New Super Mario Bros.: Difference between revisions
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| [[Wiggler]] || [[World 4 (NSMB)|World 4]] || This caterpillar gets angry when stomped on. It can be stunned with a Ground Pound and can be defeated with a Star or Shell. || [[Image:WigglerDS.png|50px]] | | [[Wiggler]] || [[World 4 (NSMB)|World 4]] || This caterpillar gets angry when stomped on. It can be stunned with a Ground Pound and can be defeated with a Star or Shell. || [[Image:WigglerDS.png|50px]] | ||
[[image:sushiNSMB.png]] | |||
==Bosses== | ==Bosses== |
Revision as of 21:15, July 16, 2009
Template:Articleabout Template:Infobox New Super Mario Bros. is a side-scrolling platformer game exclusive to the Nintendo DS, starring Mario and Luigi. The game features a solo story mode with Mario, a two-player wireless game Mario vs. Luigi, as well as a mini-game mode for up to four players. The multiplayer games support both single- and multi-card play. The mini-games are mostly the same as those featured in Super Mario 64 DS, with the difference that they do not need to be unlocked here. It will recive a sequel, New Super Mario Bros. Wii, in 2009.
Gameplay
Controls
New Super Mario Bros. is very much like Super Mario Bros. in terms of gameplay, but new features have been added. One of two control options can be selected in the Options menu: Jumping with A/B and Running with X/Y, or Jumping with A/Y and Running with B/X. Mario is controlled with the D-Pad, and the Touch Screen is only required to active the stored item, which is used in the same style as in Super Mario World. When Mario enters a pipe to a secret area, the top screen and the touch screen are switched, and gameplay continues on the touch screen as long as Mario is in that area. In that case, the stored item cannot be activated.
Moves and Items
The Wall Jump makes its first appearance in a 2D game since being introduced to 3D Mario games with Super Mario 64. In contrast to the 3D games, Mario has to slide down a wall for a considerable amount of time before being able to jump. This technique lets Mario or Luigi reach new areas by bouncing off the side of any wall or vertical object, and is useful for escaping from a fall down a hole. Mario has the ability to Ground Pound by pressing down when in the air, allowing him to smash blocks downward. There are different power-ups, like the Blue Koopa Shell that lets Mario travel like a kicked Koopa Troopa shell, the Mega Mushroom that makes the player grow about three to five times Mario's size (also seen in Super Mario 64 DS), and the Mini Mushroom which causes Mario to grow about half of Small Mario's size. However, some items remain unchanged, such as the Super Mushroom, and the Fire Flower.
Levels
The game also features a world map, with different and secret paths (like Super Mario World). Alternate paths can be unlocked with Star Coins. There are three in each level, usually adding an extra challenge for the player apart from just reaching the goal. Some are in clear sight while others are hidden in warp pipes, up Beanstalks, and other inconspicuous places. On the world map, signs block paths that require five Star Coins to open. After a player defeats Bowser and Bowser Jr. in Bowser's Castle, a new, mysterious blue Toad House will appear just above World 1. It is a market, and for 20 Star Coins, the player can buy a wallpaper for the bottom screen. The fifth and final background is only available after all of the 40 Star Coin Gates have been opened.
Mario or Luigi only has to go through six of the eight worlds — after World 2, the player gets to either of World 3 or World 4, and the world following both of those is World 5. After World 5, the player can get to either World 6 or 7 in the same fashion. Mario or Luigi must defeat the World 2 or World 5 bosses in Mini mode to instead reach World 4 and World 7, respectively.
Another secret is Challenge Mode. This means the player cannot scroll the screen to the left or downward. To unlock it, go to the map screen (any world) and press START, L, R, L, R, X, X, Y, Y. It will also show an arrow pointing right on the world maps and levels touch screen. This means that the player cannot turn back in all the courses (including castles), which adds the feeling of the original game even more.
It is also possible to play as Luigi in single player mode by holding down L+R when selecting a file. There is no gameplay difference between the brothers. The character does not get locked in - players can choose a different character every time they load the game. After the final boss has been beaten, a star appears next to the savegame. When the player has completed all levels, there are two stars next to it.
Story
Mario and Princess Peach were walking together around Peach's Castle, when a mysterious thundercloud (possibly Lakithunder) appeared, and struck the castle with lightning. Mario went to investigate, and while he was there, Bowser Jr. snuck up behind a bush and kidnapped Peach! Mario followed, and Bowser Jr. dragged her behind him through eight different worlds.
The end of the first world has Bowser as its boss, unusually. Even more surprising, after Mario presses a switch that destroys the floor and Bowser falls into the pit of lava, the king's flesh is burned off and he becomes a Dry Bones-like version of himself (Known as Dry Bowser). Later, at World 8, Mario has to face this undead version of Bowser as the penultimate boss in the game. Bowser Bones falls into a pit, but Bowser Jr. somehow finds his father's bones, and he revives him by tossing his remains into a bubbling cauldron of some magic potion, which results in not only Bowser returning from the dead, but growing roughly three times his size.
