World Flower-Warp Cannon: Difference between revisions
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==Layout== | ==Layout== | ||
The level begins with [[Mario]] beside the [[Warp Cannon]] in the generic world. Entering the Warp Cannon begins a countdown, and then Mario is blasted into the course. In this level, Mario needs to navigate through [[Parabomb|Para-bombs]] and rotating and stationary electric [[Amp]]s, while avoiding falling into the large abyss. A single [[Red Ring]] can be found halfway through the course. After this, the level ends | The level begins with [[Mario]] beside the [[Warp Cannon]] in the generic world. Entering the Warp Cannon begins a countdown, and then Mario is blasted into the course. In this level, Mario needs to navigate through [[Parabomb|Para-bombs]] and rotating and stationary electric [[Amp]]s, while avoiding falling into the large abyss. A single [[Red Ring]] can be found halfway through the course. After this, the level ends. | ||
==Enemies== | ==Enemies== |
Revision as of 20:22, June 29, 2021
Template:Levelbox World Flower-Warp Cannon is the Warp Cannon level of World Flower in New Super Mario Bros. 2. Clearing this stage allows the player to access World 6.
Layout
The level begins with Mario beside the Warp Cannon in the generic world. Entering the Warp Cannon begins a countdown, and then Mario is blasted into the course. In this level, Mario needs to navigate through Para-bombs and rotating and stationary electric Amps, while avoiding falling into the large abyss. A single Red Ring can be found halfway through the course. After this, the level ends.
Enemies
- Amps (5)
- Para-bombs (13)