boy Advance remake.
This level is the second underwater level in the game, but unlike Coral Capers, this one takes place in the sea (instead of a lakebed). Donkey Kong and Diddy Kong are bound to meet various aquatic enemies such Clambos, Bitesizes, Chomps Jr., Chomps and Croctopi. But as the name of the level implies, Clambos are found everywhere in Clam City, shooting multiple pearls at the Kongs. Observing each Clambo's attack pattern is highly recommanded to go through this level safely.
Trivia
- In the Game Boy Advance remake of Donkey Kong Country, Clam City was bumped up into being the fifth level of Vine Balley, due to the fact that Temple Tempest was pushed back into being the sixth level of the area.