Hot-Head Hop: Difference between revisions

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===Donkey Kong Country 2===
===Donkey Kong Country 2===
====Bonus Level(s)====
====Bonus Level(s)====
Near the start of the level Diddy and Dixie will find a place with a raised piece of ground, on it is a Klampom and a treasure chest, the same is below it, inside the above chest is a canon ball, carrying it along over some Krocheads will reach a cannon throw in the ball and then jump in your self to be fired into the first bonus room.
Near the middle of the level, Diddy and Dixie will find a place with two [[Klampon]]s, and a raised piece of land. There are a few treasure chests nearby. The Kongs need to break open one of these chests bt hitting an enemy with it. One box should contain a [[Kannonball]]. They must carry it across all the Krocheads to the cannon on a flat piece of land. When the kannonball is put in the cannon, it will glow, and if the Kongs walk in, they will be transported to a Bonus Level. Here, they will jump off several Krocheads and collect stars. When all 60 stars are obtained, the [[Kremkoin]] will appear.


Towards the end a couple of Klampons will come towards Diddy or Dixie with a Bonus Barrel in plain view above them. Squitter's web ability is needed to reach it and once in it, Diddy or Dixie are launched to the second bonus room.
A little while after Squitter is obtained, the Kongs should find two bananas right next to each other. Using the spiders web abilities, they must jump up to those bananas on a web, where more bananas will be seen. If the group climbs higher than that, the Bonus Barrel will be found. Once in the Bonus Level, they animals will find bananas in the formation of an arrow pointing strait up. They must follow that arrow, and use Squitters special webs to climb up in that direction. The Kremkoin will be found at the top of the screen.
 
Right before the "No Squitter" sign, a couple of Klampons will be found with a [[Bonus Barrel]] above them in plain view. It is too high to jump to, Squitter's web ability can be used to climb up in the air and reach it. Even without the spider, the monkeys can [[Team-up]] and throw each other up into the barrel. In the Bonus Level, they animals must use Squtter's special ability again and reach the other end of land. It should be noted that Squitter will appear at the begining of the special level to ride on if the monkeys don't have him. Once on the other end, the Kremkoin can be reached.


====DK Coin====
====DK Coin====
The level's [[DK Coin]] is found directly above Squitter's crate. Squitter's webs are needed to reach it.
The level's [[DK Coin]] is found directly above Squitter's crate. When the Kongs get the spider, they must use his webs to climb up. The coin will be surrounded by several bananas to get.
 
====Golden Feather (GBA Only)====


===Donkey Kong Land===
===Donkey Kong Land===
====Bonus Level(s)====
====Bonus Level(s)====



Revision as of 17:25, January 15, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

Template:Level Hot-Head Hop is the sixth level of Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is the first area of Crocodile Cauldron.

The level takes place inside a volcano, and the Kongs must use Krocheads as stepping stones in order to cross rivers of lava. This level also marks Squitter's first appearance, and he'll prove himself useful for reaching and completing bonus areas, as well as the DK Coin. Klampons make their debut here as well. Other enemies include Neeks, Klobbers, Zingers and Krunchas.

Level Layout

Donkey Kong Country 2

From the start of the level, the heroes need to go east, watching out for a Klobber on the way. They must then hop onto the Krocheads in the fire and make their way back to land. After the monkeys beat a few enemies, such as a Klobber, they can hop onto more Krocheads in the fire. The third krock will bounce the Kongs up to higher land, where there is another Klobber to avoid. Afterwords, they will jump back onto more Krocheads sticking out of the fire. One-by-one, the monkeys can be flung to each krock until a large section of land is reached. Once they Kongs pass the few enemies there, they should hop onto more Krocheads, who will bounce the monkeys to smaller parts of ground, and then to a large part of land, where a cannon is. Then the group must get onto even more Krocheads, who will bounce them to the Star Barrel.

When the monkeys safely reach land from here, they can find Squitter, whom they can ride on. Then they must continue forward, defeating a few Neeks on the way. The group will eventually find a small abyss with the letter N above it. Once this is crossed using the Krochead in the fire, they need to climb up the path, watching out for enemies. There is a short trail of bananas to follow downward. The animals must jump down and collect them, then landing on the Krochead and bouncing to solid ground. There is a Zinger in the way, so the heroes must be careful. They should then move on, jumping on some red Krocheads on the way to bounce them to the next section of land, while watching out for a Zinger again. Later on, the group will find a large gap. They can choose to enter the barrels nearby and get shot to the other side, or use Squitter's webs to walk across. Either direction, the heroes should end up on solid ground and cross a "No Squitter" sign, which will make Squitter disappear. Finally, the monkeys can bounce off the last Krochead and finish the level.

Donkey Kong Land 2

Secrets

Donkey Kong Country 2

Bonus Level(s)

Near the middle of the level, Diddy and Dixie will find a place with two Klampons, and a raised piece of land. There are a few treasure chests nearby. The Kongs need to break open one of these chests bt hitting an enemy with it. One box should contain a Kannonball. They must carry it across all the Krocheads to the cannon on a flat piece of land. When the kannonball is put in the cannon, it will glow, and if the Kongs walk in, they will be transported to a Bonus Level. Here, they will jump off several Krocheads and collect stars. When all 60 stars are obtained, the Kremkoin will appear.

A little while after Squitter is obtained, the Kongs should find two bananas right next to each other. Using the spiders web abilities, they must jump up to those bananas on a web, where more bananas will be seen. If the group climbs higher than that, the Bonus Barrel will be found. Once in the Bonus Level, they animals will find bananas in the formation of an arrow pointing strait up. They must follow that arrow, and use Squitters special webs to climb up in that direction. The Kremkoin will be found at the top of the screen.

Right before the "No Squitter" sign, a couple of Klampons will be found with a Bonus Barrel above them in plain view. It is too high to jump to, Squitter's web ability can be used to climb up in the air and reach it. Even without the spider, the monkeys can Team-up and throw each other up into the barrel. In the Bonus Level, they animals must use Squtter's special ability again and reach the other end of land. It should be noted that Squitter will appear at the begining of the special level to ride on if the monkeys don't have him. Once on the other end, the Kremkoin can be reached.

DK Coin

The level's DK Coin is found directly above Squitter's crate. When the Kongs get the spider, they must use his webs to climb up. The coin will be surrounded by several bananas to get.

Golden Feather (GBA Only)

Donkey Kong Land

Bonus Level(s)

DK Coin

Gallery

Trivia

  • A golden boom box or golden guitar can be obtained briefly in this level (Boom box for Diddy, guitar for Dixie). All that must be done is to not pass the "No Animal Buddy" sign with Squitter. Then, they need to simply jump on the Krochead near the end of the level and land on the ending pad. Dixie or Diddy will celebrate with a gold boom box or guitar.