Subcon: Difference between revisions

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====''BS Super Mario USA''====
====''BS Super Mario USA''====
[[File:BS SMUSA Mario and Friends.png|thumb|190px|Ōsama and his commander, Mario, Luigi, Peach, Toad, and a Golden Mario statue in ''BS Super Mario USA'']]
[[File:BS SMUSA Mario and Friends.png|thumb|left|Ōsama and his commander, Mario, Luigi, Peach, Toad, and a Golden Mario statue in ''BS Super Mario USA'']]
Subcon is again the main setting of the pseudo-sequel of ''Super Mario Bros. 2'' for the [[Satellaview]], ''[[BS Super Mario USA]]''. This game appears to depict Subcon as a realm of dreams, rather than an actual dream like the ending of ''Super Mario Bros. 2'' implies, and explains that after his defeat, Wart and the 8 bits went into hiding in another dream for a short while. However, they soon return, and the [[Ōsama|king of Subcon]] is forced to use Star power to call Mario and the others back to Subcon to stop Wart once again. Mario, Luigi, Toad and Princess Toadstool were able to defeat Wart and his army once more, thus returning peace to Subcon and its inhabitants.
Subcon is again the main setting of the pseudo-sequel of ''Super Mario Bros. 2'' for the [[Satellaview]], ''[[BS Super Mario USA]]''. This game appears to depict Subcon as a realm of dreams, rather than an actual dream like the ending of ''Super Mario Bros. 2'' implies, and explains that after his defeat, Wart and the 8 bits went into hiding in another dream for a short while. However, they soon return, and the [[Ōsama|king of Subcon]] is forced to use Star power to call Mario and the others back to Subcon to stop Wart once again. Mario, Luigi, Toad and Princess Toadstool were able to defeat Wart and his army once more, thus returning peace to Subcon and its inhabitants.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:SSBM-Mario2.jpg|thumb|left|190px|Mushroom Kingdom II from ''Super Smash Bros. Melee'']]
{{main|Mushroom Kingdom II}}
{{main|Mushroom Kingdom II}}
Subcon made its first ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series appearance in ''[[Super Smash Bros. Melee]]'', as a stage called [[Mushroom Kingdom II]], which is based on World 1-1 and [[World 1-2 (Super Mario Bros. 2)|World 1-2]] of ''Super Mario Bros. 2''. Mushroom Kingdom II is the second Mushroom Kingdom stage in ''Super Smash Bros. Melee''. It can be unlocked by collecting the [[Birdo]] or the [[Pidgit]] [[Trophy (Super Smash Bros. series)|trophy]]. Unlike the first Mushroom Kingdom stage, Subcon is based on its appearance in ''[[Super Mario All-Stars]]'' and ''BS Super Mario USA''. This stage does not take place in the [[Mushroom Kingdom]], despite the name. Luigi is also fought here before he is unlocked.
Subcon made its first ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series appearance in ''[[Super Smash Bros. Melee]]'', as a stage called [[Mushroom Kingdom II]], which is based on World 1-1 and [[World 1-2 (Super Mario Bros. 2)|World 1-2]] of ''Super Mario Bros. 2''. Mushroom Kingdom II is the second Mushroom Kingdom stage in ''Super Smash Bros. Melee''. It can be unlocked by collecting the [[Birdo]] or the [[Pidgit]] [[Trophy (Super Smash Bros. series)|trophy]]. Unlike the first Mushroom Kingdom stage, Subcon is based on its appearance in ''[[Super Mario All-Stars]]'' and ''BS Super Mario USA''. This stage does not take place in the [[Mushroom Kingdom]], despite the name. Luigi is also fought here before he is unlocked.
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===Currency===
===Currency===
[[File:Coin SMA art.jpg|thumb|left|100px|Artwork of a coin from ''Super Mario Advance'']]
[[File:Coin SMA art.jpg|thumb|left|100px|Artwork of a coin from ''Super Mario Advance'']]
{{main|Coin#Super Mario Bros. 2}}
Subcon also uses [[coin]]s, though their design is different, with an "I" in place of the "1" on the Mushroom Kingdom's coins. While relatively plentiful in most other ''Super Mario'' platformers, coins in this world are instead rather rare. Instead of being found floating in the air or in [[block]]s like in the Mushroom Kingdom, Coins can only be retrieved by using a [[Magical Potion]] to go to [[Subspace]], where unpicked [[grass]] gives coins in place of items (said grass still remains after leaving Subspace). Coins are used to earn [[Extra life|extra lives]] in a [[Bonus Chance|minigame]] after finishing a level.{{br}}
Subcon also uses [[coin]]s, though their design is different, with an "I" in place of the "1" on the Mushroom Kingdom's coins. While relatively plentiful in most other ''Super Mario'' platformers, coins in this world are instead rather rare. Instead of being found floating in the air or in [[block]]s like in the Mushroom Kingdom, Coins can only be retrieved by using a [[Magical Potion]] to go to [[Subspace]], where unpicked [[grass]] gives coins in place of items (said grass still remains after leaving Subspace). Coins are used to earn [[Extra life|extra lives]] in a [[Bonus Chance|minigame]] after finishing a level.{{br}}



