List of Donkey Kong Land staff: Difference between revisions
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Revision as of 15:25, February 9, 2018
This page is a list of staff who was involved with the development of the game Donkey Kong Land.
Main Programming
- Paul Machacek
Support Programming
- Steve Patrick
- Oliver Norton
Scenery
- Dean Smith
Sprite Graphics
- Steve Mayles
- Mark Stevenson
- Keri Gunn
- Carl Tilley
- Kevin Bayliss
Additional Graphics
- Neil Crook
Graphic Manipulation
- Martin Wakely
- Chris Peil
Music and Sound
- Dave Wise
- Graeme Norgate
Testing
- Huw Ward
- Gary Richards
- John Hastie
Nintendo Testing
- Michael Kelbaugh
- Rich Richardson
- Robert Johnson
- Tom Hertzog
- Dan Fluke
Product Manager
- Simon Farmer
Nintendo Product Manager
- Dan Owsen
Technical Support
- Pete Cox
Alias and S.G. Support
- Paul Mikell
Special Thanks
- Joel Hochberg
- Mike Fukuda
- Shigeru Miyamoto
- Masato Hatakeyama
- Shigeki Yamashiro
- Tony Harman
Original Donkey Kong Character
- Shigeru Miyamoto
Game Design
- Andrew Collard
Game Concept
- Tim Stamper
Produced by Rare
Presented by Nintendo