Criss Kross Cliffs: Difference between revisions

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(brrr wintertime. feeling like this in fall/winter around here; dkc atlas map incomplete--using some item info according to player guide.)
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|after=[[Tyrant Twin Tussle|>>]]
|after=[[Tyrant Twin Tussle|>>]]
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'''Criss Kross Cliffs''' is the thirty-seventh [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area of the lost world, [[Krematoa]]. In the game's [[Game Boy Advance]] remake, the level is instead the forty-third level.
'''Criss Kross Cliffs''' is the 37th [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is the second level of the lost world, [[Krematoa]]. the [[Game Boy Advance]] remake, Criss Kross Cliffs is the 43rd level.


In order to get to the top of this cliff level, the [[Kong]]s have to bounce on [[Steel Keg|steel kegs]] blasted upwards by a [[Bazuka]] at the bottom of the area. There are parts of the level where the Kongs must use [[Switch Barrel]]s to turn the kegs into [[TNT Barrel]]s in order to defeat red [[Buzz (enemy)|Buzzes]] that are in the Kongs' way. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue upwards. [[Re-Koil]]s, Buzzes, [[Klasp]]s, and [[Kuff 'n' Klout]] appear in this level.
== Summary ==
The main feature of Criss Kross Cliffs is a [[Bazuka]] at the very bottom of the level. It is directly firing [[Steel Keg]]s directly up the mountain, which [[Dixie Kong|Dixie]] and [[Kiddy Kong]] must bounce on to go up the area. In parts of the stage, the [[Kong]]s must utilize [[Switch Barrel]]s to change the Steel Kegs to [[TNT Barrel]]s, to defeat a red [[Buzz (enemy)|Buzz]]es blocking the path. After defeating the Buzz, the Kongs must revert the Switch Barrel back to firing Steel Kegs because the TNT Barrels injure them. In some segments, the Kongs cannot revert it back to Steel Kegs until a certain point, and must cross the mountain while dodging TNT Barrels to proceed. Aside from Buzzes, there are many horizontal tightropes featuring [[Klasp]]s.


In the European and Japanese versions of ''Donkey Kong Country 3'', there are more red Buzzes than in the American version.
Criss Kross Cliffs was made slightly easier for the [[Game Boy Advance]] remake. The most notable difference is that the Switch Barrels revert back to Steel Kegs automatically after a few seconds, and therefore it is optional to manually revert them. The Klasps also move slower than in the original version.


==Level layout==
==Level layout==
[[File:CrissKrossCliffs-GBA.png|thumb|left|GBA version of the level]]
[[File:CrissKrossCliffs-GBA.png|thumb|left|Dixie and Kiddy encounter a Kuff 'n' Klout in the Game Boy Advance remake.]]
When the level begins, the Kongs find the letter K above them and ride along some steel barrels being shot from below. They are taken to a higher level, where they find a [[DK Barrel]]. Moving farther up, they  hit a Switch Barrel to defeat a red Buzz, then hit it again to turn the [[TNT Barrel]]s back into steel barrels. Continuing upwards, they find another red Buzz in the way, whom they should defeat by climbing up several wooden platforms nearby and hitting a second Switch Barrel. Once the Buzz is defeated, the Kongs are able to bounce to the next area with the barrels, where they jump into a [[Barrel Cannon]] and automatically hit a Switch Barrel. It turns the steel barrels into TNT Barrels, which the Kongs need to avoid. They pass the gap with the TNT barrels shooting upwards and climb upwards, using some wooden platforms. They move across the gap with the TNT Barrels again to find a switch, which turns the barrels back into steel barrels. The Kongs ride up the barrels and move through a large area, followed by a small alcove. If they get in this alcove, they find the [[Star Barrel]].
When the level begins, the Kongs find the letter K above them and ride along some steel barrels being shot from below. They are taken to a higher level, where they find a [[DK Barrel]]. Moving farther up, they  hit a Switch Barrel to defeat a red Buzz, then hit it again to turn the [[TNT Barrel]]s back into steel barrels. Continuing upwards, they find another red Buzz in the way, whom they should defeat by climbing up several wooden platforms nearby and hitting a second Switch Barrel. Once the Buzz is defeated, the Kongs are able to bounce to the next area with the barrels, where they jump into a [[Barrel Cannon]] and automatically hit a Switch Barrel. It turns the steel barrels into TNT Barrels, which the Kongs need to avoid. They pass the gap with the TNT barrels shooting upwards and climb upwards, using some wooden platforms. They move across the gap with the TNT Barrels again to find a switch, which turns the barrels back into steel barrels. The Kongs ride up the barrels and move through a large area, followed by a small alcove. If they get in this alcove, they find the [[Star Barrel]].