Revision as of 17:30, June 4, 2024

This article is about the land of Subcon. For its fairy-like inhabitants named Subcon, see Subcon (species). For the stage that takes place in Subcon from Super Smash Bros. Melee and Ultimate, see Mushroom Kingdom II.
Subcon
Suppahmario2.png
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise)
Latest appearance Super Smash Bros. Ultimate (2018)
Ruler Ōsama (BS Super Mario USA)
Inhabitants Subcons, Shyguys, etc.

Subcon[1] (alternatively formatted as Sub-con[2] or Sub-Con;[3][4] also known as the World of Dreams[2][5] or Land Of Dreams;[6] formerly called Muu) is a peaceful dream world of the Subcons. Believed to be Mario's dream, it is said to be a vast dream world that is part of a larger subconsciousness of the Mushroom Kingdom's inhabitants. The name "Subcon" itself is short for "subconscious".

History

Yume Kōjō: Doki Doki Panic

In Yume Kōjō: Doki Doki Panic, the dream world is in a storybook that the twin children Poki & Piki got pulled in by Wart. In fact, the reason Chapter 7 has only two pages is due to the fact that the original ending was accidentally destroyed by the twins. This detail is lost in the Super Mario version of the game's events.

Super Mario series

Super Mario Bros. 2 / Super Mario Advance

Princess Toadstool and two Shyguys in World 1-1 of Super Mario Bros. 2

Subcon is the main setting of Super Mario Bros. 2, the world's first appearance in the Super Mario franchise. Subcon was once a peaceful place until it was taken over by the tyrannical Wart. He created monsters with the Dream Machine, and sent his army from the dream factory all around Subcon. The original inhabitants of Subcon were captured and imprisoned in a jar by Wart's minions so that they would not interfere with his mischief.

From their confinement, the Subcons sent a message to the hero of the nearby Mushroom Kingdom, Mario, to come and free them. At first Mario thought the message was just a dream, but the next day, while on a picnic with Luigi, Toad, and Princess Toadstool, he discovered a cave that led him to the world he saw in his dream.

Mario and his friends instantly set out to free them and defeat Wart to free Subcon from his reign. They battled Wart's army, the 8 bits. In the end, they faced Wart himself, and were eventually able to defeat him and free the captive Subcons. Mario then briefly awakened in his bed, and soon went back to sleep. Super Mario Advance adds Yoshi Eggs all around Subcon for the player characters to collect, after defeating Wart.

BS Super Mario USA

Ōsama (the king of Subcon) and Shireikan (his commander), with Princess Peach, Luigi, Mario, Toad, and a golden statue presented to the heroes by the king as thanks for saving his kingdom.
Ōsama and his commander, Mario, Luigi, Peach, Toad, and a Golden Mario statue in BS Super Mario USA

Subcon is again the main setting of the pseudo-sequel of Super Mario Bros. 2 for the Satellaview, BS Super Mario USA. This game appears to depict Subcon as a realm of dreams, rather than an actual dream like the ending of Super Mario Bros. 2 implies, and explains that after his defeat, Wart and the 8 bits went into hiding in another dream for a short while. However, they soon return, and the king of Subcon is forced to use Star power to call Mario and the others back to Subcon to stop Wart once again. Mario, Luigi, Toad and Princess Toadstool were able to defeat Wart and his army once more, thus returning peace to Subcon and its inhabitants.

