Stop & Go Station: Difference between revisions
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|image = [[Image:SnGS.png{{!}}230px]] | |image = [[Image:SnGS.png{{!}}230px]] | ||
|code = 2 - 4 | |code = 2 - 4 | ||
|game = ''[[Donkey Kong Country]] | |game = ''[[Donkey Kong Country]] | ||
|notes = There is a shortcut to near the end of the stage if the player goes left from the start. | |notes = There is a shortcut to near the end of the stage if the player goes left from the start. | ||
|before = [[Bouncy Bonanza|<<]] | |before = [[Bouncy Bonanza|<<]] | ||
|after = [[Millstone Mayhem|>>]] | |after = [[Millstone Mayhem|>>]] | ||
}} | }} | ||
'''Stop & Go Station''' is the ninth level of ''[[Donkey Kong Country]]''. It is also the fourth level in the [[Monkey Mines]] area. This unique level takes place inside a mine shaft, however the way forward is guarded by the invincible and incredibly fast [[Rockroc]] sentinels. | '''Stop & Go Station''' is the ninth level of ''[[Donkey Kong Country]]''. It is also the fourth level in the [[Monkey Mines]] area. This unique level takes place inside a mine shaft, however the way forward is guarded by the invincible and incredibly fast [[Rockroc]] sentinels. | ||
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This level also marks the first appearance of the [[Klaptrap]] enemies. | This level also marks the first appearance of the [[Klaptrap]] enemies. | ||
== Foreign Names == | ==Foreign Names== | ||
{{Foreignname| | {{Foreignname| | ||
|Fra=Station Feux Rouges & Verts | |Fra=Station Feux Rouges & Verts | ||
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|Spa=Barriles Semáforo | |Spa=Barriles Semáforo | ||
|SpaM=Semaphore Barrels}} | |SpaM=Semaphore Barrels}} | ||
<br clear=all> | <br clear=all> | ||
{{DKC}} | {{DKC}} |
Revision as of 04:17, July 26, 2009
Template:Level Stop & Go Station is the ninth level of Donkey Kong Country. It is also the fourth level in the Monkey Mines area. This unique level takes place inside a mine shaft, however the way forward is guarded by the invincible and incredibly fast Rockroc sentinels.
The only way past the Rockrocs is to deactivate them. To do this, the Kongs must hit the 'GO' barrels to switch them to 'STOP'. This will change the green light in the mine to a red one, and while this red light is on, the Rockrocs will be unable to move, rendering them harmless. However, the light only stays red for a limited amount of time. Fortunately for the Kongs, this is the only level in the game where the Rockrocs are found. However, in the GBA version, DK can use his Hand Slap to defeat them.
This level also marks the first appearance of the Klaptrap enemies.