Bulrush: Difference between revisions

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(I think there also comparable to Renzors)
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|comparable=[[Debull]]<br>[[Renzor]]
|comparable=[[Debull]]<br>[[Renzor]]
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'''Bulrushes''' are blue ''Triceratops''/bison-like creatures wearing tracksuits that first appear in ''[[Super Mario Bros. Wonder]]''. Their name is a pun on [[Wikipedia:Bulrush|the plant of the same name]], as well as a portmanteau of "bull" and "rush", referring to their appearance and behavior. They appear prominently in a level with their own name, [[Bulrush Coming Through!]]. The player is able to stand on Bulrushes, but they will also try to ram into the player if they get close and will destroy any [[Hard Block]]s or any destructible blocks in their way. If they hit a wall while ramming, they will become stunned for a short time before regaining composure. They take multiple hits to defeat by a [[Fire Flower]].
'''Bulrushes''' are blue ''Triceratops''/bison-like creatures wearing tracksuits that first appear in ''[[Super Mario Bros. Wonder]]''. Their name is a pun on [[Wikipedia:Bulrush|the plant of the same name]], as well as a portmanteau of "bull" and "rush", referring to their appearance and behavior. They appear prominently in a level with their own name, [[Bulrush Coming Through!]]. Normally standing idly on two legs, these enemies would get down on all fours and attempt to ram any player that comes too close to them. The player can stand on Bulrushes, allowing them to ride these animals as they destroy [[Hard Block]]s or any destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will get stunned for a short time before regaining composure. It takes as many as six [[fireball]]s from a [[Fire Flower]]-equipped player to defeat a Bulrush.


During the [[Wonder Effect]] in Bulrush Coming Through!, [[Bulrush Express]], and [[The Final Battle! Bowser's Rage Stage]], a stampede of Bulrushes appears. They jump high off of slopes.
During the [[Wonder Effect]] in Bulrush Coming Through!, [[Bulrush Express]], and [[The Final Battle! Bowser's Rage Stage]], a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal [[Goal Pole]] of Bulrush Coming Through!, allowing access to the secret goal) while making quick jumps high off of slopes. They are, in a way, similar to [[Bonecoaster]]s, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items. During these times, the player must take great care not to jump off at the wrong time, as the herd would continue rushing forward, potentially leaving the player over a bottomless pit or some other hazardous area.


==Profiles==
==Profiles==

Revision as of 19:23, December 27, 2023

Bulrush
A Bulrush's artwork from Super Mario Bros. Wonder
First appearance Super Mario Bros. Wonder (2023)
Latest appearance Tetris 99 (38th Maximus Cup, cameo) (2023)
Comparable

Bulrushes are blue Triceratops/bison-like creatures wearing tracksuits that first appear in Super Mario Bros. Wonder. Their name is a pun on the plant of the same name, as well as a portmanteau of "bull" and "rush", referring to their appearance and behavior. They appear prominently in a level with their own name, Bulrush Coming Through!. Normally standing idly on two legs, these enemies would get down on all fours and attempt to ram any player that comes too close to them. The player can stand on Bulrushes, allowing them to ride these animals as they destroy Hard Blocks or any destructible blocks in their way. Once a Bulrush collides with a wall they cannot destroy, however, they will get stunned for a short time before regaining composure. It takes as many as six fireballs from a Fire Flower-equipped player to defeat a Bulrush.

During the Wonder Effect in Bulrush Coming Through!, Bulrush Express, and The Final Battle! Bowser's Rage Stage, a herd of Bulrushes stampede through the stage, plowing through blocks and enemies alike (even knocking away the normal Goal Pole of Bulrush Coming Through!, allowing access to the secret goal) while making quick jumps high off of slopes. They are, in a way, similar to Bonecoasters, as, in some levels, riding the herd is the only way to traverse mostly groundless areas and even reach important places and items. During these times, the player must take great care not to jump off at the wrong time, as the herd would continue rushing forward, potentially leaving the player over a bottomless pit or some other hazardous area.

Profiles

  • Trading card bio: This rowdy enemy charges as soon as it sees Mario or his friends, but it's not great at stopping!

Gallery

Additional names

Internal names

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyTosshinBig.bfres.zs TosshinBig Big Bulrush
Super Mario Bros. Wonder G:/romfs/Pack/Actor/EnemyTossin.pack.zs Tossin Same as the Japanese name

Names in other languages

Language Name Meaning Notes
Chinese (simplified) 暴冲兽[?]
Bàochōngshòu
Furious Beast
Chinese (traditional) 暴衝獸[?]
Bàochōngshòu
Furious Beast
Dutch Bulrush[?] -
French Coursératops[?] From "course" (running) and "tricératops" (triceratops)
German Gallopteros[?] From the English word "gallop" and possibly "triceratops" or "rhinoceros"
Italian Biceratopo[?] Portmanteau of "bi-" (two-) or "bisonte" (bison), and "Triceratopo" (Triceratops)
Korean 돌진뿌리[?]
Doljinppuri
From "突進" (doljin, a sino-Korean for "dash") and "뿔" (ppul, horn), with noun-forming suffix "~이" (-i)
Portuguese Atouropelo[?] Pun on "touro" (bull) and "atropelo" (run over)
Russian Спринтозавр[?]
Sprintozavr
From English word "sprint" and "-завр" (-zavr, a Russian suffix used to form the dinosaur names)
Spanish Embistonte[?] Portmanteau of "embestir" (to charge) and "bisonte" (bison)