Wonder Effect: Difference between revisions
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|align=center|[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]] | |align=center|[[Angry Spikes and Sinkin' Pipes]]*<br>[[The Final Battle! Bowser's Rage Stage]]<br>[[The Semifinal Test Piranha Plant Reprise]] | ||
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|align=center|[[File:SMBW Mario stretched.jpg|250px]]||Gives the player the ability to [[ | |align=center|[[File:SMBW Mario stretched.jpg|250px]]||Gives the player the ability to [[Stretchy Mario|stretch their body]], as well as causing enemies to stretch out similarly. The whole stage may also become silhouetted. | ||
|align=center|[[Sproings in the Twilight Forest]]<br>[[Fluff-Puff Peaks Palace]] | |align=center|[[Sproings in the Twilight Forest]]<br>[[Fluff-Puff Peaks Palace]] | ||
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Revision as of 14:24, March 19, 2024
Wonder Effects are the central mechanic of Super Mario Bros. Wonder, triggered by collecting Wonder Flowers. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a Spike Ball, causing hordes of enemies to appear,[1] or spawning flower coins. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.[2] The goal of every Wonder Effect is to collect a Wonder Seed, which ends the Wonder Effect. Some Wonder Effects have time limits, and some, like the music-based ones, speed up power-up and power-down animations (the latter also having their sound effect sped up), and remove hitstop like in local multiplayer.
A group of voices can be heard exclaiming "Won-der!" as a Wonder Effect begins (with a more electric guitar-like distorted version being heard in Missile Meg Mayhem). During an effect, the background often changes, ? Blocks (and ! Blocks when the "Add ! Blocks" badge is equipped) turn magenta, and all Coins dance to the music.
Mechanics
A Wonder Flower can be found in almost every level, and each Wonder Effect features a Wonder Seed that ends the effect once collected. Wonder Effects can end prematurely (accompanied by a distinct sound) if:
- All players are defeated.
- The time limit on the effect (if present) runs out.
- Players proceed to the next scene (usually via a Warp Pipe) without collecting the Wonder Seed.
- The Goal Pole is reached.
Failing a Wonder Effect objective causes the Wonder Flower to reappear, allowing the player to try again if it is possible to reach the flower again.
List of Wonder Effects
Wonder Effects marked with an asterisk (*) have a timer. Wonder Effects marked with a dagger (†) contain Wonder Tokens.
Music
Wonder Effect - Welcome to the Flower Kingdom! | File info 0:30 |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese (traditional) | 驚奇[3] Jīng Qí |
Wonder | |
Dutch | Wondereffect [6] | Wonder Effect | |
French | Prodige[?] | Wonder/Prodigy | |
Italian | Effetto meraviglia[?] | Wonder effect | |
Korean | 원더[?] Wondeo |
Wonder | |
Spanish | Efecto Maravilla[7] | Wonder Effect |
References
- ^ English Nintendo Magazine 2023 summer, page 48.
- ^ Nintendo of America (June 21, 2023). Super Mario Bros. Wonder - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
- ^ 【中文解说】超级马里奥兄弟:惊奇 中文介绍视频, p1, BiliBili
- ^ Super Mario Bros. Wonder Japanese website
- ^ Japanese Nintendo Magazine 2023 summer, page 48.
- ^ Nintendo Nederland (September 22, 2023). Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch). YouTube. Retrieved September 22, 2023.
- ^ Super Mario Bros. Wonder Direct – 31-08-2023