The Flying Krock: Difference between revisions

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|style="text-align:center"|[[File:TheFlyingKrockFight.png|256px]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]]'''
|style="text-align:center"|[[File:TheFlyingKrockFight.png|256px]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]]'''
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in the cockpit of The Flying Krock. After throwing a [[kannonball]] into K. Rool's blunderbuss enough times, Donkey Kong breaks free from his ropes and sends K. Rool flying out of The Flying Krock and into the waters below Crocodile Isle. In the Game Boy Advance remake, a following cutscene shows The Flying Krock's destruction. Using the [[Gyrocopter]], [[Funky Kong]] rescues [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], [[Cranky Kong|Cranky]], and [[Donkey Kong]] from The Flying Krock right before it collapses into the ocean.
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in the cockpit of The Flying Krock. After throwing a [[Cannonball|kannonball]] into K. Rool's blunderbuss enough times, Donkey Kong breaks free from his ropes and sends K. Rool flying out of The Flying Krock and into the waters below Crocodile Isle. In the Game Boy Advance remake, a following cutscene shows The Flying Krock's destruction. Using the [[Gyrocopter]], [[Funky Kong]] rescues [[Diddy Kong|Diddy]], [[Dixie Kong|Dixie]], [[Cranky Kong|Cranky]], and [[Donkey Kong]] from The Flying Krock right before it collapses into the ocean.
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|style="text-align:center"|[[File:K. Rool Duel DKL2.png]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]]'''
|style="text-align:center"|[[File:K. Rool Duel DKL2.png]]<br>'''Boss Level: [[K. Rool Duel (Donkey Kong Land 2)|K. Rool Duel]]'''
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in a dungeon area. Diddy and Dixie must throw a [[kannonball]] into K. Rool's blunderbuss enough times to defeat him.
|K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in a dungeon area. Diddy and Dixie must throw a [[Cannonball|kannonball]] into K. Rool's blunderbuss enough times to defeat him.
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Revision as of 22:15, November 24, 2023

{{merge from}} symbol, compressed with SVGCrush It has been suggested that K. Rool's airship (Donkey Kong 64) be merged into this page. (discuss)
The Flying Krock
The Flying Krock's world map.
The Flying Krock map in Donkey Kong Land 2
The Flying Krock map in GBA version.
Game Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Level(s) 1
<< List of worlds >>

Template:Quote2 The Flying Krock (referred to as the Krockship in the GBA version's Sound Player) is the final world in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, not including the Lost World. It is an enormous, crocodile-shaped quadcopter where Kaptain K. Rool holds Donkey Kong as a hostage, after completing Stronghold Showdown, when Donkey Kong is pulled up from there and into The Flying Krock. From the Crocodile Isle map, a ladder drops from the airship, and Kaptain K. Rool is seen climbing up into The Flying Krock.

In the Game Boy Advance version, each pair of blades is replaced by a turbine. The Flying Krock also appears in the opening cutscene, where Kaptain K. Rool and the Kremling Krew take Donkey Kong after kidnapping him. Because of this, Donkey Kong is in The Flying Krock for the duration of the adventure, and he no longer appears in Stronghold Showdown. Additionally, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. The Kong Kollege is now on the top tower of the Keep, instead of inside the bramble patch, like Funky's Flights II. In the ending, after finishing The Flying Krock, a cutscene shows the ship crashing, but all the Kongs manage to escape on time.

Levels

The Flying Krock is the shortest world in both Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2, due to only having one regular level and a boss level. After completing the regular level, the Kongs can access Kong Kollege, Funky's Flights II, or the final battle against Kaptain K. Rool.

Donkey Kong Country 2: Diddy's Kong Quest

Level Description Enemies Animal Friends
Screech's Sprint
Screech's Sprint
Screech's Sprint is the only level of The Flying Krock. After traversing enemy-infested bramble vines, Diddy and Dixie must transform into Squawks and race Kaptain K. Rool's pet parrot, Screech, through a bramble maze upon reaching the Star Barrel. Squawks must defeat yellow Zingers and avoid red ones later to progress, making the race difficult. If Screech wins, Squawks loses a life. Cat O' 9 Tails
Kloak
Kaboom
Klinger
Zinger
Flitter
Mini-Necky
Screech
Squawks
Fight on The Flying Krock
Boss Level: K. Rool Duel
K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in the cockpit of The Flying Krock. After throwing a kannonball into K. Rool's blunderbuss enough times, Donkey Kong breaks free from his ropes and sends K. Rool flying out of The Flying Krock and into the waters below Crocodile Isle. In the Game Boy Advance remake, a following cutscene shows The Flying Krock's destruction. Using the Gyrocopter, Funky Kong rescues Diddy, Dixie, Cranky, and Donkey Kong from The Flying Krock right before it collapses into the ocean. None None

Donkey Kong Land 2

Level Description Enemies Animal Friends
Screech's Sprint
Screech's Sprint
Screech's Sprint is the only level of The Flying Krock. After traversing enemy-infested bramble vines, Diddy and Dixie must transform into Squawks and race Kaptain K. Rool's pet parrot, Screech, through a bramble maze upon reaching the Star Barrel. Squawks must defeat Zingers and weave through narrow bramble paths, making the race difficult. If Screech wins, Squawks loses a life. Click-Clack
Klobber
Zinger
Screech
Squawks
K. Rool Duel from Donkey Kong Land 2
Boss Level: K. Rool Duel
K. Rool Duel consists of the first battle against Kaptain K. Rool, and it takes place in a dungeon area. Diddy and Dixie must throw a kannonball into K. Rool's blunderbuss enough times to defeat him. None None

Gallery

Music

Audio.svg The Flying Krock - SNES version
File infoMedia:DKC2 SNES The Flying Krock.oga
Audio.svg Krockship - GBA version
File infoMedia:The_Flying_Krock_(GBA).oga
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese 空とぶせんかん「デビルクルール」[?]
Soratobu Senkan "Debiru Kurūru"
Flying Battleship “Devil K. Rool”
German Fliegendes Krokodil[?] Flying Crocodile
Italian Il Krock Volante[?] The Flying Krock
Spanish Krock Volador[?] Flying Krock

Trivia