Super Scope: Difference between revisions
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The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game ''[[Yoshi's Safari]]'', which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]]. | The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game ''[[Yoshi's Safari]]'', which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by [[Sniper Bill]]s in ''[[Mario & Luigi: Superstar Saga]]'', and the peripheral can be seen in the ''[[WarioWare: Touched!]]'' [[microgame]], [[Gunslinger]]. In volume 8 of the ''[[Super Mario-Kun]]'', Mario uses a Super Scope (sent by [[Princess Peach]]) to defeat the [[Kurokyura]]. | ||
The Super Scope is featured as an item in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three (five shots in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'') huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; | The Super Scope is featured as an item in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] starting with ''[[Super Smash Bros. Melee]]'', allowing players to fire energy balls at their opponents, either in dozens of small bullets or three (five shots in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'') huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; starting with ''[[Super Smash Bros. Brawl]]'', though, the player can walk and jump while firing the item. | ||
The [[Devolution Gun]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] is a modified Super Scope. | The [[Devolution Gun]] used to cause [[de-evolution]] from the [[Super Mario Bros. (film)|''Super Mario Bros.'' movie]] is a modified Super Scope. |
Revision as of 14:56, October 6, 2017
The Super Scope, known in PAL regions as the Nintendo Scope, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen.
The Super Scope is frequently depicted in-game as a type of gun. The weapon is featured in the game Yoshi's Safari, which is played using the actual Super Scope peripheral. Super Scopes also cameo as an in-game item used by Sniper Bills in Mario & Luigi: Superstar Saga, and the peripheral can be seen in the WarioWare: Touched! microgame, Gunslinger. In volume 8 of the Super Mario-Kun, Mario uses a Super Scope (sent by Princess Peach) to defeat the Kurokyura.
The Super Scope is featured as an item in the Super Smash Bros. series starting with Super Smash Bros. Melee, allowing players to fire energy balls at their opponents, either in dozens of small bullets or three (five shots in Super Smash Bros. for Nintendo 3DS / Wii U) huge charged up shots. When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; starting with Super Smash Bros. Brawl, though, the player can walk and jump while firing the item.
The Devolution Gun used to cause de-evolution from the Super Mario Bros. movie is a modified Super Scope.
Trophy information
Super Smash Bros. Melee
Name | Image | Game | Description |
---|---|---|---|
Super Scope | File:Trophy90.PNG | Super Scope 9/92 |
A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots. |
Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS / Wii U
Gallery
- Yoshisafari.jpeg
Mario holding the Super Scope, while Yoshi is standing next to him.
Volume 8 of Super Mario-Kun.
- Sniper Bill.PNG
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパースコープ[?] Sūpā Sucōpu |
Super Scope | |
Korean | 슈퍼 스코프[?] Shupeo Seukopeu |
Super Scope |
Yoshi's Safari | ||
---|---|---|
Characters | Mario • Yoshi • Princess Peach • Prince Pine • King Fret | |
Jewelry Land locations | Light Realm | Grass Land • Mushroom Land • Pipe Island • Crescent Coast • Spirit Mountain • Grand Bridge • Float Castle I |
Dark Realm | Cornice Cave • Ghost Mansion • Float Castle II • Dark Sea • Bowser's Castle | |
Bosses | Hammer Brother • Lemmy Koopa • Ludwig von Koopa • Boomerang Brother • Wendy O. Koopa • Sea Devil • Larry Koopa • Sledge Brother • Morton Koopa Jr. • Iggy Koopa (King Gessō) • Roy Koopa • Firesnake • Magikoopa • Lakitu • Big Boo • Chargin' Chuck • Mecha Nokonoko • Bowser | |
Enemies | Anvil • Bloober • Bob-omb • Big Boo • Bullet Bill • Cheep-Cheep • Flying Goomba • Green Shell • Koopa Para Troopa • Koopa Troopa • Mechakoopa • Monty Mole • Nipper Plant • Para Bomb • Podoboo • Spiny • Spiny Egg • Tako | |
Power-ups | Power-up Mushroom • Fire Flower • Super Star | |
Weapons | Super Scope | |
Miscellaneous | Gallery • Media |