At the end, Bowser and his son fight Mario together, but Mario defeats them (again), sending the two into yet another pit. After the ending sequence, Bowser Jr. is shown dragging his unconscious father across the castle floor. When he notices the player watching him, he shouts something and then continues on with his task.
Worlds
- World 1: A peaceful meadow next to Princess Peach's castle.
- World 2: Sandy, desert plains.
- World 3: Tropical waters and beaches, similar to a tropical island.
- World 4: Tropical rain forest with toxic waters.
- World 5: Icy, slippery slopes and caverns.
- World 6: Rocky mountains sometimes inhabited by Bullet Bills.
- World 7: Set on clouds high in the sky.
- World 8: Barren wasteland, first near and then in a volcano.
Characters
Story Mode
- Mario - The main playable character.
- Luigi - Luigi can be unlocked by holding in L + R on the file selection screen. Also appears in multiplayer.
- Peach - The damsel in distress.
- Bowser Jr. - The main antagonist.
- Toadsworth - An ally who appears in Toad Houses.
Mini-games
- Yoshi - Yoshi appears in some Mini-Games.
- Wario - Wario also appears in some Mini-Games.
- Several Toads - Toads appear in the background in some Mini-Games.
- Bob-omb Buddy - Bob-omb Buddy appears in some Mini-Games.
Enemies
It has been requested that this article be rewritten and expanded to include more information.
Note that some of the images added to the table may not be from New Super Mario Bros. but look like they are. Other images like Cheep-Cheep and Goomba share the same artwork with Mega Cheep-Cheep and Mini Goomba.
Ememies | World They First Appeared In | How to Defeat | Image | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ball and Chain | World 7 | Spike Ball attached to a chain on a block. It spins around and is indestructible. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Balloon Boo | World 4 | Approaches Mario if his back is turned. When looked at, it stops to inhale oxygen to grow. Shrinks to the normal size of a Boo when it attacks. | File:Balloon boo.png | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Banzai Bill | World 7 | A big Bullet Bill. The player must jump on it just like Bullet Bill. | File:NSMBanzai.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blockhopper | World 2 | Imitates 1-3 Brick Blocks and a ? Block, stacked on each other. When Mario approaches, it comes to life and hops around. Easily distinguished by the fact that the ? doesn't move. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Blooper | World 3 | Swims in an irregular manner. | File:Blooper.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bob-omb | World 4 | One stomp and it explodes | File:MKwii Bob-omb.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boomerang Bro. | World 2 | A Hammer Bro. that throws boomerangs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boo | World 3 | Facing it will stop it. Looking away from it will cause it to pursue Mario. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Broozer | World 5 | Boxing ghoul-like monster. Can break Brick Blocks and other blocks normally indestructible. | File:Broozer.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bullet Bill | World 2 | The player must jump on it to destroy it. | File:NSMBBulletbill.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Buzzy Beetle | World 5 | Just like the Koopa Troopa, stomp it and it'll retreat into his shell. One difference is that it's not effected by Fireballs. | File:BuzzyBeetleNew.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Chain Chomp | World 6 | The player must Ground-Pound the post it's tied to three times. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cheep-Cheep | World 1 | Just a swimming fish. It sometimes hops on land. | File:Cheep Cheep.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cheep-Chomp | World 3 | A big, purple Cheep-Cheep. Approaches Mario to chow him down. Very similar to Boss Bass. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Crowber | World 8 | Swoops at high speeds at Mario. | File:Crowber.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Deep-Cheep | World 6 | A green Cheep-Cheep that follows Mario. | File:Deepcheep.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dry Bones | World 1 | One stomp, and it falls apart. It can reassemble, however. Invincible to Fireballs. | File:MP7 DryBones.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Bro. | World 8 | Hammer Bros. that spit Fireballs. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Chomp | World 7 | Spits a fireball that follows Mario, causing its tail, made of fireballs, to decrease in length. It self-destructs when it does not have any fireballs left, which can hurt Mario. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fire Snake | World 2 | Podoboo with a tail of flames. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Goomba | World 1 | Brown mushroom with feet. Defeat it with a stomp. | File:Goombaaaahhh.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hammer Bro. | World 2 | Koopa with headgear that throws hammers. It can be defeated by a stomp. | File:NSMB HammerBrother.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kab-omb | World 8 | A Bob-omb that lights and explodes when touched by the Raining Debris or one of Mario's fireballs. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Koopa Troopa | World 1 | A turtle with shoes. By stomping on it, it'll retreat into it's shell. The shell can slide when kicked, and can also be used to defeat enemies or destroy bricks. It can even be picked up. However, it can hurt Mario when sliding, and a Koopa Troopa can come back out of its shell. If enough enemies are killed by a sliding Koopa Shell, 1-UPs are earned. | File:Koopypoopy.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lakitu | World 2 | Throws Spiny Eggs and has his own cloud. One stomp and it's defeated, and the cloud disappears. If defeated with a shell or fireball, the cloud stays, so Mario can take to the skies in it for a while. | File:Lakitu.JPG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Cheep-Cheep | World 3 | A big Cheep-Cheep. | File:Cheep Cheep.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Deep-Cheep | World 6 | A big Deep-Cheep. | File:Deepcheep.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mega Unagi | World 3 | A bigger Unagi. Cannot be killed, but can be gone through with a Mega Mushroom or Star. