Klobber Karnage (Donkey Kong Country 2): Difference between revisions
(→Bonus Level(s): The article incorrectly stated that the team up move was necessary to get the bonus level. If you have Diddy, you can jump in the Diddy barrel, shoot to the spinning barrel and then launch to the bonus barrel.) |
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|song=Primal Rave | |song=Primal Rave | ||
|notes=This level is filled with many [[Klobber]]s and [[ | |notes=This level is filled with many [[Klobber]]s and [[Zinger]]s. | ||
|before=[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | |before=[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | |after=[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
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'''Klobber Karnage''' is the third [[level]] of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It can be accessed via [[Klubba's Kiosk]] in [[Krazy Kremland]]. | '''Klobber Karnage''' is the third [[level]] of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It can be accessed via [[Klubba's Kiosk]] in [[Krazy Kremland]]. | ||
As the name implies, this jungle level is dominated by [[Klobber]]s, as well as the similar enemies, [[Kaboom]]s. The Kongs will have to deal with these | As the name implies, this jungle level is dominated by [[Klobber]]s, as well as the similar enemies, [[Kaboom]]s. The Kongs will have to deal with these foes throughout most of the ground areas in the level. In addition to avoiding Klobbers and Kabooms, the Kongs will also have to cross many spike-filled pits, using the help of the [[Barrel Cannon]]s. Later in the level, they will have to ride in several [[Rotatable Barrel]]s. Besides the Klobbers and Kabooms, the heroes will also encounter [[Zinger]]s in many parts of the stage, especially near the end. | ||
==Level layout== | ==Level layout== | ||
At the start of the level, the Kongs must travel along the level and dodge a few Klobbers | At the start of the level, the Kongs must travel along the level and dodge a few Klobbers. Then, they will have to cross several large spike-filled pits. After they cross these gaps, the Kongs must face more Klobbers, including yellow banana-stealing ones. Next, the heroes must jump in either the Diddy or Dixie barrel to be launched to a set of barrels. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a gap and fight off several more Klobbers, with some even stealing lives. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it by using barrels. The monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the [[Star Barrel]]. | ||
Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is | Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much wider than the before ones, and Zingers can be found more often around each barrel. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. Obstacles are placed more frequently over this pit. The heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach some ledges. As they watch out for gray Klobbers on the ledges, they must climb up and find the [[End of Level Target]]. When they hit it, they may exit the level. | ||
==Enemies== | |||
{|class="dktable-brown" width=15% | |||
|- | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|align="center"|[[File:Klobber DKC2 green.png]][[File:Klobber DKC2 yellow.png]][[File:Klobber DKC2 gray.png]] | |||
|align="center"|[[Klobber]] | |||
|align="center"|5 (green)<br>6 (yellow)<br>6 (gray)<br>'''Total''': 17 | |||
|- | |||
|align="center"|[[File:Zinger DKC2 yellow.png]] | |||
|align="center"|[[Zinger]] (yellow) | |||
|align="center"|45 | |||
|- | |||
|align="center"|[[File:Kaboom DKC2.png]] | |||
|align="center"|[[Kaboom]] | |||
|align="center"|4 | |||
|} | |||
==Items and objects== | |||
{|class="dktable-brown" width=20% | |||
|- | |||
!Name | |||
!Count | |||
|- | |||
| align="center" |[[File:Banana Bunch DKC SNES.png]]<br>[[Banana|Banana Bunch]] | |||
|7 | |||
|- | |||
| align="center" |[[File:Banana Coin.png]]<br>[[Banana Coin|Banana Bunch Coin]] | |||
|4 | |||
|- | |||
| align="center" |[[File:DK Barrel.png]]<br>[[DK Barrel]] | |||
|4 | |||
|- | |||
| align="center" |[[File:DKC2 Barrel.png]]<br>[[Barrel]] | |||
|3<!-- not counting the barrels that are available after defeating Klobbers --> | |||
|- | |||
| align="center" |[[File:Dixie Barrel.png]]<br>[[Diddy & Dixie Barrels|Dixie Barrel]] | |||
|7 | |||
|- | |||
