Klobber Karnage (Donkey Kong Country 2): Difference between revisions

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(→‎Bonus Level(s): The article incorrectly stated that the team up move was necessary to get the bonus level. If you have Diddy, you can jump in the Diddy barrel, shoot to the spinning barrel and then launch to the bonus barrel.)
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|song=Primal Rave
|song=Primal Rave
|notes=This level is filled with many [[Klobber]]s and [[Kaboom]]s.
|notes=This level is filled with many [[Klobber]]s and [[Zinger]]s.
|before=[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|before=[[Black Ice Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|after=[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
|after=[[Fiery Furnace (Donkey Kong Country 2: Diddy's Kong Quest)|>>]]
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'''Klobber Karnage''' is the third [[level]] of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It can be accessed via [[Klubba's Kiosk]] in [[Krazy Kremland]].
'''Klobber Karnage''' is the third [[level]] of the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]]. It can be accessed via [[Klubba's Kiosk]] in [[Krazy Kremland]].


As the name implies, this jungle level is dominated by [[Klobber]]s, as well as the similar enemies, [[Kaboom]]s. The Kongs will have to deal with these barrel-covered foes throughout most of the ground areas in the level. Although constantly having Klobbers and Kabooms charging at them, the monkeys will also have to cross many spike-filled abysses, using the help of the [[Barrel Cannon]]s spread out over much of the second part of the stage. Later in the level, they will have to put several [[Rotatable Barrel]]s to use as well. Besides the sneaky Klobbers and Kabooms, the heroes will also encounter one of their biggest enemies, [[Zinger]]s. These pests are found in many parts of the stage, especially near the end.
As the name implies, this jungle level is dominated by [[Klobber]]s, as well as the similar enemies, [[Kaboom]]s. The Kongs will have to deal with these foes throughout most of the ground areas in the level. In addition to avoiding Klobbers and Kabooms, the Kongs will also have to cross many spike-filled pits, using the help of the [[Barrel Cannon]]s. Later in the level, they will have to ride in several [[Rotatable Barrel]]s. Besides the Klobbers and Kabooms, the heroes will also encounter [[Zinger]]s in many parts of the stage, especially near the end.


==Level layout==
==Level layout==
At the start of the level, the Kongs must travel along the level and dodge a few Klobbers, Then, they will have to cross several abysses, trying not to fall onto the sharp spikes in them. After they cross these gaps, the monkeys will be bombarded with many Klobbers, including ones that steal bananas from them. After avoiding all those foes, the heroes must jump in either the Diddy or Dixie barrel and be shot to a set of barrels. They must use them to cross a large abyss. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a smaller abyss and fight off several more Klobbers. Even the life-sucking Klobber is present in this area. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it with the aid of many barrels. Beginning their barrel adventure, the monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the [[Star Barrel]].
At the start of the level, the Kongs must travel along the level and dodge a few Klobbers. Then, they will have to cross several large spike-filled pits. After they cross these gaps, the Kongs must face more Klobbers, including yellow banana-stealing ones. Next, the heroes must jump in either the Diddy or Dixie barrel to be launched to a set of barrels. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a gap and fight off several more Klobbers, with some even stealing lives. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it by using barrels. The monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the [[Star Barrel]].


Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much, much wider than the before ones, and Zingers can be found more often around each barrel. To make things harder, there are time limits on the barrels, and if the limit hits zero, the monkeys will be automatically blasted out. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. This time, the obstacles are similar to the ones in the before gap, but they are much harder to avoid, and there are even shorter time limits on the barrels. Finally, though, the heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach a some ledges. As they watch out for life-sucking Klobbers on the ledges, they must climb up and find the [[End of Level Target]]. When they hit it, they may exit the level.
Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much wider than the before ones, and Zingers can be found more often around each barrel. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. Obstacles are placed more frequently over this pit. The heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach some ledges. As they watch out for gray Klobbers on the ledges, they must climb up and find the [[End of Level Target]]. When they hit it, they may exit the level.
 