Super Smash Bros. series

Main article: Mushroom Kingdom II

Subcon made its first Super Smash Bros. series appearance in Super Smash Bros. Melee, as a stage called Mushroom Kingdom II, which is based on World 1-1 and World 1-2 of Super Mario Bros. 2. Mushroom Kingdom II is the second Mushroom Kingdom stage in Super Smash Bros. Melee. It can be unlocked by collecting the Birdo or the Pidgit trophy. Unlike the first Mushroom Kingdom stage, Subcon is based on its appearance in Super Mario All-Stars and BS Super Mario USA. This stage does not take place in the Mushroom Kingdom, despite the name. Luigi is also fought here before he is unlocked.

Mushroom Kingdom II returns as a playable stage in Super Smash Bros. Ultimate.

General information

Geography

Luigi in the deserts of Subcon

Plants stick out throughout Subcon, which, when pulled, will give the character a vegetable, 1-Up Mushroom, POW Block, or, occasionally, a Bomb. A lot of the region of Subcon is high in the sky, as clouds would be considered "land". The dream world has many moons at night as first seen in Super Mario All-Stars. Subcon also has many recurring landscapes, such as grasslands, deserts with pyramids, snowy islands, and others. The only castle structure is Wart's factory, and no towns or cities are seen throughout the game. Super Mario All-Stars added jungle trees (Worlds 1, 3 & 5), mountains and Egyptian palaces in the desert distance (Worlds 2 & 6) and floating Greek-style temples (World 7) as background objects. According to BS Super Mario USA, Subcon has a kingdom and a king. It is not known how much of Subcon is considered a true kingdom; if not the entirety of the dream world, seventh world in the clouds of Subcon above the grass or the desert region is probably the whole region of the kingdom itself. The factory from World 7-2 is actually the king's castle.

Currency

Artwork of a Coin from Super Mario Advance
Artwork of a coin from Super Mario Advance

Subcon also uses coins, though their design is different, with an "I" in place of the "1" on the Mushroom Kingdom's coins. While relatively plentiful in most other Super Mario platformers, coins in this world are instead rather rare. Instead of being found floating in the air or in blocks like in the Mushroom Kingdom, Coins can only be retrieved by using a Magical Potion to go to Subspace, where unpicked grass gives coins in place of items (said grass still remains after leaving Subspace). Coins are used to earn extra lives in a minigame after finishing a level.

Demographics

Subcon's natural population consists of mostly Subcons, although the seldom-seen king and his aide appear to be human. During Wart's takeover, several monsters were artificially created, although some existing creatures like Albatoss and Tryclyde were merely enlisted to his forces. Other creatures resembling those from the real world are also known to exist, such as whales residing in icy territory.

The species of Subcon are as follows:

Names in other languages

Language Name Meaning Notes
Japanese 夢宇界[7]
Muu Kai
Dream World
サブコン[?]
Sabukon
Subcon
Chinese (simplified) 梦幻大陆[12]
Mènghuàn Dàlù
Fantasy Land
Dutch Dromenland[10] Dreamland
Dromenwerald[11] World of Dreams
Sub-con[11] -
French Subcon[?] -
Pays des Songes[9] Dream Country
Italian Subcon[?] -
Russian Сабкон[?]
Sabkon
Subcon
Spanish Subcon[8] -

Trivia

References

  1. ^ Nintendo (1988). Super Mario Bros. 2 instruction booklet. Nintendo of America (American English). Page 3.
  2. ^ a b July/August 1988. Nintendo Power Volume 1. Nintendo of America (American English). Page 6.
  3. ^ September/October 1988. Nintendo Power Volume 2. Nintendo of America (American English). Page 42.
  4. ^ Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 12 and 24.
  5. ^ Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 27.
  6. ^ Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 3.
  7. ^ Nintendo (1987). Yume Kōjō: Doki Doki Panic instruction booklet. Nintendo (Japanese). Page 6.
  8. ^ Super Mario Advance Spanish instruction booklet.[page number needed]
  9. ^ Super Mario Advance French instruction booklet.[page number needed]
  10. ^ Club Nintendo (Netherlands) No. 2. Page 6-7.
  11. ^ a b Club Nintendo (Netherlands) Classic. Page 30.
  12. ^ iQue Game Boy Advance brochureMedia:iQue SMA brochure.jpg