Bulrush: Difference between revisions
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'''Bulrushes''' are blue creatures based on both '' | '''Bulrushes''' are blue creatures based on both ''Nasutoceratops'' and bison wearing tracksuits that first appear in ''[[Super Mario Bros. Wonder]]''. They appear in the levels [[Bulrush Coming Through!]], [[Bulrush Express]], [[KO Arena Pipe-Rock Rumble]], [[Expert Badge Challenge Invisibility I]], and [[The Final Battle! Bowser's Rage Stage]]. Normally standing idly on two legs, Bulrushes get down on all fours and attempt to ram any player that comes too close to them. Their charging attack allows them to destroy [[Hard Block]]s and any other destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will be stunned for a short time before regaining composure. The player can stand on Bulrushes to ride them as they move. It takes six [[fireball]]s from a [[Fire Flower]] or a single attack in [[Drill Mario|drill form]] to defeat a Bulrush. Their English name comes from the {{wp|American football}} term "bull rush", referring to their appearance and behavior.<ref>[https://topics.nintendo.co.jp/article/f6d2505a-dd79-410d-b350-b2b2036213f0 マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】]. ''Nintendo''. Retrieved January 26, 2024.</ref> It is also a pun on [[Wikipedia:Bulrush|the plant of the same name]]. | ||
During the [[Wonder Effect]] in Bulrush Coming Through!, Bulrush Express, and [[The Final Battle! Bowser's Rage Stage]], a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal [[Goal Pole]], allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to [[Spine Coaster]]s in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward. | During the [[Wonder Effect]] in Bulrush Coming Through!, Bulrush Express, and [[The Final Battle! Bowser's Rage Stage]], a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal [[Goal Pole]], allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to [[Spine Coaster]]s in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward. |
Latest revision as of 23:31, July 13, 2024
Bulrush | |||
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First appearance | Super Mario Bros. Wonder (2023) | ||
Latest appearance | Tetris 99 (38th Maximus Cup, cameo) (2023) | ||
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Bulrushes are blue creatures based on both Nasutoceratops and bison wearing tracksuits that first appear in Super Mario Bros. Wonder. They appear in the levels Bulrush Coming Through!, Bulrush Express, KO Arena Pipe-Rock Rumble, Expert Badge Challenge Invisibility I, and The Final Battle! Bowser's Rage Stage. Normally standing idly on two legs, Bulrushes get down on all fours and attempt to ram any player that comes too close to them. Their charging attack allows them to destroy Hard Blocks and any other destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will be stunned for a short time before regaining composure. The player can stand on Bulrushes to ride them as they move. It takes six fireballs from a Fire Flower or a single attack in drill form to defeat a Bulrush. Their English name comes from the American football term "bull rush", referring to their appearance and behavior.[1] It is also a pun on the plant of the same name.
During the Wonder Effect in Bulrush Coming Through!, Bulrush Express, and The Final Battle! Bowser's Rage Stage, a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal Goal Pole, allowing access to the secret goal) while making quick jumps high off of slopes. They are similar to Spine Coasters in a way, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items, though the player will be left behind if they jump off as the herd continues rushing forward.
Profiles[edit]
- Trading card bio: This rowdy enemy charges as soon as it sees Mario or his friends, but it's not great at stopping!
Gallery[edit]
A Bulrush during a Wonder Effect
A stampede of Bulrushes during a Wonder Effect, as seen in Bulrush Coming Through!
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario Bros. Wonder | G:/romfs/Model/EnemyTosshinBig.bfres.zs | TosshinBig | Big Bulrush |
Super Mario Bros. Wonder | G:/romfs/Pack/Actor/EnemyTossin.pack.zs | Tossin | Same as the Japanese name |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トッシン[?] Tosshin |
Katakana spelling of「 |
|
Chinese (simplified) | 暴冲兽[?] Bàochōngshòu |
Furious Charging Beast | |
Chinese (traditional) | 暴衝獸[?] Bàochōngshòu |
Furious Charging Beast | |
Dutch | Bulrush[?] | - | |
French | Coursératops[?] | Portmanteau of course ("running") and tricératops ("triceratops") | |
German | Gallopteros[?] | From "gallop" and either "triceratops" or "rhinoceros" | |
Italian | Biceratopo[?] | Portmanteau of the prefix "bi-" (meaning "two") or bisonte ("bison"), and triceratopo ("triceratops") | |
Korean | 돌진뿌리[?] Doljinppuri |
From "突進" (doljin, Hanja form of "dash") and "뿔" (ppul, "horn"), combined with noun-forming suffix "~이" (-i) | |
Portuguese | Atouropelo[?] | Pun on touro ("bull") and atropelo ("run over") | |
Russian | Спринтозавр[?] Sprintozavr |
From "sprint" and -завр (-zavr, Russian suffix used to form the dinosaur names) | |
Spanish | Embistonte[?] | Portmanteau of embestir ("to charge") and bisonte ("bison") |
References[edit]
- ^ マリオたちの行く手を阻む。フラワー王国の個性豊かな敵キャラクターをご紹介。~その1~【ワンダーの世界へ Vol.13】. Nintendo. Retrieved January 26, 2024.