==Enemies==
{|class="dktable-brown" width=15%
|-
!Sprite
!Name
!Count
|-
|align="center"|[[File:Klobber DKC2 green.png]][[File:Klobber DKC2 yellow.png]][[File:Klobber DKC2 gray.png]]
|align="center"|[[Klobber]]
|align="center"|5 (green)<br>6 (yellow)<br>6 (gray)<br>'''Total''': 17
|-
|align="center"|[[File:Zinger DKC2 yellow.png]]
|align="center"|[[Zinger]] (yellow)
|align="center"|45
|-
|align="center"|[[File:Kaboom DKC2.png]]
|align="center"|[[Kaboom]]
|align="center"|4
|}
 
==Items and objects==
{|class="dktable-brown" width=20%
|-
!Name
!Count
|-
| align="center" |[[File:Banana Bunch DKC SNES.png]]<br>[[Banana|Banana Bunch]]
|7
|-
| align="center" |[[File:Banana Coin.png]]<br>[[Banana Coin|Banana Bunch Coin]]
|4
|-
| align="center" |[[File:DK Barrel.png]]<br>[[DK Barrel]]
|4
|-
| align="center" |[[File:DKC2 Barrel.png]]<br>[[Barrel]]
|3<!-- not counting the barrels that are available after defeating Klobbers -->
|-
| align="center" |[[File:Dixie Barrel.png]]<br>[[Diddy & Dixie Barrels|Dixie Barrel]]
|7
|-
| align="center" |[[File:Diddy Barrel.png]]<br>[[Diddy & Dixie Barrels|Diddy Barrel]]
|6
|-
| align="center" |[[File:Rotatable Barrel.png]]<br>[[Rotatable Barrel]]
|24
|-
| align="center" |[[File:Red Extra Life Balloon DKC2.png]]<br>[[Extra Life Balloon]]
|1 (red)
|}
 
==[[End of Level Target]] prizes==
{|class="dktable-brown" width=20%
|-
!Name
!Count
|-
| align="center" |[[File:Banana Bunch DKC SNES.png]]<br>[[Banana|Banana Bunch]]
| align="center" |1
|-
| align="center" |[[File:Banana Coin.png]]<br>[[Banana Coin|Banana Bunch Coin]]
| align="center" |2
|-
| align="center" |[[File:Red Extra Life Balloon DKC2.png]]<br>[[Extra Life Balloon]]
| align="center" |1 (red)
|}


==Secrets==
==Secrets==
====Bonus Level(s)====
====Bonus Levels====
*At the very end of the level, the heroes should pass up the End of Level Target and find a lone banana above them. They can use the [[Team Up]] move to throw a monkey to the fruit or simply use the Diddy barrel (if he’s available). If they do so, they'll land right into a hidden [[Bonus Barrel]]. In its [[Bonus Level]], they must defeat several Zingers. However, they are all above an abyss filled with sharp spikes. The Kongs' only option is to hop into the [[Invincibility Barrel]] and become temporarily invincible. Then, they can run over the spikes and beat all the Zinger with one touch, but before the special ability wears off. After all the foes are gone, the [[DK Coin]] will appear.
{|class="dktable-brown" width=70%
|-
!Image
!Type and description
|-
| align="center" |[[File:Klobber Karnage Bonus Area GBA.png]]
|'''''Destroy them All!'''''<br>At the very end of the level, the Kongs should pass up the End of Level Target and find a lone banana above them. They can use the [[Team Up]] move to throw a Kong to the banana, or simply use the Diddy barrel. If they do so, they will land right into a hidden [[Bonus Barrel]]. In the [[Bonus Level]], they must defeat several Zingers. However, they are all above an abyss filled with sharp spikes. The Kongs' only option is to touch the [[Invincibility Barrel]] and become temporarily invincible. They can then run over the spikes and defeat all the Zingers, but before the special ability wears off. After all the enemies are gone, the [[DK Coin]] will appear.
|}


