The Flying Krock: Difference between revisions

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}}{{quote2|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2: Diddy's Kong Quest]]}}
}}{{quote2|Good work, but we have to get off this rust bucket before it crashes.|[[Cranky Kong]]|[[Donkey Kong Country 2: Diddy's Kong Quest]]}}
'''The Flying Krock''' is the name of the airship used by [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is also the name of the final area of the game where [[Donkey Kong]] is held captive by the [[Kremling Krew]]. The Flying Krock resembles a giant mechanical crocodile-shaped helicopter.
'''The Flying Krock''' is the name of the airship used by [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. It is also the name of the final area of the game where [[Donkey Kong]] is held captive by the [[Kremling Krew]]. The Flying Krock resembles a giant mechanical crocodile-shaped helicopter with four pairs of blades on each side.


In the [[Game Boy Advance]] remake, a short cutscene at the beginning of a new game shows Kaptain K. Rool and the Kremling Krew using The Flying Krock to kidnap Donkey Kong and flying away to the top of [[Crocodile Isle]]. [[Diddy Kong|Diddy]] and [[Dixie Kong]] later find out that Donkey Kong was missing and they go on their own journey to save Donkey Kong from the Kremling Krew.
In the [[Game Boy Advance]] remake, each pair  of blades is replaced by a turbine. Also, a short intro cutscene at the beginning of a new game shows Kaptain K. Rool and the Kremling Krew using The Flying Krock to kidnap Donkey Kong and flying away to the top of [[Crocodile Isle]]. [[Diddy Kong|Diddy]] and [[Dixie Kong]] later find out that Donkey Kong was kidnapped and they go on a journey to save Donkey Kong from the Kremling Krew. It also crashes after the final boss fight.


==Levels==
==Levels==
The Flying Krock only has a level and a boss level, "[[Screech's Sprint]]" and "[[K. Rool Duel]]".
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Revision as of 14:04, March 14, 2019

Template:WorldboxTemplate:Quote2 The Flying Krock is the name of the airship used by Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is also the name of the final area of the game where Donkey Kong is held captive by the Kremling Krew. The Flying Krock resembles a giant mechanical crocodile-shaped helicopter with four pairs of blades on each side.

In the Game Boy Advance remake, each pair of blades is replaced by a turbine. Also, a short intro cutscene at the beginning of a new game shows Kaptain K. Rool and the Kremling Krew using The Flying Krock to kidnap Donkey Kong and flying away to the top of Crocodile Isle. Diddy and Dixie Kong later find out that Donkey Kong was kidnapped and they go on a journey to save Donkey Kong from the Kremling Krew. It also crashes after the final boss fight.

Levels

Level Description Enemies Animal Friends
Screech's Sprint
Screech's Sprint
In "Screech's Sprint", Diddy and Dixie along with Squawks has to face Kaptain K. Rool's pet parrot, Screech in a race through a bramble maze on reaching the Star Barrel. Squawks must avoid Zingers and red ones later in the race, making the race difficult. Squawks and Screech fly throughout the level. After Squawks wins, Diddy and Dixie go to K. Rool Duel where they battle against Kaptain K. Rool as the name implies. Cat O' 9 Tails
Kloak
Kaboom
Klinger
Zinger
Flitter
Mini-Necky
Screech
Squawks
Fight on The Flying Krock
K. Rool's Duel
K. Rool Duel is the boss level of this world. When the Kongs enter the boss level for the first time, they see Kaptain K. Rool in the process of torturing Donkey Kong with his blunderbuss, before engaging the tyrannical crocodile in a battle. The Kongs at first seemed outmatched by K. Rool's super enhanced blunderbuss but eventually managed to defeat him and sent him flying into the swampy waters of his island. None None

Gallery

Names in other languages

Language Name Meaning Notes
Japanese 空飛ぶ戦艦「デビルクルール」[?]
Soratobu senkan "Debiru Kurūru"
Sky Flying Battleship "Devil K. Rool"
German Fliegendes Krokodil[?] Literal translation
Italian Il Krock Volante[?] Literal translation
Spanish Krock Volador[?] Literal translation

See also

Trivia

  • In the Game Boy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. Additionally, the world's Kong Kollege is now on the top tower of the Keep, instead of inside the bramble patch, like Funky's Flights II.
  • In Donkey Kong 64, K. Rool had the King Kruiser II, an airship that resembles a smaller version of The Flying Krock. Two other airships called the K. Kruizer III and the King Kruiser IV appear in DK: King of Swing and DK: Jungle Climber, respectively.
  • Template:Media link depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting that originally it was intended to have more levels than in the final.