Slime Climb (Donkey Kong Country 2): Difference between revisions
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{{level | {{image}}{{level | ||
|title = Slime Climb | |title = Slime Climb | ||
|code = 3 - 5 | |code = 3 - 5 | ||
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|after = [[Bramble Blast|>>]] | |after = [[Bramble Blast|>>]] | ||
}} | }} | ||
'''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the fifth area of [[Krem Quay]]. | '''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the fifth area of [[Krem Quay]]. | ||
Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a [[Snapjaw]] lurks in the water, and must be avoided at all costs. [[Klomp]]s, [[Klinger]]s, [[Kruncha]]s, [[Klobber]]s, [[Neek]]s, [[Click-Clack]]s and [[Flitter]]s all are obstacles in the Kongs' path to the top. | Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a [[Snapjaw]] lurks in the water, and must be avoided at all costs. [[Klomp]]s, [[Klinger]]s, [[Kruncha]]s, [[Klobber]]s, [[Neek]]s, [[Click-Clack]]s and [[Flitter]]s all are obstacles in the Kongs' path to the top. | ||
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{{ | {{DKC2}} | ||
[[Category: Donkey Kong Levels]] | [[Category: Donkey Kong Levels]] |
Revision as of 18:21, October 22, 2008
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Slime Climb is the fifteenth level of Donkey Kong Country 2: Diddy's Kong Quest, and the fifth area of Krem Quay.
Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a Snapjaw lurks in the water, and must be avoided at all costs. Klomps, Klingers, Krunchas, Klobbers, Neeks, Click-Clacks and Flitters all are obstacles in the Kongs' path to the top.