====Golden Feather (Game Boy Advance version only)====
===K-O-N-G Letters===
*Again, at the very end of the level, the Kongs should walk up to the wall and jump around. They will suddenly grab the hidden [[Golden Feather]].
{|class="dktable-brown" width=70%
|-
!Letter
!Location
|-
| align="center" |[[File:Letter K.png]]
|After a few spike pits near the start of the level, Dixie must jump into a Dixie Barrel to launch herself at the K. The K also may be obtained by simply jumping towards it.
|-
| align="center" |[[File:Letter O.png]]
|Directly after the first black Klobber of the level, the O is seen floating above a pit. Dixie should jump down the pit to grab the letter, as there is a Dixie Barrel that launches her back up.
|-
| align="center" |[[File:Letter N.png]]
|While riding in a [[Rotatable Barrel]], the Kongs have to launch themselves under three Zingers. The N is found directly after this section.
|-
| align="center" |[[File:Letter G.png]]
|While riding in the second moving Rotatable Barrel, the G can be obtained by launching up to it after dodging two Zingers.
|}


====Photograph (Game Boy Advance version only)====
===Collectibles===
*After the Star Barrel in the second half of the level, the heroes should find a Kaboom with a camera icon over its head. If the duo jumps on this foe and destroys its barrel, they are awarded with a [[photograph]], giving them another picture for their scrapbook.
{|class="dktable-brown" width=70%
|-
!Item
!Location
|-
| align="center" |[[File:DK Coin sprite.png]]<br>[[DK Coin]]
|The DK coin is located at the end of the level's only Bonus Area.
|-
| align="center" | [[File:Golden Feather DKC2 GBA.png]]<br>[[Golden Feather]] (GBA version)
|The [[Golden Feather]] is found between a pillar at the very end of the level.
|-
| align="center" | [[File:Photograph DKC2GBA sprite.png]]<br>[[Photograph]] (GBA version)
|After the Star Barrel in the second half of the level, the Kongs should find a Kaboom with a camera icon over its head. If they jump on this enemy and destroy its barrel, they are rewarded with a [[photograph]], giving them another picture for their scrapbook.
|}


==Gallery==
==Gallery==
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|caption2=Second version
|caption2=Second version
}}
}}
Like Jungle Jinx, the Bonus Area's colors were changed between the [[Donkey Kong Country 2: Diddy's Kong Quest#Alternate Version|two versions]] of the original [[Super Nintendo Entertainment System]] release.
*Like Jungle Jinx, the Bonus Area's colors were changed between the [[Donkey Kong Country 2: Diddy's Kong Quest#Alternate Version|two versions]] of the original [[Super Nintendo Entertainment System]] release.


{{DKC2}}
{{DKC2}}

Revision as of 20:28, November 28, 2018

This article is about a level in Donkey Kong Country 2: Diddy's Kong Quest. For a level in Donkey Kong Land 2 of the same name, see Klobber Karnage (Donkey Kong Land 2).

Template:Levelbox Klobber Karnage is the third level of the Lost World. It can be accessed via Klubba's Kiosk in Krazy Kremland.

As the name implies, this jungle level is dominated by Klobbers, as well as the similar enemies, Kabooms. The Kongs will have to deal with these foes throughout most of the ground areas in the level. In addition to avoiding Klobbers and Kabooms, the Kongs will also have to cross many spike-filled pits, using the help of the Barrel Cannons. Later in the level, they will have to ride in several Rotatable Barrels. Besides the Klobbers and Kabooms, the heroes will also encounter Zingers in many parts of the stage, especially near the end.