| align="center" |[[File:Diddy Barrel.png]]<br>[[Diddy & Dixie Barrels|Diddy Barrel]] | |||
|6 | |||
|- | |||
| align="center" |[[File:Rotatable Barrel.png]]<br>[[Rotatable Barrel]] | |||
|24 | |||
|- | |||
| align="center" |[[File:Red Extra Life Balloon DKC2.png]]<br>[[Extra Life Balloon]] | |||
|1 (red) | |||
|} | |||
==[[End of Level Target]] prizes== | |||
{|class="dktable-brown" width=20% | |||
|- | |||
!Name | |||
!Count | |||
|- | |||
| align="center" |[[File:Banana Bunch DKC SNES.png]]<br>[[Banana|Banana Bunch]] | |||
| align="center" |1 | |||
|- | |||
| align="center" |[[File:Banana Coin.png]]<br>[[Banana Coin|Banana Bunch Coin]] | |||
| align="center" |2 | |||
|- | |||
| align="center" |[[File:Red Extra Life Balloon DKC2.png]]<br>[[Extra Life Balloon]] | |||
| align="center" |1 (red) | |||
|} | |||
==Secrets== | ==Secrets== | ||
====Bonus | ====Bonus Levels==== | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Image | |||
!Type and description | |||
|- | |||
| align="center" |[[File:Klobber Karnage Bonus Area GBA.png]] | |||
|'''''Destroy them All!'''''<br>At the very end of the level, the Kongs should pass up the End of Level Target and find a lone banana above them. They can use the [[Team Up]] move to throw a Kong to the banana, or simply use the Diddy barrel. If they do so, they will land right into a hidden [[Bonus Barrel]]. In the [[Bonus Level]], they must defeat several Zingers. However, they are all above an abyss filled with sharp spikes. The Kongs' only option is to touch the [[Invincibility Barrel]] and become temporarily invincible. They can then run over the spikes and defeat all the Zingers, but before the special ability wears off. After all the enemies are gone, the [[DK Coin]] will appear. | |||
|} | |||
==== | ===K-O-N-G Letters=== | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Letter | |||
!Location | |||
|- | |||
| align="center" |[[File:Letter K.png]] | |||
|After a few spike pits near the start of the level, Dixie must jump into a Dixie Barrel to launch herself at the K. The K also may be obtained by simply jumping towards it. | |||
|- | |||
| align="center" |[[File:Letter O.png]] | |||
|Directly after the first black Klobber of the level, the O is seen floating above a pit. Dixie should jump down the pit to grab the letter, as there is a Dixie Barrel that launches her back up. | |||
|- | |||
| align="center" |[[File:Letter N.png]] | |||
|While riding in a [[Rotatable Barrel]], the Kongs have to launch themselves under three Zingers. The N is found directly after this section. | |||
|- | |||
| align="center" |[[File:Letter G.png]] | |||
|While riding in the second moving Rotatable Barrel, the G can be obtained by launching up to it after dodging two Zingers. | |||
|} | |||
====Photograph ( | ===Collectibles=== | ||
{|class="dktable-brown" width=70% | |||
|- | |||
!Item | |||
!Location | |||
|- | |||
| align="center" |[[File:DK Coin sprite.png]]<br>[[DK Coin]] | |||
|The DK coin is located at the end of the level's only Bonus Area. | |||
|- | |||
| align="center" | [[File:Golden Feather DKC2 GBA.png]]<br>[[Golden Feather]] (GBA version) | |||
|The [[Golden Feather]] is found between a pillar at the very end of the level. | |||
|- | |||
| align="center" | [[File:Photograph DKC2GBA sprite.png]]<br>[[Photograph]] (GBA version) | |||
|After the Star Barrel in the second half of the level, the Kongs should find a Kaboom with a camera icon over its head. If they jump on this enemy and destroy its barrel, they are rewarded with a [[photograph]], giving them another picture for their scrapbook. | |||
|} | |||
==Gallery== | ==Gallery== | ||
Line 58: | Line 161: | ||
|caption2=Second version | |caption2=Second version | ||
}} | }} | ||
Like Jungle Jinx, the Bonus Area's colors were changed between the [[Donkey Kong Country 2: Diddy's Kong Quest#Alternate Version|two versions]] of the original [[Super Nintendo Entertainment System]] release. | *Like Jungle Jinx, the Bonus Area's colors were changed between the [[Donkey Kong Country 2: Diddy's Kong Quest#Alternate Version|two versions]] of the original [[Super Nintendo Entertainment System]] release. | ||
{{DKC2}} | {{DKC2}} |
Revision as of 20:28, November 28, 2018
- This article is about a level in Donkey Kong Country 2: Diddy's Kong Quest. For a level in Donkey Kong Land 2 of the same name, see Klobber Karnage (Donkey Kong Land 2).