About halfway into the level, the Kongs find a fork in the road. Taking the left passage makes them head past some Kuff 'n' Klouts, while heading to the right makes them climb up some horizontal tightropes, avoiding Klasps. The two paths later meet. The Kongs ride up the mountain with more steel barrels and pass the letter G, found in another small alcove. Heading left, the Kongs go to the top of the area with some platforms and defeat a Buzz by using a Switch Barrel. If they move farther up at this point, they are taken to another area, where they will find a Barrel Cannon. It shoots them to a set of tightropes to climb. Once they get up the ropes, they move along more kegs to be taken to a part of the mountain with more horizontal tightropes. After they jump up from the two ropes, they hit a Switch Barrel to defeat a red Buzz in their path. Soon, the Kongs find the [[Level Flag]].
About halfway into the level, the Kongs find a fork in the road. Taking the left passage makes them head past some Kuff 'n' Klouts, while heading to the right makes them climb up some horizontal tightropes, avoiding Klasps. The two paths later meet. The Kongs ride up the mountain with more steel barrels and pass the letter G, found in another small alcove. Heading left, the Kongs go to the top of the area with some platforms and defeat a Buzz by using a Switch Barrel. If they move farther up at this point, they are taken to another area, where they will find a Barrel Cannon. It shoots them to a set of tightropes to climb. Once they get up the ropes, they move along more kegs to be taken to a part of the mountain with more horizontal tightropes. After they jump up from the two ropes, they hit a Switch Barrel to defeat a red Buzz in their path. Soon, the Kongs find the [[Level Flag]], which rewards them with one of the Lost World's [[Cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Cog]]s.


==Enemies==
==Enemies==
*[[Bazuka]]s
{|class="dktable-brown" width=20%
*[[Buzz (enemy)|Buzz]]es
|-
*[[Klasp]]s
!Name
*[[Kuff 'n' Klout]]s
!Count
*[[Koin]]s
|-
*[[Re-Koil]]s
|[[File:Bazuka DKC3.png]]<br>[[Bazuka]]
|3 (two in a Bonus Area each)
|-
|[[File:Buzz DKC3 red.png]][[File:Buzz DKC3 green.png]]<br>[[Buzz (enemy)|Buzz]]
|10 (red), 1 (green)<br>11 (total)
|-
|[[File:Klasp DKC3.png]]<br>[[Klasp]]
|5
|-
|[[File:Knik Knak DKC3 red.png]]<br>[[Knik-Knak]] (red)
|5 (Bonus Area only)
|-
|[[File:Kuff Klout DKC3.png]]<br>[[Kuff 'n' Klout]]
|2
|-
|[[File:Rekoil DKC3.png]]<br>[[Re-Koil]]
|11
|}
 
==Items==
{|class="dktable-brown" width=20%
|-
!Name
!Count
|-
|[[File:DK Barrel.png]]<br>[[DK Barrel]]
|3
|-
|[[File:Red Extra Life Balloon DKC3.png]][[File:Green Extra Life Balloon DKC3.png]]<br>[[Extra Life Balloon]]
|1 (green), 1 (red)
|-
|[[File:SwitchBarrel.png]]<br>[[Switch Barrel]]
|8
|}


==Secrets==
==Secrets==
===Bonus Areas===
{|class="dktable-brown" width=70%
|-
!Image
!Type and description
|-
|[[File:Criss Kross Cliffs Bonus Area 1.png|256px]]
|'''Grab 15 Bananas!'''<br>At the start of the level, the Kongs can find the first two red Buzzes to the right as they blast upward. They can find the [[Bonus Barrel]] behind them. The objective is for the Kongs to collect 15 green bananas within 30 seconds, which individually spawn between both ledges. However, Dixie and Kiddy must avoid a [[Bazuka]] as it fires TNT Barrels vertically; in the Game Boy Advance remake, the Bazuka fires the TNT Barrels a slower rate. After collecting every Banana, the Kongs can collect the [[Bonus Coin]] from the right-side ledge.
|-
|[[File:Criss Kross Cliffs Bonus Area 2 GBA.png]]
|'''Bash the Baddies!'''<br>After passing the letter G and Koin, the Kongs must land on an open ground region on the right. They must go all the way east, and use Team Up to enter the second Bonus Barrel above. Dixie and Kiddy's objective is to defeat five Knik-Knaks within 25 seconds. They can only reach them by using Steel Kegs fired from a Bazuka.
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
*K: In plain sight at the beginning of the level.
{|class="dktable-brown" width=70%
*O: Found on a wooden platform above some Re-Koils.
|-
*N: At a fork in the path where the duo can find a Blast Barrel past a Kuff 'n Klout, taking that route will lead to the "N" Letter and a Bear Coin.
!Letter
*G: Found in a spot in the mountain while going up normally.
!Location
|-
| align="center" |[[File:Letter K.png]]
| Just after the level entrance. In the original version, the Kongs can only obtain it by using [[Team Up]]. In the [[Game Boy Advance]] version, the letter was lowered, therefore Team Up is not required to obtain it.  
|-
| align="center" |[[File:Letter O.png]]
|Found on a wooden platform after a group of four Re-Koils.
|-
| align="center" |[[File:Letter N.png]]
|After the Star Barrel, the Kongs reach a fork in the path. They must go left and jump into a [[Barrel Cannon]], which blasts them to the letter N and a [[Bear Coin]].
|-
| align="center" |[[File:Letter G.png]]
|After collecting the letter N, the Kongs must go up further on the Steel Kegs. On the right side, they can find an alcove with the letter G.
|}
 