Level layout

At the start of the level, the Kongs must travel along the level and dodge a few Klobbers. Then, they will have to cross several large spike-filled pits. After they cross these gaps, the Kongs must face more Klobbers, including yellow banana-stealing ones. Next, the heroes must jump in either the Diddy or Dixie barrel to be launched to a set of barrels. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a gap and fight off several more Klobbers, with some even stealing lives. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it by using barrels. The monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the Star Barrel.

Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much wider than the before ones, and Zingers can be found more often around each barrel. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. Obstacles are placed more frequently over this pit. The heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach some ledges. As they watch out for gray Klobbers on the ledges, they must climb up and find the End of Level Target. When they hit it, they may exit the level.

Enemies

Sprite Name Count
Sprite of a green Klobber in Donkey Kong Country 2: Diddy's Kong Quest.Klobber DKC2 yellow.pngKlobber DKC2 gray.png Klobber 5 (green)
6 (yellow)
6 (gray)
Total: 17
Sprite of a normal Zinger in Donkey Kong Country 2: Diddy's Kong Quest. Zinger (yellow) 45
Sprite of a Kaboom in Donkey Kong Country 2: Diddy's Kong Quest. Kaboom 4

Items and objects

Name Count
Sprite of a Banana Bunch from the original Donkey Kong Country trilogy
Banana Bunch
7
Banana Coin
Banana Bunch Coin
4
DK Barrel
DK Barrel
4
Barrel
Barrel
3
Diddy & Dixie Barrel
Dixie Barrel
7
Diddy & Dixie Barrel
Diddy Barrel
6
Rotatable Barrel
Rotatable Barrel
24
Red Balloon
Extra Life Balloon
1 (red)

End of Level Target prizes

Name Count
Sprite of a Banana Bunch from the original Donkey Kong Country trilogy
Banana Bunch
1
Banana Coin
Banana Bunch Coin
2
Red Balloon
Extra Life Balloon
1 (red)

Secrets

Bonus Levels

Image Type and description
Klobber Karnage Destroy them All!
At the very end of the level, the Kongs should pass up the End of Level Target and find a lone banana above them. They can use the Team Up move to throw a Kong to the banana, or simply use the Diddy barrel. If they do so, they will land right into a hidden Bonus Barrel. In the Bonus Level, they must defeat several Zingers. However, they are all above an abyss filled with sharp spikes. The Kongs' only option is to touch the Invincibility Barrel and become temporarily invincible. They can then run over the spikes and defeat all the Zingers, but before the special ability wears off. After all the enemies are gone, the DK Coin will appear.

K-O-N-G Letters

Letter Location
K After a few spike pits near the start of the level, Dixie must jump into a Dixie Barrel to launch herself at the K. The K also may be obtained by simply jumping towards it.
O Directly after the first black Klobber of the level, the O is seen floating above a pit. Dixie should jump down the pit to grab the letter, as there is a Dixie Barrel that launches her back up.
N While riding in a Rotatable Barrel, the Kongs have to launch themselves under three Zingers. The N is found directly after this section.
G While riding in the second moving Rotatable Barrel, the G can be obtained by launching up to it after dodging two Zingers.

Collectibles

Item Location
Cranky's Video Game Hero Coin from Donkey Kong Country 2.
DK Coin
The DK coin is located at the end of the level's only Bonus Area.
Golden Feather DKC2 GBA.png
Golden Feather (GBA version)
The Golden Feather is found between a pillar at the very end of the level.
Sprite of a photograph from both Donkey Kong Country and Donkey Kong Country on Game Boy Advance.
Photograph (GBA version)
After the Star Barrel in the second half of the level, the Kongs should find a Kaboom with a camera icon over its head. If they jump on this enemy and destroy its barrel, they are rewarded with a photograph, giving them another picture for their scrapbook.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese クロコ ジャングル[?]
Kuroko janguru
Kroco Jungle
German Klobber-Chaos[?] Klobber Chaos
Spanish Masacre de Klobber[?] Klobber Massacre

Trivia

Klobber Karnage
First version
Klobber Karnage
Second version