Template:Levelbox Klobber Karnage is the third level of the Lost World. It can be accessed via Klubba's Kiosk in Krazy Kremland.
As the name implies, this jungle level is dominated by Klobbers, as well as the similar enemies, Kabooms. The Kongs will have to deal with these foes throughout most of the ground areas in the level. In addition to avoiding Klobbers and Kabooms, the Kongs will also have to cross many spike-filled pits, using the help of the Barrel Cannons. Later in the level, they will have to ride in several Rotatable Barrels. Besides the Klobbers and Kabooms, the heroes will also encounter Zingers in many parts of the stage, especially near the end.
Level layout
At the start of the level, the Kongs must travel along the level and dodge a few Klobbers. Then, they will have to cross several large spike-filled pits. After they cross these gaps, the Kongs must face more Klobbers, including yellow banana-stealing ones. Next, the heroes must jump in either the Diddy or Dixie barrel to be launched to a set of barrels. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a gap and fight off several more Klobbers, with some even stealing lives. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it by using barrels. The monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the Star Barrel.
Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much wider than the before ones, and Zingers can be found more often around each barrel. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. Obstacles are placed more frequently over this pit. The heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach some ledges. As they watch out for gray Klobbers on the ledges, they must climb up and find the End of Level Target. When they hit it, they may exit the level.
Enemies
Sprite | Name | Count |
---|---|---|
Klobber | 5 (green) 6 (yellow) 6 (gray) Total: 17 | |
Zinger (yellow) | 45 | |
Kaboom | 4 |
Items and objects
Name | Count |
---|---|
Banana Bunch |
7 |
Banana Bunch Coin |
4 |
DK Barrel |
4 |
Barrel |
3 |
Dixie Barrel |
7 |
Diddy Barrel |
6 |
Rotatable Barrel |
24 |
Extra Life Balloon |
1 (red) |
End of Level Target prizes
Name | Count |
---|---|
Banana Bunch |
1 |
Banana Bunch Coin |
2 |
Extra Life Balloon |
1 (red) |
Secrets
Bonus Levels
Image | Type and description |
---|---|
Destroy them All! At the very end of the level, the Kongs should pass up the End of Level Target and find a lone banana above them. They can use the Team Up move to throw a Kong to the banana, or simply use the Diddy barrel. If they do so, they will land right into a hidden Bonus Barrel. In the Bonus Level, they must defeat several Zingers. However, they are all above an abyss filled with sharp spikes. The Kongs' only option is to touch the Invincibility Barrel and become temporarily invincible. They can then run over the spikes and defeat all the Zingers, but before the special ability wears off. After all the enemies are gone, the DK Coin will appear. |
K-O-N-G Letters
Letter | Location |
---|---|
After a few spike pits near the start of the level, Dixie must jump into a Dixie Barrel to launch herself at the K. The K also may be obtained by simply jumping towards it. | |
Directly after the first black Klobber of the level, the O is seen floating above a pit. Dixie should jump down the pit to grab the letter, as there is a Dixie Barrel that launches her back up. | |
While riding in a Rotatable Barrel, the Kongs have to launch themselves under three Zingers. The N is found directly after this section. | |
While riding in the second moving Rotatable Barrel, the G can be obtained by launching up to it after dodging two Zingers. |
Collectibles
Item | Location |
---|---|
DK Coin |
The DK coin is located at the end of the level's only Bonus Area. |
Golden Feather (GBA version) |
The Golden Feather is found between a pillar at the very end of the level. |
Photograph (GBA version) |
After the Star Barrel in the second half of the level, the Kongs should find a Kaboom with a camera icon over its head. If they jump on this enemy and destroy its barrel, they are rewarded with a photograph, giving them another picture for their scrapbook. |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クロコ ジャングル[?] Kuroko janguru |
Kroco Jungle | |
German | Klobber-Chaos[?] | Klobber Chaos | |
Spanish | Masacre de Klobber[?] | Klobber Massacre |
Trivia
- Like Jungle Jinx, the Bonus Area's colors were changed between the two versions of the original Super Nintendo Entertainment System release.