Lost World (Donkey Kong Country 2): Difference between revisions
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The '''Lost World''' is a secret area and world of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, the area is guarded by [[Klubba]] at his tollbooth, [[Klubba's Kiosk]], as he was ordered by [[King K. Rool|Kaptain K. Rool]] to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from [[Krocodile Kore]], a temple shaped like a [[Kremling]] head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one [[Bonus room|Bonus Level]] with a [[DK Coin|Video Game Hero Coin]] as the prize. In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] of ''Donkey Kong Country 2'', like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments. | The '''Lost World''' is a secret area and world of [[Crocodile Isle]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In both games, the area is guarded by [[Klubba]] at his tollbooth, [[Klubba's Kiosk]], as he was ordered by [[King K. Rool|Kaptain K. Rool]] to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from [[Krocodile Kore]], a temple shaped like a [[Kremling]] head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one [[Bonus room|Bonus Level]] with a [[DK Coin|Video Game Hero Coin]] as the prize. In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]] of ''Donkey Kong Country 2'', like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments. | ||
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In the ending of both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater. | In the ending of both ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''Donkey Kong Land 2'', K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater. | ||
The German Donkey Kong comic ''[[Bumm-Badabumm im Urwald]]'' featured a place called the "Lost Land". Despite being located on [[Donkey Kong Island]], the Lost Land was seemingly the ''Bumm-Badabumm im Urwald'' version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool. | |||
==Levels== | ==Levels== | ||
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</gallery> | </gallery> | ||
== | ==Profiles== | ||
*'''Instruction booklet:''' ''There are rumors of a lost world located deep beneath [[Crocodile Isle]]. It has been said that this is the source of the [[Kremling]]s, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.''<ref>{{cite|title=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet|page=22|publisher=Nintendo of America|author=Nintendo|date=1995|language=en-us}}</ref> | |||
==Gallery== | ==Gallery== | ||
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|JapR="Rosuto Wārudo" | |JapR="Rosuto Wārudo" | ||
|JapM=“Lost World” | |JapM=“Lost World” | ||
|Jap2={{hover|失|うしな}}われた{{hover|世界|せかい}}<ref>''Super Donkey Kong'' instruction booklet | |Jap2={{hover|失|うしな}}われた{{hover|世界|せかい}}<ref>{{cite|language=ja|date=1995|publisher=Nintendo|author=Nintendo|title=''Super Donkey Kong 2'' instruction booklet|page=28}}</ref> | ||
|Jap2R=Ushinawareta Sekai | |Jap2R=Ushinawareta Sekai | ||
|Jap2M=Lost World | |Jap2M=Lost World |
Revision as of 00:57, June 6, 2024
Lost World | |
---|---|
The Lost World in Donkey Kong Country 2: Diddy's Kong Quest The Lost World in the Game Boy Advance version | |
Game | Donkey Kong Country 2: Diddy's Kong Quest Donkey Kong Land 2 |
Level(s) | 5 |
<< List of worlds >> |
The Lost World is a secret area and world of Crocodile Isle in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In both games, the area is guarded by Klubba at his tollbooth, Klubba's Kiosk, as he was ordered by Kaptain K. Rool to do so. The Lost World is the power source of Crocodile Isle. The energy is generated from Krocodile Kore, a temple shaped like a Kremling head integrated into a volcano in the world's central lake. Krocodile Kore also acts like a geothermal vent from sending out an upward stream of purple, white and blue energy. The Lost World has a variety of climates, including jungles, frozen caverns, and volcanic. There are tall, gray, and white-capped rocky hills that encircle the upper part of the location. Unlike other worlds, each level of the Lost World has only one Bonus Level with a Video Game Hero Coin as the prize. In the Game Boy Advance version of Donkey Kong Country 2, like the other worlds, the overworld view of the Lost World was redesigned, and shows a wider, zoomed in display of its hosted environments.
The Lost World is accessed differently between the two games. In Donkey Kong Country 2: Diddy's Kong Quest, Diddy Kong and Dixie Kong can pay 15 Kremkoins to Klubba to access a level of the Lost World in each world, starting from Crocodile Cauldron and ending with K. Rool's Keep. Since the Lost World has five levels, the Kongs must pay 75 Kremkoins in total to access the entire Lost World. In Donkey Kong Land 2, the entire Lost World is instead by paying 47 Kremkoins altogether at the only Klubba's Kiosk in the world map.
In the ending of both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, K. Rool gets launched into the energy flow of Krocodile Kore. He blocks the flow of energy, causing it to build up and eventually explode Krocodile Kore. Diddy and Dixie escape from the Lost World before it and Crocodile Isle sink underwater.
The German Donkey Kong comic Bumm-Badabumm im Urwald featured a place called the "Lost Land". Despite being located on Donkey Kong Island, the Lost Land was seemingly the Bumm-Badabumm im Urwald version of the Lost World, as it is filled with ancient Kremling ruins and it is where the Kongs have their battle against Kaptain K. Rool.
Levels
Donkey Kong Country 2: Diddy's Kong Quest
Jungle Jinx
The first level, Jungle Jinx takes place in a jungle where the Kongs have to jump on top of giant, rolling tires to traverse spikes and reach higher areas.Black Ice Battle
The second level, Black Ice Battle takes place in an ice cavern with Zingers and gray Klobbers.Klobber Karnage
The third level, Klobber Karnage is a jungle level featuring various types of Klobbers throughout.Fiery Furnace
The fourth level, Fiery Furnace takes place in a volcanic area, with wide lava pits that can only be crossed using Steerable Barrels.Animal Antics
The fifth level, Animal Antics has five different sections, each having an Animal Barrel at the start that transforms the Kongs into a different Animal Friend.Boss level: Krocodile Kore
The boss level, Krocodile Kore involves a second duel with Kaptain K. Rool inside the large temple at the center of the Lost World.
Donkey Kong Land 2
Boss level: Krocodile Kore
Profiles
- Instruction booklet: There are rumors of a lost world located deep beneath Crocodile Isle. It has been said that this is the source of the Kremlings, and that there is valuable treasure to be found there, including the elusive true ending of the game. Only the most clever explorers will find this place.[1]
Gallery
The Lost World in Donkey Kong Land 2
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 「ロストワールド」[?] "Rosuto Wārudo" |
“Lost World” | |
失われた世界[2] Ushinawareta Sekai |
Lost World | ||
French | Monde Perdu[?] | Lost World | |
German | Verlorene Welt[?] | Lost World | |
Italian | Mondo Perduto[?] | Lost World | |
Spanish | Mundo Perdido[?] | Lost World |
Trivia
- The name could be a reference to the Sir Arthur Conan Doyle novel of the same name, its 1925 film adaptation, or the Michael Crichton novel, released a few months prior to Donkey Kong Country 2: Diddy's Kong Quest. However, the idea of an underground jungle seems to be borrowed from Journey to the Center of the Earth by Jules Verne.
References
- ^ Nintendo (1995). Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Nintendo of America (American English). Page 22.
- ^ Nintendo (1995). Super Donkey Kong 2 instruction booklet. Nintendo (Japanese). Page 28.