===DK Coin===
{|class="dktable-brown" width=70%
|-
!Sprite
!Location
|-
|[[File:Koin DKC3.png]]
|After obtaining the letter G, the Kongs must continue upward until finding a Switch Barrel on the left. They must jump at it to defeat a red Buzz, then change it back to Steel Kegs. The must continue bouncing up on the Steel Kegs until find an alcove on the right side. In the alcove is the [[Koin]] and a Steel Keg. Like many other levels, the Kongs must throw the barrel at all, from which it bounces off and hits Koin in the back. This reveals the [[DK Coin]] for the Kongs to collect.
|}


===Bonus Levels===
==Gallery==
*At the beginning of the level, the Kongs can ride upwards on some kegs to find a wall of two red Buzzes to the right. They can bounce over these enemies or using Dixie's ponytail twirl to land in a [[Bonus Barrel]]. It leads the Kongs to a [[Bonus Level]], where they collect fifteen green bananas while avoiding a vertically-firing Bazuka, who fires TNT Barrels. Once they collect enough bananas, they can find a [[Bonus Coin]] nearby.
<gallery>
*After finding the Koin, the Kongs can ride up on the barrels and enter an open area. They can travel to the right to find a Bonus Barrel high up. Using the [[Team-up]] move, Kiddycan throw Dixie into the barrel. This sends them both into a Bonus Level, where they ride upwards on some barrels to find five Knik-Knaks. Once they beat all the Knik-Knaks, they can find a Bonus Coin to the right.
Criss Kross Cliffs platforms.png|Dixie and Kiddy on a platform below some Re-Koils.
Criss Kross Cliffs Klasp.png|Dixie on a tightrope below a Klasp, who is below a Switch Barrel.
</gallery>


===DK Coin===
*After the letter G, the Kongs can climb up the area and hit a switch to change the steel kegs into TNT Barrels. This defeats a nearby red Buzz. Then, the Kongs can change the TNT barrels back into steel barrels and begin to climb back down to ride upwards on the steel kegs. If they stay to the right while riding on the barrels, they enter a small alcove with the [[Koin]], who has the [[DK Coin]]. If they stand on the Koin's shield and throw a nearby steel barrel, the barrel will bounce off of the wall and hit the Koin in the side.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
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|GerM=Cliff Junk  
|GerM=Cliff Junk  
}}
}}
==Trivia==
*The European and Japanese versions of the original ''Donkey Kong Country 3'' feature more red Buzzes than the North American version.
{{DKC3}}
{{DKC3}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Secret Levels]]
[[Category:Secret Levels]]
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]

Revision as of 10:00, December 5, 2018

Template:Level Criss Kross Cliffs is the 37th level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is the second level of the lost world, Krematoa. the Game Boy Advance remake, Criss Kross Cliffs is the 43rd level.

Summary

The main feature of Criss Kross Cliffs is a Bazuka at the very bottom of the level. It is directly firing Steel Kegs directly up the mountain, which Dixie and Kiddy Kong must bounce on to go up the area. In parts of the stage, the Kongs must utilize Switch Barrels to change the Steel Kegs to TNT Barrels, to defeat a red Buzzes blocking the path. After defeating the Buzz, the Kongs must revert the Switch Barrel back to firing Steel Kegs because the TNT Barrels injure them. In some segments, the Kongs cannot revert it back to Steel Kegs until a certain point, and must cross the mountain while dodging TNT Barrels to proceed. Aside from Buzzes, there are many horizontal tightropes featuring Klasps.

Criss Kross Cliffs was made slightly easier for the Game Boy Advance remake. The most notable difference is that the Switch Barrels revert back to Steel Kegs automatically after a few seconds, and therefore it is optional to manually revert them. The Klasps also move slower than in the original version.

Level layout

Game Boy Advance version of Criss Kross Cliffs
Dixie and Kiddy encounter a Kuff 'n' Klout in the Game Boy Advance remake.