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mini Goomba | World 3 | This small Goomba works the same as its bigger cousins. Only appears in Mini Pipes, and is the only enemy Mini Mario can kill with one stomp. Other versions kill it by just touching it. | File:Goombaaaahhh.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Moneybags | World 4 | A hopping pest that at first looks like a coin. Jump on it or hit it with a Fire Ball to get coins, and if it is jumped on or hit enough times, the player will get a 1-Up Mushroom. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Paragoomba | World 2 | This Goomba has wings. One stomp makes it lose its wings, and turns it into a Goomba. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Paratroopa | World 1 | This Koopa Troopa has wings. One stomp makes it lose its wings, and turns it into a Koopa Troopa. | File:ParaT!.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Piranha Plant | World 1 | This plant comes out of pipes, but is also found on the ground trying to bite the player. Throw Fireballs or avoid it. | File:Piranha Plant.JPG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Podoboo | World 1 | Flames with eyes. Most jump out of lava. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pokey | World 2 | A cactus with a flower and face. Its segments will grow back when destroyed with fireballs; hit its face. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Scuttle Bug | World 4 | This spider will appear from upwards via its web. One stomp will drop it off its string and defeat it. Also, some can detach from their strings and walk along the ground. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skeeter | World 3 | This bug skates on water and deploys bombs. One stomp defeats it, and its bombs can be obilerated with fireballs. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sledge Bro. | World 8 | An overweight Hammer Bro. that carries sledgehammers. | File:NSMBSumoBrother.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snailicorn | World 5 | Creature with a snail's shell,a horn, with feet. Invincible to stomps, but can be pushed off cliffs. | File:Snailicorn.JPG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snow Spike | World 5 | The normal Spike doesn't appear, but this one does. Instead of Spike Balls, it throws Snowballs. | File:Sspike.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spike Bass | World 2 | A brown giant fish, with spikes all over. It can be defeated with a fireball, a Koopa Shell, a Starman, and a Mega Mushroom, but returns after a few seconds. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spike Top | World 5 | Buzzy Beetles with spikes on their shells which walk on walls. Hitting the block they're on will defeat them. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spiny | World 2 | These hatch from Spiny Eggs. Any stomp, even the Ground Pound, will hurt Mario. When they touch water, they turn into Spiny Eggs, only to return to their original form, once the water recedes. Also found on ceilings, and comes down when Mario passes. A good way to kill the ceiling versions is that they are usually found in pairs, and can easily collide with each other. | File:Spiny.JPG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Splunkin | World 3 | Walking jack-o-lantern enemies. One stomp will cause it to become angry and speed up; a second stomp will destroy it. | File:Splunkin1.png | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Squiggler | World 7 | A tiny Wiggler that comes out of Pipes, and will crawl on walls. A stomp on the head defeats it, but only a ground pound gives up points. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super-Whomp | World 3 | A big Whomp. | File:WhompMP5.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Dry Bones | World 1 (starts being enemy in World 5) | A big Dry Bones. Requires Ground Pounds to cause it to fall apart. | File:MP7 DryBones.jpg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Piranha Plant | World 2 | A big Piranha Plant. Will require 3 Fireballs to defeat, but will give up a whopping eight Coins if killed with Fireballs. | File:SuperPIranhaPlant.png | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Super Thwomp | World 4 | A big Thwomp. The only other difference is that Super Thwomp can crush through bricks. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sushi | World 1 | Long sharks that are defeated by fireballs. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Swooper | World 2 | This bat hangs on ceilings. Flies at Mario when he approaches. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thwomp | World 4 | Tries to crush Mario when he gets close. A shell can kill it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Unagi | World 3 | An eel that lives in gaps, and tries to bite Mario. Invincible to all attacks. Occasionally, they can be found swimming back and forth. These ones can die by a Mega Mushroom or Star. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Venus Fire Trap | World 2 | A Piranha Plant that spits fireballs. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Whomp | World 3 | Jumps and falls to the ground when Mario comes close. Before it gets up, execute a Ground Pound on it. | File:WhompMP5.PNG | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wiggler | World 4 | This caterpillar gets angry when stomped on. It can be stunned with a Ground Pound and can be defeated with a Star or Shell. |
Bosses
Items
Mario vs. LuigiIn this two-player mode, Mario and Luigi compete for a number of stars. Those stars will appear at random in the side-scrolling stages. The end of each of those stages is their beginning (basically, the stages are never-ending). When Mario or Luigi are hit by enemies, fall down or hit each other, they lose a star, which can then be again collected by any of the brothers. The first brother to reach the previously set amount of stars wins the game. When a brother has a certain amount of victories, he wins the match. The following stages can be played:
Mini-gamesActionPuzzleTableVarietyArtworkBox Arts, Logo & Group Picture
Characters
NOTE: Other solo artwork for this game which are not shown in this category were first seen in Mario Party 6. Enemy Artwork
Item Artwork
Voice Cast
Trivia
References to Other Games
References
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