Gold Ring: Difference between revisions

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|Has a trail of five coins following it as it leaps out of the water.
|Has a trail of five coins following it as it leaps out of the water.
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|[[Goomba]] / [[Paragoomba]] / [[Micro Goomba]]<sup>d</sup> / [[Goomba Tower]]
|[[Goomba]] / [[Paragoomba]] / [[Mini Goomba]]<sup>d</sup> / [[Goomba Tower]]
|Turn gold, but act just like normal, minus the coin bonus upon defeat shared with most other gold enemies.
|Turn gold, but act just like normal, minus the coin bonus upon defeat shared with most other gold enemies.
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Revision as of 06:09, December 22, 2018

This article is about the golden rings from New Super Mario Bros. 2. For the item from Paper Mario: The Thousand-Year Door, see Gold Ring (item). For the accessory from Mario & Luigi: Bowser's Inside Story, see List of clothing in Mario & Luigi: Bowser's Inside Story § Gold Ring.
Not to be confused with Coin Ring.

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Gold Ring

Gold Rings are objects that appear in New Super Mario Bros. 2. They are similar in appearance to the Coin Rings from Super Mario 3D Land and Super Mario 3D World. If Mario or Luigi passes through one of these, all enemies will turn golden[1], twinkling effects are added to the game screen and the music slightly changes with "sparkly" sounds added to it. If Mario is in Gold Mario form, he will earn more coins than usual.

Most golden enemies leave trails of coins behind as they move, or even throw coins instead of their usual projectiles and five coins are given for each defeated enemy. If multiple enemies are defeated consecutively (either by stomping on them without touching the ground or using a Koopa Troopa shell), the number of coins earned is 10, 15 and 20 for the second, third and fourth enemies, respectively. After four enemies, 50 coins are given for each consecutive enemy. These values are doubled under the influence of both Gold Mario and the Gold Ring. However, in the E3 trailer of New Super Mario Bros. 2, only 5 coins were given even when golden enemies were defeated in succession.

Enemy behavior list

Name Description
Boo / Big Boo Leaves behind coins as they float away from Mario/Luigi.
Bullet Bill / Banzai Bill Leaves rows of coins behind as they fly, similar to Koopa Troopas.
Leaping Cheep Cheep Has a trail of five coins following it as it leaps out of the water.
Goomba / Paragoomba / Mini Goombad / Goomba Tower Turn gold, but act just like normal, minus the coin bonus upon defeat shared with most other gold enemies.
Bill Blaster / Banzai Bill Cannon Turn gold, but act just like normal.
Piranha Plant / Big Piranha Plant If within a pipe, cause a large amount of coins to shower from said pipe for a short period upon defeat, but otherwise act the same.
Hammer Bro / Boomerang Bro / Fire Bro Throws three coins at a time.
Koopa Troopa / Koopa Paratroopa Leaves a trail of coins behind in its wake when its shell is kicked.
Lakitu Drops three coins at a time, similar to Lakitus that spawn from Square Clouds in New Super Mario Bros. Wii.
Lakitu's Cloud When ridden, the cloud generates coins in a way similar to the Gold Block.
Piranha Plant in pipe When defeated, coins spout out of the pipe they were in.
Spiny Turns into coins, much like the silver P-Switch's effects on them in Super Mario World.

d = Gold Ring behavior only encountered in DLC course/s.

Gallery

See also

Names in other languages

Language Name Meaning Notes
Russian Золотое кольцо[?]
Zolotoye kol'tso
Golden ring
Spanish Aro Dorado[?] Gold Ring

References