When the level begins, the Kongs find the letter K above them and ride along some steel barrels being shot from below. They are taken to a higher level, where they find a DK Barrel. Moving farther up, they hit a Switch Barrel to defeat a red Buzz, then hit it again to turn the TNT Barrels back into steel barrels. Continuing upwards, they find another red Buzz in the way, whom they should defeat by climbing up several wooden platforms nearby and hitting a second Switch Barrel. Once the Buzz is defeated, the Kongs are able to bounce to the next area with the barrels, where they jump into a Barrel Cannon and automatically hit a Switch Barrel. It turns the steel barrels into TNT Barrels, which the Kongs need to avoid. They pass the gap with the TNT barrels shooting upwards and climb upwards, using some wooden platforms. They move across the gap with the TNT Barrels again to find a switch, which turns the barrels back into steel barrels. The Kongs ride up the barrels and move through a large area, followed by a small alcove. If they get in this alcove, they find the Star Barrel.

About halfway into the level, the Kongs find a fork in the road. Taking the left passage makes them head past some Kuff 'n' Klouts, while heading to the right makes them climb up some horizontal tightropes, avoiding Klasps. The two paths later meet. The Kongs ride up the mountain with more steel barrels and pass the letter G, found in another small alcove. Heading left, the Kongs go to the top of the area with some platforms and defeat a Buzz by using a Switch Barrel. If they move farther up at this point, they are taken to another area, where they will find a Barrel Cannon. It shoots them to a set of tightropes to climb. Once they get up the ropes, they move along more kegs to be taken to a part of the mountain with more horizontal tightropes. After they jump up from the two ropes, they hit a Switch Barrel to defeat a red Buzz in their path. Soon, the Kongs find the Level Flag, which rewards them with one of the Lost World's Cogs.

Enemies

Name Count
Bazuka in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Bazuka
3 (two in a Bonus Area each)
Sprite of a red BuzzSprite of a green Buzz from Donkey Kong Country 3: Dixie Kong's Double Trouble!.
Buzz
10 (red), 1 (green)
11 (total)
Klasp in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Klasp
5
Knik-Knak in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Knik-Knak (red)
5 (Bonus Area only)
Kuff 'n' Klout in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Kuff 'n' Klout
2
Re-Koil in Donkey Kong Country 3: Dixie Kong's Double Trouble!
Re-Koil
11

Items

Name Count
DK Barrel
DK Barrel
3
Red BalloonGreen Balloon
Extra Life Balloon
1 (green), 1 (red)
Switch Barrel
Switch Barrel
8

Secrets

Bonus Areas

Image Type and description
Dixie Kong and Kiddy Kong in the first Bonus Area of Criss Kross Cliffs. Grab 15 Bananas!
At the start of the level, the Kongs can find the first two red Buzzes to the right as they blast upward. They can find the Bonus Barrel behind them. The objective is for the Kongs to collect 15 green bananas within 30 seconds, which individually spawn between both ledges. However, Dixie and Kiddy must avoid a Bazuka as it fires TNT Barrels vertically; in the Game Boy Advance remake, the Bazuka fires the TNT Barrels a slower rate. After collecting every Banana, the Kongs can collect the Bonus Coin from the right-side ledge.
Dixie and Kiddy Kong in the second Bonus Area of Criss Kross Cliffs. Bash the Baddies!
After passing the letter G and Koin, the Kongs must land on an open ground region on the right. They must go all the way east, and use Team Up to enter the second Bonus Barrel above. Dixie and Kiddy's objective is to defeat five Knik-Knaks within 25 seconds. They can only reach them by using Steel Kegs fired from a Bazuka.

K-O-N-G Letters

Letter Location
K Just after the level entrance. In the original version, the Kongs can only obtain it by using Team Up. In the Game Boy Advance version, the letter was lowered, therefore Team Up is not required to obtain it.
O Found on a wooden platform after a group of four Re-Koils.
N After the Star Barrel, the Kongs reach a fork in the path. They must go left and jump into a Barrel Cannon, which blasts them to the letter N and a Bear Coin.
G After collecting the letter N, the Kongs must go up further on the Steel Kegs. On the right side, they can find an alcove with the letter G.

DK Coin

Sprite Location
Koin in Donkey Kong Country 3: Dixie Kong's Double Trouble! After obtaining the letter G, the Kongs must continue upward until finding a Switch Barrel on the left. They must jump at it to defeat a red Buzz, then change it back to Steel Kegs. The must continue bouncing up on the Steel Kegs until find an alcove on the right side. In the alcove is the Koin and a Steel Keg. Like many other levels, the Kongs must throw the barrel at all, from which it bounces off and hits Koin in the back. This reveals the DK Coin for the Kongs to collect.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese タル100れんぱつ[?]
Taru hyaku(100) renpatsu
Hundred Barrel Shot
German Klippen-Klamotte[?] Cliff Junk
Spanish Colinas Zigzag[?] Zigzag Hills

Trivia

  • The European and Japanese versions of the original Donkey Kong Country 3 feature more red Buzzes than the North American version.